Battlefield 6 Devs Lay Out Updates And Changes Ahead Of Season 1

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https://www.gamespot.com/articles/battlefield-6-devs-lay-out-updates-and-changes-ahead-of-season-1/1100-6535691/?ftag=CAD-01-10abi2f

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https://www.gamespot.com/a/uploads/screen_medium/1837/18375603/4590371-battlefield6featured3.jpg

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Battlefield 6 Season 1 is just a few days away, but Battlefield Studios is already looking to make changes ahead of time while laying out a path for future updates. Towards that end, the studio shared the improvements for the battle royale mode before it even launched. Now, the rest of the upcoming improvement plans have been released.

According to Battlefield Studios, its current focus is on improving the game's overall performance and enhancing the combat experience. The following updates are now active:

Live Now

  • Custom Search: We’ve made some adjustments to improve how accurately matchmaking aligns with your selected map and mode preferences. The system still maintains flexibility to support reasonable queue times, so players with more specific selections may notice slightly longer waits. We’ll keep monitoring Custom Search performance and continue fine-tuning as needed.
  • Vehicle Spawn Bug: We recently deployed a targeted backend change to address an issue where vehicles could sometimes fail to spawn as expected across certain maps and modes. The current results have shown that it has greatly reduced the number of occurrences and started to improve the balance issues on some map/mode combinations. We are aware of a few outliers that this fix did not address, and we’re working on a fix to resolve these outstanding issues. We also saw that this backend change had a slightly positive impact on Breakthrough win rates, but we are working on further balancing changes that are meant to be more impactful and bring the win rates into a better state.
  • Portal Server Availability: Earlier this week, we made XP adjustments for Community Experiences. In case you missed it, check out the details

The dev team went on to say that upcoming changes are planned for refining player movement and enhancing the sight stability during certain character animations. Battlefield Studios also acknowledged that earning XP in Escalation and King of the Hill isn't always working and the team is looking into that issue. The devs went on to share a number of updates and adjustments that are currently being considered:

  • Class Assignment - Assault 1: Get kills while using the Adrenaline Injector - 30 to 3
  • Class Assignment - Engineer Expert 3: Repair Vehicles in a Match - From 6000 to 1000
  • Weapon Assignment - Deadeye 2: Get headshot kills over 200m with Sniper Rifles - from 150 to 5

A later update will reduce the 200m distance. Player complaints about the blinding light in Battlefield 6 are being considered for fixes that will reduce the effect when looking outdoors. That issue and other visibility problems are in line for wider fixes later in Season 1's life cycle.

Season 1 Update 1 is going to arrive on October 28, which will include changes to the game's weapon dispersion. This is meant to ensure that every weapon is accurate within its intended performance range. The team also fixed bugs that negatively affected dispersion when coming out of movement.

Battlefield Studios went on to explain its rationale behind closing the XP farm servers in Server Browser and Community Experiences. The team believed they were detracting from the rest of the Portal experiences, but promised to keep adding updates "to support healthier matchmaking and better overall experiences in Portal.".

The following updates were made today:

  • Verified Experiences with “Bot Backfill” disabled continue to grant Full Progression and XP.
  • Custom Experiences will continue earning reduced progression, regardless of whether bots are active. This keeps creative freedom and allows you to express yourself within Portal while maintaining progression balance.

Finally, Battlefield Studios noted that Battlefield Labs is going on hiatus as it focuses on releasing Season 1. Battlefield Labs will return at some point in the future, and the studio added that "it was invaluable in how much it helped us prepare for the launch of Battlefield 6."

So far, Battlefield 6 has been massive financial success, with more than 7 million copies sold. The game recently hit a peak concurrent-player record of more than 747,000 players.

content_html

Battlefield 6 Season 1 is just a few days away, but Battlefield Studios is already looking to make changes ahead of time while laying out a path for future updates. Towards that end, the studio shared the improvements for the battle royale mode before it even launched. Now, the rest of the upcoming improvement plans have been released.

According to Battlefield Studios, its current focus is on improving the game's overall performance and enhancing the combat experience. The following updates are now active:

Live Now

  • Custom Search: We’ve made some adjustments to improve how accurately matchmaking aligns with your selected map and mode preferences. The system still maintains flexibility to support reasonable queue times, so players with more specific selections may notice slightly longer waits. We’ll keep monitoring Custom Search performance and continue fine-tuning as needed.
  • Vehicle Spawn Bug: We recently deployed a targeted backend change to address an issue where vehicles could sometimes fail to spawn as expected across certain maps and modes. The current results have shown that it has greatly reduced the number of occurrences and started to improve the balance issues on some map/mode combinations. We are aware of a few outliers that this fix did not address, and we’re working on a fix to resolve these outstanding issues. We also saw that this backend change had a slightly positive impact on Breakthrough win rates, but we are working on further balancing changes that are meant to be more impactful and bring the win rates into a better state.
  • Portal Server Availability: Earlier this week, we made XP adjustments for Community Experiences. In case you missed it, check out the details

The dev team went on to say that upcoming changes are planned for refining player movement and enhancing the sight stability during certain character animations. Battlefield Studios also acknowledged that earning XP in Escalation and King of the Hill isn't always working and the team is looking into that issue. The devs went on to share a number of updates and adjustments that are currently being considered:

  • Class Assignment - Assault 1: Get kills while using the Adrenaline Injector - 30 to 3
  • Class Assignment - Engineer Expert 3: Repair Vehicles in a Match - From 6000 to 1000
  • Weapon Assignment - Deadeye 2: Get headshot kills over 200m with Sniper Rifles - from 150 to 5

A later update will reduce the 200m distance. Player complaints about the blinding light in Battlefield 6 are being considered for fixes that will reduce the effect when looking outdoors. That issue and other visibility problems are in line for wider fixes later in Season 1's life cycle.

Season 1 Update 1 is going to arrive on October 28, which will include changes to the game's weapon dispersion. This is meant to ensure that every weapon is accurate within its intended performance range. The team also fixed bugs that negatively affected dispersion when coming out of movement.

Battlefield Studios went on to explain its rationale behind closing the XP farm servers in Server Browser and Community Experiences. The team believed they were detracting from the rest of the Portal experiences, but promised to keep adding updates "to support healthier matchmaking and better overall experiences in Portal.".

The following updates were made today:

  • Verified Experiences with “Bot Backfill” disabled continue to grant Full Progression and XP.
  • Custom Experiences will continue earning reduced progression, regardless of whether bots are active. This keeps creative freedom and allows you to express yourself within Portal while maintaining progression balance.

Finally, Battlefield Studios noted that Battlefield Labs is going on hiatus as it focuses on releasing Season 1. Battlefield Labs will return at some point in the future, and the studio added that "it was invaluable in how much it helped us prepare for the launch of Battlefield 6."

So far, Battlefield 6 has been massive financial success, with more than 7 million copies sold. The game recently hit a peak concurrent-player record of more than 747,000 players.

content_text

Battlefield 6 Season 1 is just a few days away, but Battlefield Studios is already looking to make changes ahead of time while laying out a path for future updates. Towards that end, the studio shared the improvements for the battle royale mode before it even launched. Now, the rest of the upcoming improvement plans have been released.According to Battlefield Studios, its current focus is on improving the game's overall performance and enhancing the combat experience. The following updates are now active:Live NowCustom Search: We’ve made some adjustments to improve how accurately matchmaking aligns with your selected map and mode preferences. The system still maintains flexibility to support reasonable queue times, so players with more specific selections may notice slightly longer waits. We’ll keep monitoring Custom Search performance and continue fine-tuning as needed.Vehicle Spawn Bug: We recently deployed a targeted backend change to address an issue where vehicles could sometimes fail to spawn as expected across certain maps and modes. The current results have shown that it has greatly reduced the number of occurrences and started to improve the balance issues on some map/mode combinations. We are aware of a few outliers that this fix did not address, and we’re working on a fix to resolve these outstanding issues. We also saw that this backend change had a slightly positive impact on Breakthrough win rates, but we are working on further balancing changes that are meant to be more impactful and bring the win rates into a better state.Portal Server Availability: Earlier this week, we made XP adjustments for Community Experiences. In case you missed it, check out the detailsThe dev team went on to say that upcoming changes are planned for refining player movement and enhancing the sight stability during certain character animations. Battlefield Studios also acknowledged that earning XP in Escalation and King of the Hill isn't always working and the team is looking into that issue. The devs went on to share a number of updates and adjustments that are currently being considered:Class Assignment - Assault 1: Get kills while using the Adrenaline Injector - 30 to 3Class Assignment - Engineer Expert 3: Repair Vehicles in a Match - From 6000 to 1000Weapon Assignment - Deadeye 2: Get headshot kills over 200m with Sniper Rifles - from 150 to 5A later update will reduce the 200m distance. Player complaints about the blinding light in Battlefield 6 are being considered for fixes that will reduce the effect when looking outdoors. That issue and other visibility problems are in line for wider fixes later in Season 1's life cycle.Season 1 Update 1 is going to arrive on October 28, which will include changes to the game's weapon dispersion. This is meant to ensure that every weapon is accurate within its intended performance range. The team also fixed bugs that negatively affected dispersion when coming out of movement.Battlefield Studios went on to explain its rationale behind closing the XP farm servers in Server Browser and Community Experiences. The team believed they were detracting from the rest of the Portal experiences, but promised to keep adding updates "to support healthier matchmaking and better overall experiences in Portal.".The following updates were made today:Verified Experiences with “Bot Backfill” disabled continue to grant Full Progression and XP.Custom Experiences will continue earning reduced progression, regardless of whether bots are active. This keeps creative freedom and allows you to express yourself within Portal while maintaining progression balance.Finally, Battlefield Studios noted that Battlefield Labs is going on hiatus as it focuses on releasing Season 1. Battlefield Labs will return at some point in the future, and the studio added that "it was invaluable in how much it helped us prepare for the launch of Battlefield 6."So far, Battlefield 6 has been massive financial success, with more than 7 million copies sold. The game recently hit a peak concurrent-player record of more than 747,000 players.

pub_date

24 October 2025, 5:45 pm

guid

1100-6535691

creator

Blair Marnell

processed

TRUE

id: 85439
uid: ycGNJ
insdate: 2025-10-24 17:20:07
title: Battlefield 6 Devs Lay Out Updates And Changes Ahead Of Season 1
additional:
category: Game Spot
md5: e29c076d8dd9a4f1ec3878b56dce6079
link: https://www.gamespot.com/articles/battlefield-6-devs-lay-out-updates-and-changes-ahead-of-season-1/1100-6535691/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1837/18375603/4590371-battlefield6featured3.jpg
image_imgur:
description:

Battlefield 6 Season 1 is just a few days away, but Battlefield Studios is already looking to make changes ahead of time while laying out a path for future updates. Towards that end, the studio shared the improvements for the battle royale mode before it even launched. Now, the rest of the upcoming improvement plans have been released.

According to Battlefield Studios, its current focus is on improving the game's overall performance and enhancing the combat experience. The following updates are now active:

Live Now

  • Custom Search: We’ve made some adjustments to improve how accurately matchmaking aligns with your selected map and mode preferences. The system still maintains flexibility to support reasonable queue times, so players with more specific selections may notice slightly longer waits. We’ll keep monitoring Custom Search performance and continue fine-tuning as needed.
  • Vehicle Spawn Bug: We recently deployed a targeted backend change to address an issue where vehicles could sometimes fail to spawn as expected across certain maps and modes. The current results have shown that it has greatly reduced the number of occurrences and started to improve the balance issues on some map/mode combinations. We are aware of a few outliers that this fix did not address, and we’re working on a fix to resolve these outstanding issues. We also saw that this backend change had a slightly positive impact on Breakthrough win rates, but we are working on further balancing changes that are meant to be more impactful and bring the win rates into a better state.
  • Portal Server Availability: Earlier this week, we made XP adjustments for Community Experiences. In case you missed it, check out the details

The dev team went on to say that upcoming changes are planned for refining player movement and enhancing the sight stability during certain character animations. Battlefield Studios also acknowledged that earning XP in Escalation and King of the Hill isn't always working and the team is looking into that issue. The devs went on to share a number of updates and adjustments that are currently being considered:

  • Class Assignment - Assault 1: Get kills while using the Adrenaline Injector - 30 to 3
  • Class Assignment - Engineer Expert 3: Repair Vehicles in a Match - From 6000 to 1000
  • Weapon Assignment - Deadeye 2: Get headshot kills over 200m with Sniper Rifles - from 150 to 5

A later update will reduce the 200m distance. Player complaints about the blinding light in Battlefield 6 are being considered for fixes that will reduce the effect when looking outdoors. That issue and other visibility problems are in line for wider fixes later in Season 1's life cycle.

Season 1 Update 1 is going to arrive on October 28, which will include changes to the game's weapon dispersion. This is meant to ensure that every weapon is accurate within its intended performance range. The team also fixed bugs that negatively affected dispersion when coming out of movement.

Battlefield Studios went on to explain its rationale behind closing the XP farm servers in Server Browser and Community Experiences. The team believed they were detracting from the rest of the Portal experiences, but promised to keep adding updates "to support healthier matchmaking and better overall experiences in Portal.".

The following updates were made today:

  • Verified Experiences with “Bot Backfill” disabled continue to grant Full Progression and XP.
  • Custom Experiences will continue earning reduced progression, regardless of whether bots are active. This keeps creative freedom and allows you to express yourself within Portal while maintaining progression balance.

Finally, Battlefield Studios noted that Battlefield Labs is going on hiatus as it focuses on releasing Season 1. Battlefield Labs will return at some point in the future, and the studio added that "it was invaluable in how much it helped us prepare for the launch of Battlefield 6."

So far, Battlefield 6 has been massive financial success, with more than 7 million copies sold. The game recently hit a peak concurrent-player record of more than 747,000 players.


content_html:

Battlefield 6 Season 1 is just a few days away, but Battlefield Studios is already looking to make changes ahead of time while laying out a path for future updates. Towards that end, the studio shared the improvements for the battle royale mode before it even launched. Now, the rest of the upcoming improvement plans have been released.

According to Battlefield Studios, its current focus is on improving the game's overall performance and enhancing the combat experience. The following updates are now active:

Live Now

  • Custom Search: We’ve made some adjustments to improve how accurately matchmaking aligns with your selected map and mode preferences. The system still maintains flexibility to support reasonable queue times, so players with more specific selections may notice slightly longer waits. We’ll keep monitoring Custom Search performance and continue fine-tuning as needed.
  • Vehicle Spawn Bug: We recently deployed a targeted backend change to address an issue where vehicles could sometimes fail to spawn as expected across certain maps and modes. The current results have shown that it has greatly reduced the number of occurrences and started to improve the balance issues on some map/mode combinations. We are aware of a few outliers that this fix did not address, and we’re working on a fix to resolve these outstanding issues. We also saw that this backend change had a slightly positive impact on Breakthrough win rates, but we are working on further balancing changes that are meant to be more impactful and bring the win rates into a better state.
  • Portal Server Availability: Earlier this week, we made XP adjustments for Community Experiences. In case you missed it, check out the details

The dev team went on to say that upcoming changes are planned for refining player movement and enhancing the sight stability during certain character animations. Battlefield Studios also acknowledged that earning XP in Escalation and King of the Hill isn't always working and the team is looking into that issue. The devs went on to share a number of updates and adjustments that are currently being considered:

  • Class Assignment - Assault 1: Get kills while using the Adrenaline Injector - 30 to 3
  • Class Assignment - Engineer Expert 3: Repair Vehicles in a Match - From 6000 to 1000
  • Weapon Assignment - Deadeye 2: Get headshot kills over 200m with Sniper Rifles - from 150 to 5

A later update will reduce the 200m distance. Player complaints about the blinding light in Battlefield 6 are being considered for fixes that will reduce the effect when looking outdoors. That issue and other visibility problems are in line for wider fixes later in Season 1's life cycle.

Season 1 Update 1 is going to arrive on October 28, which will include changes to the game's weapon dispersion. This is meant to ensure that every weapon is accurate within its intended performance range. The team also fixed bugs that negatively affected dispersion when coming out of movement.

Battlefield Studios went on to explain its rationale behind closing the XP farm servers in Server Browser and Community Experiences. The team believed they were detracting from the rest of the Portal experiences, but promised to keep adding updates "to support healthier matchmaking and better overall experiences in Portal.".

The following updates were made today:

  • Verified Experiences with “Bot Backfill” disabled continue to grant Full Progression and XP.
  • Custom Experiences will continue earning reduced progression, regardless of whether bots are active. This keeps creative freedom and allows you to express yourself within Portal while maintaining progression balance.

Finally, Battlefield Studios noted that Battlefield Labs is going on hiatus as it focuses on releasing Season 1. Battlefield Labs will return at some point in the future, and the studio added that "it was invaluable in how much it helped us prepare for the launch of Battlefield 6."

So far, Battlefield 6 has been massive financial success, with more than 7 million copies sold. The game recently hit a peak concurrent-player record of more than 747,000 players.


content_text: Battlefield 6 Season 1 is just a few days away, but Battlefield Studios is already looking to make changes ahead of time while laying out a path for future updates. Towards that end, the studio shared the improvements for the battle royale mode before it even launched. Now, the rest of the upcoming improvement plans have been released.According to Battlefield Studios, its current focus is on improving the game's overall performance and enhancing the combat experience. The following updates are now active:Live NowCustom Search: We’ve made some adjustments to improve how accurately matchmaking aligns with your selected map and mode preferences. The system still maintains flexibility to support reasonable queue times, so players with more specific selections may notice slightly longer waits. We’ll keep monitoring Custom Search performance and continue fine-tuning as needed.Vehicle Spawn Bug: We recently deployed a targeted backend change to address an issue where vehicles could sometimes fail to spawn as expected across certain maps and modes. The current results have shown that it has greatly reduced the number of occurrences and started to improve the balance issues on some map/mode combinations. We are aware of a few outliers that this fix did not address, and we’re working on a fix to resolve these outstanding issues. We also saw that this backend change had a slightly positive impact on Breakthrough win rates, but we are working on further balancing changes that are meant to be more impactful and bring the win rates into a better state.Portal Server Availability: Earlier this week, we made XP adjustments for Community Experiences. In case you missed it, check out the detailsThe dev team went on to say that upcoming changes are planned for refining player movement and enhancing the sight stability during certain character animations. Battlefield Studios also acknowledged that earning XP in Escalation and King of the Hill isn't always working and the team is looking into that issue. The devs went on to share a number of updates and adjustments that are currently being considered:Class Assignment - Assault 1: Get kills while using the Adrenaline Injector - 30 to 3Class Assignment - Engineer Expert 3: Repair Vehicles in a Match - From 6000 to 1000Weapon Assignment - Deadeye 2: Get headshot kills over 200m with Sniper Rifles - from 150 to 5A later update will reduce the 200m distance. Player complaints about the blinding light in Battlefield 6 are being considered for fixes that will reduce the effect when looking outdoors. That issue and other visibility problems are in line for wider fixes later in Season 1's life cycle.Season 1 Update 1 is going to arrive on October 28, which will include changes to the game's weapon dispersion. This is meant to ensure that every weapon is accurate within its intended performance range. The team also fixed bugs that negatively affected dispersion when coming out of movement.Battlefield Studios went on to explain its rationale behind closing the XP farm servers in Server Browser and Community Experiences. The team believed they were detracting from the rest of the Portal experiences, but promised to keep adding updates "to support healthier matchmaking and better overall experiences in Portal.".The following updates were made today:Verified Experiences with “Bot Backfill” disabled continue to grant Full Progression and XP.Custom Experiences will continue earning reduced progression, regardless of whether bots are active. This keeps creative freedom and allows you to express yourself within Portal while maintaining progression balance.Finally, Battlefield Studios noted that Battlefield Labs is going on hiatus as it focuses on releasing Season 1. Battlefield Labs will return at some point in the future, and the studio added that "it was invaluable in how much it helped us prepare for the launch of Battlefield 6."So far, Battlefield 6 has been massive financial success, with more than 7 million copies sold. The game recently hit a peak concurrent-player record of more than 747,000 players.
pub_date: 24 October 2025, 5:45 pm
guid: 1100-6535691
creator: Blair Marnell
related_games:
processed: TRUE

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