Hades 2's First Patch Adds Major Quality-Of-Life Improvement

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727f39e6ada3a1af8013410436bec76b

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https://www.gamespot.com/articles/hades-2s-first-patch-adds-major-quality-of-life-improvement/1100-6523532/?ftag=CAD-01-10abi2f

image

https://www.gamespot.com/a/uploads/screen_medium/1597/15975876/4304500-4300895-hades-2-guides-hub.jpg

description

Hades 2 released in early access last week, and now has received its first patch. Supergiant Games is already proving the utility of its early-access period, with a majority of Patch 1's changes implemented as a result of player feedback--including one major quality-of-life change.

The first patch makes resource-gathering far less of a chore, which will be a relief to everyone who found the original process too grindy. "You now can gather from any resource point once you have unlocked the corresponding Gathering Tool," the patch notes read. "You now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often."

The update should go a long way towards solving players' frustrations with resource gathering, making it easier to target the resources you really need from any given run.

The update has also made a number of changes to the player's Dash and Sprint. "Your Sprint is innately faster and turning is more responsive," the patch notes read, also noting that abilities that boost the Sprint have also been re-scaled. The Swift Runner tarot card has also received a new bonus, and will now make your Dash immediate as well.

The standard Dash has also gotten an overall upgrade, with it now being more reliable to Dash out of many attack-recovery animations. Supergiant has also tweaked the Dash to make it easier to cross chasms in a certain biome of the game.

The patch includes a handful of other small quality-of-life fixes and balance tweaks in response to players' early feedback, such as being able to see your current Gold amount from a Well of Charon without having to check your Boon Info. A number of bugs have also been fixed up in Patch 1.

Check out the full patch notes below, though beware they do contain some spoilers. If you're looking for help on your journey through the Underworld, check out our Hades 2 guides hub.

Hades II: Early Access Patch 1

Note:📢 indicates a change inspired by community feedback! (Almost everything in this case...!)

General Gameplay

📢 Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this

📢 You now can Dash out of many attack recovery animations more reliably

📢 You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often

Altar of Ashes

📢The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

Level Design & Environments

📢 It is easier to Dash across chasms in Oceanus

📢 Driftwood resources are more common in the Rift of Thessaly

Menus & UI

📢 Using a Well of Charon displays your current Gold without the need to check your Boon Info

📢 The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored

📢 Added Patch Notes option to the Main Menu (where you can read this!)

Miscellaneous

📢 Early encounters with Eris are less likely to occur; she also drops something of value...

📢 Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present

📢 Entries in the Book of Shadows are generally easier to reveal

📢 You can gift Echo without having to wait around as long after conversing

📢 Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above

📢 In the Hades Flashback, a hint will eventually play for players who don't realize they are in control

📢 Improved mouse selection in various cases

📢 Improved support for some additional controllers

• Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)

• Updates and fixes to translations in some languages

Bug Fixes

📢 Fixed several issues with Dark Side (Selene)

📢 Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning

📢 Fixed Fire Extinguisher (Hestia) not dealing damage as expected

📢 Fixed Sister Blades Omega Attack not hitting Chronos reliably from certain angles

📢 Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene)

📢 Fixed various cases of foes sometimes spawning out of bounds

📢 Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations

📢 Fixed cases where you could Dash out of bounds in the Crossroads

📢 Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events

📢 Fixed autolock not clearing as expected while using mouse controls

📢 Fixed keyboard inputs sometimes getting stuck unexpectedly

📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls

📢 Fixed several issues playing in ultrawide resolutions

📢 Fixed some visual effects vs. Chronos lingering between phases or after the fight

📢 Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages

📢 Fixed various rare crashes

📢 Fixed several text errors

📢 Other minor fixes

content_html

Hades 2 released in early access last week, and now has received its first patch. Supergiant Games is already proving the utility of its early-access period, with a majority of Patch 1's changes implemented as a result of player feedback--including one major quality-of-life change.

The first patch makes resource-gathering far less of a chore, which will be a relief to everyone who found the original process too grindy. "You now can gather from any resource point once you have unlocked the corresponding Gathering Tool," the patch notes read. "You now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often."

The update should go a long way towards solving players' frustrations with resource gathering, making it easier to target the resources you really need from any given run.

The update has also made a number of changes to the player's Dash and Sprint. "Your Sprint is innately faster and turning is more responsive," the patch notes read, also noting that abilities that boost the Sprint have also been re-scaled. The Swift Runner tarot card has also received a new bonus, and will now make your Dash immediate as well.

The standard Dash has also gotten an overall upgrade, with it now being more reliable to Dash out of many attack-recovery animations. Supergiant has also tweaked the Dash to make it easier to cross chasms in a certain biome of the game.

The patch includes a handful of other small quality-of-life fixes and balance tweaks in response to players' early feedback, such as being able to see your current Gold amount from a Well of Charon without having to check your Boon Info. A number of bugs have also been fixed up in Patch 1.

Check out the full patch notes below, though beware they do contain some spoilers. If you're looking for help on your journey through the Underworld, check out our Hades 2 guides hub.

Hades II: Early Access Patch 1

Note:📢 indicates a change inspired by community feedback! (Almost everything in this case...!)

General Gameplay

📢 Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this

📢 You now can Dash out of many attack recovery animations more reliably

📢 You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often

Altar of Ashes

📢The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

Level Design & Environments

📢 It is easier to Dash across chasms in Oceanus

📢 Driftwood resources are more common in the Rift of Thessaly

Menus & UI

📢 Using a Well of Charon displays your current Gold without the need to check your Boon Info

📢 The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored

📢 Added Patch Notes option to the Main Menu (where you can read this!)

Miscellaneous

📢 Early encounters with Eris are less likely to occur; she also drops something of value...

📢 Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present

📢 Entries in the Book of Shadows are generally easier to reveal

📢 You can gift Echo without having to wait around as long after conversing

📢 Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above

📢 In the Hades Flashback, a hint will eventually play for players who don't realize they are in control

📢 Improved mouse selection in various cases

📢 Improved support for some additional controllers

• Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)

• Updates and fixes to translations in some languages

Bug Fixes

📢 Fixed several issues with Dark Side (Selene)

📢 Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning

📢 Fixed Fire Extinguisher (Hestia) not dealing damage as expected

📢 Fixed Sister Blades Omega Attack not hitting Chronos reliably from certain angles

📢 Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene)

📢 Fixed various cases of foes sometimes spawning out of bounds

📢 Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations

📢 Fixed cases where you could Dash out of bounds in the Crossroads

📢 Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events

📢 Fixed autolock not clearing as expected while using mouse controls

📢 Fixed keyboard inputs sometimes getting stuck unexpectedly

📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls

📢 Fixed several issues playing in ultrawide resolutions

📢 Fixed some visual effects vs. Chronos lingering between phases or after the fight

📢 Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages

📢 Fixed various rare crashes

📢 Fixed several text errors

📢 Other minor fixes

content_text

Hades 2 released in early access last week, and now has received its first patch. Supergiant Games is already proving the utility of its early-access period, with a majority of Patch 1's changes implemented as a result of player feedback--including one major quality-of-life change.The first patch makes resource-gathering far less of a chore, which will be a relief to everyone who found the original process too grindy. "You now can gather from any resource point once you have unlocked the corresponding Gathering Tool," the patch notes read. "You now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often."The update should go a long way towards solving players' frustrations with resource gathering, making it easier to target the resources you really need from any given run.The update has also made a number of changes to the player's Dash and Sprint. "Your Sprint is innately faster and turning is more responsive," the patch notes read, also noting that abilities that boost the Sprint have also been re-scaled. The Swift Runner tarot card has also received a new bonus, and will now make your Dash immediate as well.The standard Dash has also gotten an overall upgrade, with it now being more reliable to Dash out of many attack-recovery animations. Supergiant has also tweaked the Dash to make it easier to cross chasms in a certain biome of the game.The patch includes a handful of other small quality-of-life fixes and balance tweaks in response to players' early feedback, such as being able to see your current Gold amount from a Well of Charon without having to check your Boon Info. A number of bugs have also been fixed up in Patch 1.Check out the full patch notes below, though beware they do contain some spoilers. If you're looking for help on your journey through the Underworld, check out our Hades 2 guides hub.Hades II: Early Access Patch 1Note:📢 indicates a change inspired by community feedback! (Almost everything in this case...!)General Gameplay📢 Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this📢 You now can Dash out of many attack recovery animations more reliably📢 You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less oftenAltar of Ashes📢The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster nowLevel Design & Environments📢 It is easier to Dash across chasms in Oceanus📢 Driftwood resources are more common in the Rift of ThessalyMenus & UI📢 Using a Well of Charon displays your current Gold without the need to check your Boon Info📢 The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored📢 Added Patch Notes option to the Main Menu (where you can read this!)Miscellaneous📢 Early encounters with Eris are less likely to occur; she also drops something of value...📢 Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present📢 Entries in the Book of Shadows are generally easier to reveal📢 You can gift Echo without having to wait around as long after conversing📢 Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above📢 In the Hades Flashback, a hint will eventually play for players who don't realize they are in control📢 Improved mouse selection in various cases📢 Improved support for some additional controllers• Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)• Updates and fixes to translations in some languagesBug Fixes📢 Fixed several issues with Dark Side (Selene)📢 Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning📢 Fixed Fire Extinguisher (Hestia) not dealing damage as expected📢 Fixed Sister Blades Omega Attack not hitting Chronos reliably from certain angles📢 Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene)📢 Fixed various cases of foes sometimes spawning out of bounds📢 Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations📢 Fixed cases where you could Dash out of bounds in the Crossroads📢 Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events📢 Fixed autolock not clearing as expected while using mouse controls📢 Fixed keyboard inputs sometimes getting stuck unexpectedly📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls📢 Fixed several issues playing in ultrawide resolutions📢 Fixed some visual effects vs. Chronos lingering between phases or after the fight📢 Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages📢 Fixed various rare crashes📢 Fixed several text errors📢 Other minor fixes

pub_date

17 May 2024, 12:59 pm

guid

1100-6523532

creator

Hayley Williams

processed

TRUE

id: 57830
uid: 9jimx
insdate: 2024-05-17 12:20:01
title: Hades 2's First Patch Adds Major Quality-Of-Life Improvement
additional:
category: Game Spot
md5: 727f39e6ada3a1af8013410436bec76b
link: https://www.gamespot.com/articles/hades-2s-first-patch-adds-major-quality-of-life-improvement/1100-6523532/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1597/15975876/4304500-4300895-hades-2-guides-hub.jpg
image_imgur:
description:

Hades 2 released in early access last week, and now has received its first patch. Supergiant Games is already proving the utility of its early-access period, with a majority of Patch 1's changes implemented as a result of player feedback--including one major quality-of-life change.

The first patch makes resource-gathering far less of a chore, which will be a relief to everyone who found the original process too grindy. "You now can gather from any resource point once you have unlocked the corresponding Gathering Tool," the patch notes read. "You now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often."

The update should go a long way towards solving players' frustrations with resource gathering, making it easier to target the resources you really need from any given run.

The update has also made a number of changes to the player's Dash and Sprint. "Your Sprint is innately faster and turning is more responsive," the patch notes read, also noting that abilities that boost the Sprint have also been re-scaled. The Swift Runner tarot card has also received a new bonus, and will now make your Dash immediate as well.

The standard Dash has also gotten an overall upgrade, with it now being more reliable to Dash out of many attack-recovery animations. Supergiant has also tweaked the Dash to make it easier to cross chasms in a certain biome of the game.

The patch includes a handful of other small quality-of-life fixes and balance tweaks in response to players' early feedback, such as being able to see your current Gold amount from a Well of Charon without having to check your Boon Info. A number of bugs have also been fixed up in Patch 1.

Check out the full patch notes below, though beware they do contain some spoilers. If you're looking for help on your journey through the Underworld, check out our Hades 2 guides hub.

Hades II: Early Access Patch 1

Note:📢 indicates a change inspired by community feedback! (Almost everything in this case...!)

General Gameplay

📢 Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this

📢 You now can Dash out of many attack recovery animations more reliably

📢 You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often

Altar of Ashes

📢The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

Level Design & Environments

📢 It is easier to Dash across chasms in Oceanus

📢 Driftwood resources are more common in the Rift of Thessaly

Menus & UI

📢 Using a Well of Charon displays your current Gold without the need to check your Boon Info

📢 The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored

📢 Added Patch Notes option to the Main Menu (where you can read this!)

Miscellaneous

📢 Early encounters with Eris are less likely to occur; she also drops something of value...

📢 Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present

📢 Entries in the Book of Shadows are generally easier to reveal

📢 You can gift Echo without having to wait around as long after conversing

📢 Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above

📢 In the Hades Flashback, a hint will eventually play for players who don't realize they are in control

📢 Improved mouse selection in various cases

📢 Improved support for some additional controllers

• Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)

• Updates and fixes to translations in some languages

Bug Fixes

📢 Fixed several issues with Dark Side (Selene)

📢 Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning

📢 Fixed Fire Extinguisher (Hestia) not dealing damage as expected

📢 Fixed Sister Blades Omega Attack not hitting Chronos reliably from certain angles

📢 Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene)

📢 Fixed various cases of foes sometimes spawning out of bounds

📢 Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations

📢 Fixed cases where you could Dash out of bounds in the Crossroads

📢 Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events

📢 Fixed autolock not clearing as expected while using mouse controls

📢 Fixed keyboard inputs sometimes getting stuck unexpectedly

📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls

📢 Fixed several issues playing in ultrawide resolutions

📢 Fixed some visual effects vs. Chronos lingering between phases or after the fight

📢 Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages

📢 Fixed various rare crashes

📢 Fixed several text errors

📢 Other minor fixes


content_html:

Hades 2 released in early access last week, and now has received its first patch. Supergiant Games is already proving the utility of its early-access period, with a majority of Patch 1's changes implemented as a result of player feedback--including one major quality-of-life change.

The first patch makes resource-gathering far less of a chore, which will be a relief to everyone who found the original process too grindy. "You now can gather from any resource point once you have unlocked the corresponding Gathering Tool," the patch notes read. "You now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often."

The update should go a long way towards solving players' frustrations with resource gathering, making it easier to target the resources you really need from any given run.

The update has also made a number of changes to the player's Dash and Sprint. "Your Sprint is innately faster and turning is more responsive," the patch notes read, also noting that abilities that boost the Sprint have also been re-scaled. The Swift Runner tarot card has also received a new bonus, and will now make your Dash immediate as well.

The standard Dash has also gotten an overall upgrade, with it now being more reliable to Dash out of many attack-recovery animations. Supergiant has also tweaked the Dash to make it easier to cross chasms in a certain biome of the game.

The patch includes a handful of other small quality-of-life fixes and balance tweaks in response to players' early feedback, such as being able to see your current Gold amount from a Well of Charon without having to check your Boon Info. A number of bugs have also been fixed up in Patch 1.

Check out the full patch notes below, though beware they do contain some spoilers. If you're looking for help on your journey through the Underworld, check out our Hades 2 guides hub.

Hades II: Early Access Patch 1

Note:📢 indicates a change inspired by community feedback! (Almost everything in this case...!)

General Gameplay

📢 Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this

📢 You now can Dash out of many attack recovery animations more reliably

📢 You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often

Altar of Ashes

📢The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

Level Design & Environments

📢 It is easier to Dash across chasms in Oceanus

📢 Driftwood resources are more common in the Rift of Thessaly

Menus & UI

📢 Using a Well of Charon displays your current Gold without the need to check your Boon Info

📢 The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored

📢 Added Patch Notes option to the Main Menu (where you can read this!)

Miscellaneous

📢 Early encounters with Eris are less likely to occur; she also drops something of value...

📢 Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present

📢 Entries in the Book of Shadows are generally easier to reveal

📢 You can gift Echo without having to wait around as long after conversing

📢 Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above

📢 In the Hades Flashback, a hint will eventually play for players who don't realize they are in control

📢 Improved mouse selection in various cases

📢 Improved support for some additional controllers

• Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)

• Updates and fixes to translations in some languages

Bug Fixes

📢 Fixed several issues with Dark Side (Selene)

📢 Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning

📢 Fixed Fire Extinguisher (Hestia) not dealing damage as expected

📢 Fixed Sister Blades Omega Attack not hitting Chronos reliably from certain angles

📢 Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene)

📢 Fixed various cases of foes sometimes spawning out of bounds

📢 Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations

📢 Fixed cases where you could Dash out of bounds in the Crossroads

📢 Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events

📢 Fixed autolock not clearing as expected while using mouse controls

📢 Fixed keyboard inputs sometimes getting stuck unexpectedly

📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls

📢 Fixed several issues playing in ultrawide resolutions

📢 Fixed some visual effects vs. Chronos lingering between phases or after the fight

📢 Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages

📢 Fixed various rare crashes

📢 Fixed several text errors

📢 Other minor fixes


content_text: Hades 2 released in early access last week, and now has received its first patch. Supergiant Games is already proving the utility of its early-access period, with a majority of Patch 1's changes implemented as a result of player feedback--including one major quality-of-life change.The first patch makes resource-gathering far less of a chore, which will be a relief to everyone who found the original process too grindy. "You now can gather from any resource point once you have unlocked the corresponding Gathering Tool," the patch notes read. "You now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often."The update should go a long way towards solving players' frustrations with resource gathering, making it easier to target the resources you really need from any given run.The update has also made a number of changes to the player's Dash and Sprint. "Your Sprint is innately faster and turning is more responsive," the patch notes read, also noting that abilities that boost the Sprint have also been re-scaled. The Swift Runner tarot card has also received a new bonus, and will now make your Dash immediate as well.The standard Dash has also gotten an overall upgrade, with it now being more reliable to Dash out of many attack-recovery animations. Supergiant has also tweaked the Dash to make it easier to cross chasms in a certain biome of the game.The patch includes a handful of other small quality-of-life fixes and balance tweaks in response to players' early feedback, such as being able to see your current Gold amount from a Well of Charon without having to check your Boon Info. A number of bugs have also been fixed up in Patch 1.Check out the full patch notes below, though beware they do contain some spoilers. If you're looking for help on your journey through the Underworld, check out our Hades 2 guides hub.Hades II: Early Access Patch 1Note:📢 indicates a change inspired by community feedback! (Almost everything in this case...!)General Gameplay📢 Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this📢 You now can Dash out of many attack recovery animations more reliably📢 You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less oftenAltar of Ashes📢The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster nowLevel Design & Environments📢 It is easier to Dash across chasms in Oceanus📢 Driftwood resources are more common in the Rift of ThessalyMenus & UI📢 Using a Well of Charon displays your current Gold without the need to check your Boon Info📢 The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored📢 Added Patch Notes option to the Main Menu (where you can read this!)Miscellaneous📢 Early encounters with Eris are less likely to occur; she also drops something of value...📢 Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present📢 Entries in the Book of Shadows are generally easier to reveal📢 You can gift Echo without having to wait around as long after conversing📢 Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above📢 In the Hades Flashback, a hint will eventually play for players who don't realize they are in control📢 Improved mouse selection in various cases📢 Improved support for some additional controllers• Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)• Updates and fixes to translations in some languagesBug Fixes📢 Fixed several issues with Dark Side (Selene)📢 Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning📢 Fixed Fire Extinguisher (Hestia) not dealing damage as expected📢 Fixed Sister Blades Omega Attack not hitting Chronos reliably from certain angles📢 Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene)📢 Fixed various cases of foes sometimes spawning out of bounds📢 Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations📢 Fixed cases where you could Dash out of bounds in the Crossroads📢 Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events📢 Fixed autolock not clearing as expected while using mouse controls📢 Fixed keyboard inputs sometimes getting stuck unexpectedly📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls📢 Fixed several issues playing in ultrawide resolutions📢 Fixed some visual effects vs. Chronos lingering between phases or after the fight📢 Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages📢 Fixed various rare crashes📢 Fixed several text errors📢 Other minor fixes
pub_date: 17 May 2024, 12:59 pm
guid: 1100-6523532
creator: Hayley Williams
related_games:
processed: TRUE

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Arc Raiders Players Unlocked New Map With Lightning Speed Arc Raiders After Rain Comes Quest Guide Arc Raiders Unexpected Initiative Quest Guide CoD: Black Ops 7's Endgame Is Getting Massive Boss Fights For Season 1 CoD: Black Ops 7's Endgame Is Getting Massive Boss Fights For Season 1 Arknights: Endfield Is Better Than Before, Streamlining Its Combat And Factory System Concord Lives Again As Fan-Made Project Unveils Gameplay Test Videos Concord Lives Again As Fan-Made Project Unveils Gameplay Test Videos Nintendo Says It's Not Prohibiting Third-Party Switch 2 Docks After Players Report Bricking Issues Nintendo Says It's Not Prohibiting Third-Party Switch 2 Docks After Players Report Bricking Issues Ubisoft Canceled A Splinter Cell Game, And It Morphed Into The Ill-Fated XDefiant - Report Fortnite Creative May Be Going Pay-To-Win Soon Black Ops 7 Developers Used AI Tools, But Creative Process Is Led By Humans, Activision Says Fortnite Creative May Be Going Pay-To-Win Soon Why We Still Haven't Gotten A Steam Deck 2 Why We Still Haven't Gotten A Steam Deck 2 The Witcher 3 Almost Left Out This Important Romance Feature Meta Quest 3S Black Friday Deal: Save $70 On Batman Bundle & Get Free Amazon Credit Sims-Like Paralives Release Delayed At Last Minute To 2026 Arc Raiders Cold Case Quest Guide Full Black Ops 7 Campaign Missions List And Hours To Beat Arc Raiders In My Image Quest Guide GTA 6 Won't Save The Struggling Games Industry, Expert Says The Replacer Has Your Sick Note So You Can Play Call Of Duty: Black Ops 7 Today Microsoft Is Making It Easier For New Devs To Make Xbox Games Microsoft Is Making It Easier For New Devs To Make Xbox Games Tyler The Creator Gets A Fortnite Skin, And The Internet Is Losing Its Mind Horizon Franchise Was Created With Multiplayer In Mind, Says Guerrilla Games Boss Tyler The Creator Gets A Fortnite Skin, And The Internet Is Losing Its Mind Switch 2 Delay Announced For Lollipop Chainsaw Port, And There Is A Good Reason Why Horizon MMO: Burning Questions Answered By Dev About Aloy, Combat, Inspirations, And More Switch 2 Delay Announced For Lollipop Chainsaw Port, And There Is A Good Reason Why Metroid Prime 4: Beyond Extended Trailer Reveals Samus' Allies And Abilities Valve Is Aiming For Its New Steam Machine To Succeed Where The Original Failed Netflix Releases Lineup Of Games You Can Play On Your TV Fans Refuse To Let Mario Kart DS Cross The Finish Line You Can't Pause The Call Of Duty: Black Ops 7 Campaign, So You Better Hold It In Fans Refuse To Let Mario Kart DS Cross The Finish Line Netflix Releases Lineup Of Games You Can Play On Your TV Black Ops 7's Aim-Assist Changes Are Inspiring Lots Of Debate And Discussion Metroid Prime 4: Beyond Hands-On: Samus's Psychic Abilities Are More Than A Gimmick One Of PlayStation 5's Most Played Games Is A Single-Player Title From 2020 One Of PlayStation 5's Most Played Games Is A Single-Player Title From 2020 Pokemon TCG Phantasmal Flames Set Restocked At Amazon On Launch Day Catch Pokemon Monopoly For $16 Before This Deal Escapes You Catch Pokemon Monopoly For $16 Before This Deal Escapes You DualSense Edge PS5 Controller Gets 20% Discount At Amazon Ahead Of Black Friday GameSir G8 Plus Switch 2 Handheld & Mobile Controller Drops To All-Time Best Price Snag Super Mario Bros. Wonder For $43 In Walmart's Early Black Friday Sale Select Laptops Are Over 50% Off At Best Buy Ahead Of Black Friday
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