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Wuchang: Fallen Feathers bosses made unkillable in latest patch, seemingly to appease Chinese outcry
md5
d6681851d46f8a8a88bec90233137a14
link
https://www.rockpapershotgun.com/wuchang-fallen-feathers-bosses-made-unkillable
image
https://assetsio.gnwcdn.com/wuchang-bloodied-and-glowing.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
description
Wuchang: Fallen Feathers got its 1.5 Patch this week, bringing multiple quality-of-life improvements to the Soulslike, but also story and boss adjustments which appear to have been made to appease Chinese netizens.
The patch notes list all the details, which include features like faster healing animations and adjustments to invincibility frames when Wuchang stands up. But buried in the margins is the nebulous line: "Added dialogs for some NPCs to complete some plots. We will further optimize the exhaustion animations in the future to improve the plot performance."
content_html
Wuchang: Fallen Feathers got its 1.5 Patch this week, bringing multiple quality-of-life improvements to the Soulslike, but also story and boss adjustments which appear to have been made to appease Chinese netizens.
The patch notes list all the details, which include features like faster healing animations and adjustments to invincibility frames when Wuchang stands up. But buried in the margins is the nebulous line: "Added dialogs for some NPCs to complete some plots. We will further optimize the exhaustion animations in the future to improve the plot performance."
content_text
Wuchang: Fallen Feathers got its 1.5 Patch this week, bringing multiple quality-of-life improvements to the Soulslike, but also story and boss adjustments which appear to have been made to appease Chinese netizens. The patch notes list all the details, which include features like faster healing animations and adjustments to invincibility frames when Wuchang stands up. But buried in the margins is the nebulous line: "Added dialogs for some NPCs to complete some plots. We will further optimize the exhaustion animations in the future to improve the plot performance." Read more
pub_date
15 August 2025, 12:30 pm
guid
https://www.rockpapershotgun.com/wuchang-fallen-feathers-bosses-made-unkillable
creator
Jeremy Blum
processed
TRUE
id: 82092
uid: 7RTZw
insdate: 2025-08-15 15:30:02
title: Wuchang: Fallen Feathers bosses made unkillable in latest patch, seemingly to appease Chinese outcry
additional:
category: Rock Paper Shotgun
md5: d6681851d46f8a8a88bec90233137a14
link: https://www.rockpapershotgun.com/wuchang-fallen-feathers-bosses-made-unkillable
image: https://assetsio.gnwcdn.com/wuchang-bloodied-and-glowing.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
image_imgur:
description:
Wuchang: Fallen Feathers got its 1.5 Patch this week, bringing multiple quality-of-life improvements to the Soulslike, but also story and boss adjustments which appear to have been made to appease Chinese netizens.
The patch notes list all the details, which include features like faster healing animations and adjustments to invincibility frames when Wuchang stands up. But buried in the margins is the nebulous line: "Added dialogs for some NPCs to complete some plots. We will further optimize the exhaustion animations in the future to improve the plot performance."
content_html:
Wuchang: Fallen Feathers got its 1.5 Patch this week, bringing multiple quality-of-life improvements to the Soulslike, but also story and boss adjustments which appear to have been made to appease Chinese netizens.
The patch notes list all the details, which include features like faster healing animations and adjustments to invincibility frames when Wuchang stands up. But buried in the margins is the nebulous line: "Added dialogs for some NPCs to complete some plots. We will further optimize the exhaustion animations in the future to improve the plot performance."
content_text: Wuchang: Fallen Feathers got its 1.5 Patch this week, bringing multiple quality-of-life improvements to the Soulslike, but also story and boss adjustments which appear to have been made to appease Chinese netizens. The patch notes list all the details, which include features like faster healing animations and adjustments to invincibility frames when Wuchang stands up. But buried in the margins is the nebulous line: "Added dialogs for some NPCs to complete some plots. We will further optimize the exhaustion animations in the future to improve the plot performance." Read more
pub_date: 15 August 2025, 12:30 pm
guid: https://www.rockpapershotgun.com/wuchang-fallen-feathers-bosses-made-unkillable
creator: Jeremy Blum
related_games:
processed: TRUE