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The Last of Us Part II Remastered gets Sony’s PC ports back on track, with fine performance and no PSN requirement
md5
1c8921cb3bea3b902fb4f2746a97c768
link
https://www.rockpapershotgun.com/the-last-of-us-part-ii-remastered-pc-performance-best-settings
image
https://assetsio.gnwcdn.com/The-Last-of-Us-Part-II-Remastered-Joel-flashback.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
description
Whatever peace treaty that allowed erstwhile PS4/PS5 exclusives to slink over to PC has, generally, been a fruitful one. I only say generally because the porting process has seen the occasional whoopsiedoodle, from the face-warpingly sorry state of The Last of Us Part I’s initial release to the more recent intrusion of mandatory PSN sign-in requirements.
Happily, The Last of Us Part II Remastered gets off to a much better start. Tech-wise, anyway: the PC version, out today, performs smoothly and is nowhere near as buggy or crashy as Part I was at launch. And while PSN account syncing is still here, it’s fully optional, dodging the territorial block-outs and Steam Deck compatability problems that Sony’s other recent ports were yoked to.
content_html
Whatever peace treaty that allowed erstwhile PS4/PS5 exclusives to slink over to PC has, generally, been a fruitful one. I only say generally because the porting process has seen the occasional whoopsiedoodle, from the face-warpingly sorry state of The Last of Us Part I’s initial release to the more recent intrusion of mandatory PSN sign-in requirements.
Happily, The Last of Us Part II Remastered gets off to a much better start. Tech-wise, anyway: the PC version, out today, performs smoothly and is nowhere near as buggy or crashy as Part I was at launch. And while PSN account syncing is still here, it’s fully optional, dodging the territorial block-outs and Steam Deck compatability problems that Sony’s other recent ports were yoked to.
content_text
Whatever peace treaty that allowed erstwhile PS4/PS5 exclusives to slink over to PC has, generally, been a fruitful one. I only say generally because the porting process has seen the occasional whoopsiedoodle, from the face-warpingly sorry state of The Last of Us Part I’s initial release to the more recent intrusion of mandatory PSN sign-in requirements. Happily, The Last of Us Part II Remastered gets off to a much better start. Tech-wise, anyway: the PC version, out today, performs smoothly and is nowhere near as buggy or crashy as Part I was at launch. And while PSN account syncing is still here, it’s fully optional, dodging the territorial block-outs and Steam Deck compatability problems that Sony’s other recent ports were yoked to. Read more
pub_date
3 April 2025, 6:02 pm
guid
https://www.rockpapershotgun.com/the-last-of-us-part-ii-remastered-pc-performance-best-settings
creator
James Archer
processed
TRUE
id: 74851
uid: 1XL73
insdate: 2025-04-03 17:30:03
title: The Last of Us Part II Remastered gets Sony’s PC ports back on track, with fine performance and no PSN requirement
additional:
category: Rock Paper Shotgun
md5: 1c8921cb3bea3b902fb4f2746a97c768
link: https://www.rockpapershotgun.com/the-last-of-us-part-ii-remastered-pc-performance-best-settings
image: https://assetsio.gnwcdn.com/The-Last-of-Us-Part-II-Remastered-Joel-flashback.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur:
description:
Whatever peace treaty that allowed erstwhile PS4/PS5 exclusives to slink over to PC has, generally, been a fruitful one. I only say generally because the porting process has seen the occasional whoopsiedoodle, from the face-warpingly sorry state of The Last of Us Part I’s initial release to the more recent intrusion of mandatory PSN sign-in requirements.
Happily, The Last of Us Part II Remastered gets off to a much better start. Tech-wise, anyway: the PC version, out today, performs smoothly and is nowhere near as buggy or crashy as Part I was at launch. And while PSN account syncing is still here, it’s fully optional, dodging the territorial block-outs and Steam Deck compatability problems that Sony’s other recent ports were yoked to.
content_html:
Whatever peace treaty that allowed erstwhile PS4/PS5 exclusives to slink over to PC has, generally, been a fruitful one. I only say generally because the porting process has seen the occasional whoopsiedoodle, from the face-warpingly sorry state of The Last of Us Part I’s initial release to the more recent intrusion of mandatory PSN sign-in requirements.
Happily, The Last of Us Part II Remastered gets off to a much better start. Tech-wise, anyway: the PC version, out today, performs smoothly and is nowhere near as buggy or crashy as Part I was at launch. And while PSN account syncing is still here, it’s fully optional, dodging the territorial block-outs and Steam Deck compatability problems that Sony’s other recent ports were yoked to.
content_text: Whatever peace treaty that allowed erstwhile PS4/PS5 exclusives to slink over to PC has, generally, been a fruitful one. I only say generally because the porting process has seen the occasional whoopsiedoodle, from the face-warpingly sorry state of The Last of Us Part I’s initial release to the more recent intrusion of mandatory PSN sign-in requirements. Happily, The Last of Us Part II Remastered gets off to a much better start. Tech-wise, anyway: the PC version, out today, performs smoothly and is nowhere near as buggy or crashy as Part I was at launch. And while PSN account syncing is still here, it’s fully optional, dodging the territorial block-outs and Steam Deck compatability problems that Sony’s other recent ports were yoked to. Read more
pub_date: 3 April 2025, 6:02 pm
guid: https://www.rockpapershotgun.com/the-last-of-us-part-ii-remastered-pc-performance-best-settings
creator: James Archer
related_games:
processed: TRUE