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What comes after Warframe 1999 can be “weird, but not wrong,” dev says
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https://www.pcgamesn.com/warframe/1999-techrot-encore-interview
image
https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/03/warframe-1999-techrot-encore-interview.jpg
description
I’ve worked on a lot of really cool things in my career. There’s Diablo 4, Overwatch 2, and, at the moment, Vampire: The Masquerade - Bloodlines 2. All of these things, however, existed before I started working in videogames - they’re all decades in the making, and I rocked up at the final hurdle (the most exciting part, of course). But over the past couple of years, I’ve watched Warframe 1999 go from a five-minute teaser trailer to a fully realized questline, spanning two colossal patches packed with hours of material. In some ways, writing this article feels like we’ve come full circle: I was there at the beginning, and now I’m here at the end.
MORE FROM PCGAMESN: Warframe on Steam Deck, Warframe builds, Warframe codescontent_html
I’ve worked on a lot of really cool things in my career. There’s Diablo 4, Overwatch 2, and, at the moment, Vampire: The Masquerade - Bloodlines 2. All of these things, however, existed before I started working in videogames - they’re all decades in the making, and I rocked up at the final hurdle (the most exciting part, of course). But over the past couple of years, I’ve watched Warframe 1999 go from a five-minute teaser trailer to a fully realized questline, spanning two colossal patches packed with hours of material. In some ways, writing this article feels like we’ve come full circle: I was there at the beginning, and now I’m here at the end.
MORE FROM PCGAMESN: Warframe on Steam Deck, Warframe builds, Warframe codescontent_text
I’ve worked on a lot of really cool things in my career. There’s Diablo 4, Overwatch 2, and, at the moment, Vampire: The Masquerade - Bloodlines 2. All of these things, however, existed before I started working in videogames - they’re all decades in the making, and I rocked up at the final hurdle (the most exciting part, of course). But over the past couple of years, I’ve watched Warframe 1999 go from a five-minute teaser trailer to a fully realized questline, spanning two colossal patches packed with hours of material. In some ways, writing this article feels like we’ve come full circle: I was there at the beginning, and now I’m here at the end. Continue reading What comes after Warframe 1999 can be “weird, but not wrong,” dev says MORE FROM PCGAMESN: Warframe on Steam Deck, Warframe builds, Warframe codes
pub_date
27 March 2025, 5:31 pm
guid
https://www.pcgamesn.com/?post_type=feature&p=439022
creator
Lauren Bergin
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TRUE
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uid: 9nByV
insdate: 2025-03-27 18:25:02
title: What comes after Warframe 1999 can be “weird, but not wrong,” dev says
additional:
category: PC Game SN
md5: aaf2ae314a856942a3fade96e65387aa
link: https://www.pcgamesn.com/warframe/1999-techrot-encore-interview
image: https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/03/warframe-1999-techrot-encore-interview.jpg
image_imgur:
description:
I’ve worked on a lot of really cool things in my career. There’s Diablo 4, Overwatch 2, and, at the moment, Vampire: The Masquerade - Bloodlines 2. All of these things, however, existed before I started working in videogames - they’re all decades in the making, and I rocked up at the final hurdle (the most exciting part, of course). But over the past couple of years, I’ve watched Warframe 1999 go from a five-minute teaser trailer to a fully realized questline, spanning two colossal patches packed with hours of material. In some ways, writing this article feels like we’ve come full circle: I was there at the beginning, and now I’m here at the end.
MORE FROM PCGAMESN: Warframe on Steam Deck, Warframe builds, Warframe codescontent_html:

I’ve worked on a lot of really cool things in my career. There’s Diablo 4, Overwatch 2, and, at the moment, Vampire: The Masquerade - Bloodlines 2. All of these things, however, existed before I started working in videogames - they’re all decades in the making, and I rocked up at the final hurdle (the most exciting part, of course). But over the past couple of years, I’ve watched Warframe 1999 go from a five-minute teaser trailer to a fully realized questline, spanning two colossal patches packed with hours of material. In some ways, writing this article feels like we’ve come full circle: I was there at the beginning, and now I’m here at the end.
MORE FROM PCGAMESN: Warframe on Steam Deck, Warframe builds, Warframe codescontent_text: I’ve worked on a lot of really cool things in my career. There’s Diablo 4, Overwatch 2, and, at the moment, Vampire: The Masquerade - Bloodlines 2. All of these things, however, existed before I started working in videogames - they’re all decades in the making, and I rocked up at the final hurdle (the most exciting part, of course). But over the past couple of years, I’ve watched Warframe 1999 go from a five-minute teaser trailer to a fully realized questline, spanning two colossal patches packed with hours of material. In some ways, writing this article feels like we’ve come full circle: I was there at the beginning, and now I’m here at the end. Continue reading What comes after Warframe 1999 can be “weird, but not wrong,” dev says MORE FROM PCGAMESN: Warframe on Steam Deck, Warframe builds, Warframe codes
pub_date: 27 March 2025, 5:31 pm
guid: https://www.pcgamesn.com/?post_type=feature&p=439022
creator: Lauren Bergin
related_games:
processed: TRUE