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FromSoftware multiplayer is best when it's a secret
md5
7e3b0c658dbebb0b63210bff75ada186
link
https://www.rockpapershotgun.com/fromsoftware-multiplayer-is-best-when-its-a-secret
image
https://assetsio.gnwcdn.com/dark-souls-3-servers-down.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
description
Let me start this with the memory that always surfaces when I write about Dark Souls multiplayer - the anecdote I’ve told in several articles, hoping that somebody (you?) will explain. It’s 2011 and I’m making my way through Lordran for the first time. I’m in the woods with my longsword and Grass Crest Shield. There is a glimmer through the trees and another player appears, wearing exotic equipment. I raise my guard, anticipating a swift defeat, but the other player only stands and waves. They beckon me deeper into the wood.
It’s rarely smart to follow a stranger into the woods. I do so anyway, keeping my distance, shield held out like a passport, and am led to a clearing in which another player kneels. The second player does not react to my arrival. The first player gesticulates urgently.
content_html
Let me start this with the memory that always surfaces when I write about Dark Souls multiplayer - the anecdote I’ve told in several articles, hoping that somebody (you?) will explain. It’s 2011 and I’m making my way through Lordran for the first time. I’m in the woods with my longsword and Grass Crest Shield. There is a glimmer through the trees and another player appears, wearing exotic equipment. I raise my guard, anticipating a swift defeat, but the other player only stands and waves. They beckon me deeper into the wood.
It’s rarely smart to follow a stranger into the woods. I do so anyway, keeping my distance, shield held out like a passport, and am led to a clearing in which another player kneels. The second player does not react to my arrival. The first player gesticulates urgently.
content_text
Let me start this with the memory that always surfaces when I write about Dark Souls multiplayer - the anecdote I’ve told in several articles, hoping that somebody (you?) will explain. It’s 2011 and I’m making my way through Lordran for the first time. I’m in the woods with my longsword and Grass Crest Shield. There is a glimmer through the trees and another player appears, wearing exotic equipment. I raise my guard, anticipating a swift defeat, but the other player only stands and waves. They beckon me deeper into the wood. It’s rarely smart to follow a stranger into the woods. I do so anyway, keeping my distance, shield held out like a passport, and am led to a clearing in which another player kneels. The second player does not react to my arrival. The first player gesticulates urgently. Read more
pub_date
3 April 2025, 4:34 pm
guid
https://www.rockpapershotgun.com/fromsoftware-multiplayer-is-best-when-its-a-secret
creator
Edwin Evans-Thirlwell
processed
TRUE
id: 74838
uid: 6qZmH
insdate: 2025-04-03 16:30:05
title: FromSoftware multiplayer is best when it's a secret
additional:
category: Rock Paper Shotgun
md5: 7e3b0c658dbebb0b63210bff75ada186
link: https://www.rockpapershotgun.com/fromsoftware-multiplayer-is-best-when-its-a-secret
image: https://assetsio.gnwcdn.com/dark-souls-3-servers-down.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur:
description:
Let me start this with the memory that always surfaces when I write about Dark Souls multiplayer - the anecdote I’ve told in several articles, hoping that somebody (you?) will explain. It’s 2011 and I’m making my way through Lordran for the first time. I’m in the woods with my longsword and Grass Crest Shield. There is a glimmer through the trees and another player appears, wearing exotic equipment. I raise my guard, anticipating a swift defeat, but the other player only stands and waves. They beckon me deeper into the wood.
It’s rarely smart to follow a stranger into the woods. I do so anyway, keeping my distance, shield held out like a passport, and am led to a clearing in which another player kneels. The second player does not react to my arrival. The first player gesticulates urgently.
content_html:
Let me start this with the memory that always surfaces when I write about Dark Souls multiplayer - the anecdote I’ve told in several articles, hoping that somebody (you?) will explain. It’s 2011 and I’m making my way through Lordran for the first time. I’m in the woods with my longsword and Grass Crest Shield. There is a glimmer through the trees and another player appears, wearing exotic equipment. I raise my guard, anticipating a swift defeat, but the other player only stands and waves. They beckon me deeper into the wood.
It’s rarely smart to follow a stranger into the woods. I do so anyway, keeping my distance, shield held out like a passport, and am led to a clearing in which another player kneels. The second player does not react to my arrival. The first player gesticulates urgently.
content_text: Let me start this with the memory that always surfaces when I write about Dark Souls multiplayer - the anecdote I’ve told in several articles, hoping that somebody (you?) will explain. It’s 2011 and I’m making my way through Lordran for the first time. I’m in the woods with my longsword and Grass Crest Shield. There is a glimmer through the trees and another player appears, wearing exotic equipment. I raise my guard, anticipating a swift defeat, but the other player only stands and waves. They beckon me deeper into the wood. It’s rarely smart to follow a stranger into the woods. I do so anyway, keeping my distance, shield held out like a passport, and am led to a clearing in which another player kneels. The second player does not react to my arrival. The first player gesticulates urgently. Read more
pub_date: 3 April 2025, 4:34 pm
guid: https://www.rockpapershotgun.com/fromsoftware-multiplayer-is-best-when-its-a-secret
creator: Edwin Evans-Thirlwell
related_games:
processed: TRUE