Helldivers 2's Latest Update Had Too Many Issues, Developer Admits

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https://www.gamespot.com/articles/helldivers-2s-latest-update-had-too-many-issues-developer-admits/1100-6535407/?ftag=CAD-01-10abi2f

image

https://www.gamespot.com/a/uploads/screen_medium/1850/18504982/4584854-helldivers2intotheunjust.jpg

description

The last big content drop for Helldivers 2 added new toys to play with and sandboxes to wreak havoc in, but with persistent player grievances about poor performance, studio Arrowhead is delaying future content updates to tackle these issues.

Speaking in a video interview for the Helldivers 2 YouTube channel, game director Mikael Eriksson admitted that after the Into the Unjust update in September, which added terrifying new enemies and labyrinthian cave systems, the game experienced "more issues than [the studio] were comfortable with."

Eriksson said that feedback from players was "very justified," and that the team was taking the issues seriously "to make sure this sort of thing doesn't happen again."

"We have made the decision to push some of our content and feature updates a little bit into the future while we're addressing these things to make sure that we can get to a much more stable state that we can believe in," Eriksson announced.

Some of the pain points Helldivers 2 faces can be addressed "fairly quickly," Eriksson said, particularly some of the game's prevalent technical bugs. Improving frame rates on consoles will be a trickier affair, Eriksson admitted, who noted that the studio's "top brains" were working on it.

Arrowhead has already made "big improvements," a confident Eriksson claimed, and the studio will talk more in depth about these improvements "hopefully quite soon."

In late September, Arrowhead promised performance-related fixes in "mid-October-ish," but the studio was working on a "bigger development plan" for the larger issues the game was facing, which included game crashes, audio bugs, and stability hiccups. Eriksson's announcement appears to be part of that plan, but it remains to be seen what concrete fixes the studio will deploy and when.

The gargantuan install size of Helldivers 2 on PC is also a big topic of discussion, with Arrowhead providing an explanation on why the game takes up so much space and laying out potential solutions. The game also recently came to Xbox Series X|S after previously launching only on PC and PS5.

content_html

The last big content drop for Helldivers 2 added new toys to play with and sandboxes to wreak havoc in, but with persistent player grievances about poor performance, studio Arrowhead is delaying future content updates to tackle these issues.

Speaking in a video interview for the Helldivers 2 YouTube channel, game director Mikael Eriksson admitted that after the Into the Unjust update in September, which added terrifying new enemies and labyrinthian cave systems, the game experienced "more issues than [the studio] were comfortable with."

Eriksson said that feedback from players was "very justified," and that the team was taking the issues seriously "to make sure this sort of thing doesn't happen again."

"We have made the decision to push some of our content and feature updates a little bit into the future while we're addressing these things to make sure that we can get to a much more stable state that we can believe in," Eriksson announced.

Some of the pain points Helldivers 2 faces can be addressed "fairly quickly," Eriksson said, particularly some of the game's prevalent technical bugs. Improving frame rates on consoles will be a trickier affair, Eriksson admitted, who noted that the studio's "top brains" were working on it.

Arrowhead has already made "big improvements," a confident Eriksson claimed, and the studio will talk more in depth about these improvements "hopefully quite soon."

In late September, Arrowhead promised performance-related fixes in "mid-October-ish," but the studio was working on a "bigger development plan" for the larger issues the game was facing, which included game crashes, audio bugs, and stability hiccups. Eriksson's announcement appears to be part of that plan, but it remains to be seen what concrete fixes the studio will deploy and when.

The gargantuan install size of Helldivers 2 on PC is also a big topic of discussion, with Arrowhead providing an explanation on why the game takes up so much space and laying out potential solutions. The game also recently came to Xbox Series X|S after previously launching only on PC and PS5.

content_text

The last big content drop for Helldivers 2 added new toys to play with and sandboxes to wreak havoc in, but with persistent player grievances about poor performance, studio Arrowhead is delaying future content updates to tackle these issues.Speaking in a video interview for the Helldivers 2 YouTube channel, game director Mikael Eriksson admitted that after the Into the Unjust update in September, which added terrifying new enemies and labyrinthian cave systems, the game experienced "more issues than [the studio] were comfortable with."Eriksson said that feedback from players was "very justified," and that the team was taking the issues seriously "to make sure this sort of thing doesn't happen again.""We have made the decision to push some of our content and feature updates a little bit into the future while we're addressing these things to make sure that we can get to a much more stable state that we can believe in," Eriksson announced.Some of the pain points Helldivers 2 faces can be addressed "fairly quickly," Eriksson said, particularly some of the game's prevalent technical bugs. Improving frame rates on consoles will be a trickier affair, Eriksson admitted, who noted that the studio's "top brains" were working on it.Arrowhead has already made "big improvements," a confident Eriksson claimed, and the studio will talk more in depth about these improvements "hopefully quite soon."In late September, Arrowhead promised performance-related fixes in "mid-October-ish," but the studio was working on a "bigger development plan" for the larger issues the game was facing, which included game crashes, audio bugs, and stability hiccups. Eriksson's announcement appears to be part of that plan, but it remains to be seen what concrete fixes the studio will deploy and when.The gargantuan install size of Helldivers 2 on PC is also a big topic of discussion, with Arrowhead providing an explanation on why the game takes up so much space and laying out potential solutions. The game also recently came to Xbox Series X|S after previously launching only on PC and PS5.

pub_date

14 October 2025, 3:24 pm

guid

1100-6535407

creator

Chris Compendio

processed

TRUE

id: 84790
uid: bxvJp
insdate: 2025-10-14 16:20:02
title: Helldivers 2's Latest Update Had Too Many Issues, Developer Admits
additional:
category: Game Spot
md5: 825c61255898351bf6013c1ac913b12a
link: https://www.gamespot.com/articles/helldivers-2s-latest-update-had-too-many-issues-developer-admits/1100-6535407/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1850/18504982/4584854-helldivers2intotheunjust.jpg
image_imgur:
description:

The last big content drop for Helldivers 2 added new toys to play with and sandboxes to wreak havoc in, but with persistent player grievances about poor performance, studio Arrowhead is delaying future content updates to tackle these issues.

Speaking in a video interview for the Helldivers 2 YouTube channel, game director Mikael Eriksson admitted that after the Into the Unjust update in September, which added terrifying new enemies and labyrinthian cave systems, the game experienced "more issues than [the studio] were comfortable with."

Eriksson said that feedback from players was "very justified," and that the team was taking the issues seriously "to make sure this sort of thing doesn't happen again."

"We have made the decision to push some of our content and feature updates a little bit into the future while we're addressing these things to make sure that we can get to a much more stable state that we can believe in," Eriksson announced.

Some of the pain points Helldivers 2 faces can be addressed "fairly quickly," Eriksson said, particularly some of the game's prevalent technical bugs. Improving frame rates on consoles will be a trickier affair, Eriksson admitted, who noted that the studio's "top brains" were working on it.

Arrowhead has already made "big improvements," a confident Eriksson claimed, and the studio will talk more in depth about these improvements "hopefully quite soon."

In late September, Arrowhead promised performance-related fixes in "mid-October-ish," but the studio was working on a "bigger development plan" for the larger issues the game was facing, which included game crashes, audio bugs, and stability hiccups. Eriksson's announcement appears to be part of that plan, but it remains to be seen what concrete fixes the studio will deploy and when.

The gargantuan install size of Helldivers 2 on PC is also a big topic of discussion, with Arrowhead providing an explanation on why the game takes up so much space and laying out potential solutions. The game also recently came to Xbox Series X|S after previously launching only on PC and PS5.


content_html:

The last big content drop for Helldivers 2 added new toys to play with and sandboxes to wreak havoc in, but with persistent player grievances about poor performance, studio Arrowhead is delaying future content updates to tackle these issues.

Speaking in a video interview for the Helldivers 2 YouTube channel, game director Mikael Eriksson admitted that after the Into the Unjust update in September, which added terrifying new enemies and labyrinthian cave systems, the game experienced "more issues than [the studio] were comfortable with."

Eriksson said that feedback from players was "very justified," and that the team was taking the issues seriously "to make sure this sort of thing doesn't happen again."

"We have made the decision to push some of our content and feature updates a little bit into the future while we're addressing these things to make sure that we can get to a much more stable state that we can believe in," Eriksson announced.

Some of the pain points Helldivers 2 faces can be addressed "fairly quickly," Eriksson said, particularly some of the game's prevalent technical bugs. Improving frame rates on consoles will be a trickier affair, Eriksson admitted, who noted that the studio's "top brains" were working on it.

Arrowhead has already made "big improvements," a confident Eriksson claimed, and the studio will talk more in depth about these improvements "hopefully quite soon."

In late September, Arrowhead promised performance-related fixes in "mid-October-ish," but the studio was working on a "bigger development plan" for the larger issues the game was facing, which included game crashes, audio bugs, and stability hiccups. Eriksson's announcement appears to be part of that plan, but it remains to be seen what concrete fixes the studio will deploy and when.

The gargantuan install size of Helldivers 2 on PC is also a big topic of discussion, with Arrowhead providing an explanation on why the game takes up so much space and laying out potential solutions. The game also recently came to Xbox Series X|S after previously launching only on PC and PS5.


content_text: The last big content drop for Helldivers 2 added new toys to play with and sandboxes to wreak havoc in, but with persistent player grievances about poor performance, studio Arrowhead is delaying future content updates to tackle these issues.Speaking in a video interview for the Helldivers 2 YouTube channel, game director Mikael Eriksson admitted that after the Into the Unjust update in September, which added terrifying new enemies and labyrinthian cave systems, the game experienced "more issues than [the studio] were comfortable with."Eriksson said that feedback from players was "very justified," and that the team was taking the issues seriously "to make sure this sort of thing doesn't happen again.""We have made the decision to push some of our content and feature updates a little bit into the future while we're addressing these things to make sure that we can get to a much more stable state that we can believe in," Eriksson announced.Some of the pain points Helldivers 2 faces can be addressed "fairly quickly," Eriksson said, particularly some of the game's prevalent technical bugs. Improving frame rates on consoles will be a trickier affair, Eriksson admitted, who noted that the studio's "top brains" were working on it.Arrowhead has already made "big improvements," a confident Eriksson claimed, and the studio will talk more in depth about these improvements "hopefully quite soon."In late September, Arrowhead promised performance-related fixes in "mid-October-ish," but the studio was working on a "bigger development plan" for the larger issues the game was facing, which included game crashes, audio bugs, and stability hiccups. Eriksson's announcement appears to be part of that plan, but it remains to be seen what concrete fixes the studio will deploy and when.The gargantuan install size of Helldivers 2 on PC is also a big topic of discussion, with Arrowhead providing an explanation on why the game takes up so much space and laying out potential solutions. The game also recently came to Xbox Series X|S after previously launching only on PC and PS5.
pub_date: 14 October 2025, 3:24 pm
guid: 1100-6535407
creator: Chris Compendio
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