Diablo 4 Season 8 Players Are Fed Up With Its Bugged Lilith Boss Fight

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https://www.gamespot.com/articles/diablo-4-season-8-players-are-fed-up-with-its-bugged-lilith-boss-fight/1100-6532596/?ftag=CAD-01-10abi2f

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https://www.gamespot.com/a/uploads/screen_medium/1647/16470614/4518364-diablo4season8buggedlilithbossfight.jpg

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Diablo 4 Season 8 revamped its endgame bosses, including the game's first "pinnacle" boss, the Echo of Lilith. While the revamp did make bosses more rewarding, it didn't do much to make the already annoying Lilith boss fight any better, and players are now reporting an invincibility bug that is making matters even worse.

As spotted on Reddit, players are encountering a bug where Lilith becomes unkillable. Players encountering the Lilith bug are reporting the ability to get her to around 33-35% health, after which she becomes entirely immune to damage and never transitions into her second phase.

Nobody is quite sure what the reason for the bug is. Some players report it happening while in a full party, while others said it happened to them playing solo. A few players theorize that the bug could be coming as a result of player's dealing too much damage.

Even before her Season 8 rework, Lilith has always been a hard fight (despite her being defeated for the first time less than a week after Diablo 4 came out). Her various phases made her a significant challenge unless players could deal enough damage to largely ignore the fight's oppressive mechanics.

Unfortunately, in Season 8, players are now forced to deal with those mechanics even more than before. Even if a player can deal an incredible amount of damage, it's impossible to "brute force" through the phases, as attacks that would previously transition her into the next phase will instead only drop her health to a specific percentage. This makes for extended periods of time during where Lilith is entirely immune to damage, forcing players to dodge her various projectiles and spike waves which inflict a stacking debuff that will eventually one-shot players for a mistake.

A bug making Lilith unkillable wouldn't be the biggest deal if Blizzard hadn't tied an important reward, a Resplendent Spark used to create Mythic Uniques, to the first time players kill her each season. Despite the annoying nature of the boss fight, players almost always want to defeat her at least once to claim the Spark before ignoring the boss for the rest of the season. That, however, isn't exactly possible when she can't be killed.

Blizzard hasn't issued a response to the thread on Reddit or offered an ETA on when players can expect a fix. Broken boss fights aren't the only issue Diablo 4 players are contending with, as the game's new Reliquary battle pass has also drawn criticism for its poor design. Blizzard has stated its looking to make changes to Diablo 4's Reliquary system in the future, partially out of response to Diablo 4's disappointing Berserk crossover, but that those changes won't be arriving as part of its upcoming Season 9. Diablo 4 Season 9, Sins of the Horadrim, is set to arrive on July 1 and will let players craft their own spells.

content_html

Diablo 4 Season 8 revamped its endgame bosses, including the game's first "pinnacle" boss, the Echo of Lilith. While the revamp did make bosses more rewarding, it didn't do much to make the already annoying Lilith boss fight any better, and players are now reporting an invincibility bug that is making matters even worse.

As spotted on Reddit, players are encountering a bug where Lilith becomes unkillable. Players encountering the Lilith bug are reporting the ability to get her to around 33-35% health, after which she becomes entirely immune to damage and never transitions into her second phase.

Nobody is quite sure what the reason for the bug is. Some players report it happening while in a full party, while others said it happened to them playing solo. A few players theorize that the bug could be coming as a result of player's dealing too much damage.

Even before her Season 8 rework, Lilith has always been a hard fight (despite her being defeated for the first time less than a week after Diablo 4 came out). Her various phases made her a significant challenge unless players could deal enough damage to largely ignore the fight's oppressive mechanics.

Unfortunately, in Season 8, players are now forced to deal with those mechanics even more than before. Even if a player can deal an incredible amount of damage, it's impossible to "brute force" through the phases, as attacks that would previously transition her into the next phase will instead only drop her health to a specific percentage. This makes for extended periods of time during where Lilith is entirely immune to damage, forcing players to dodge her various projectiles and spike waves which inflict a stacking debuff that will eventually one-shot players for a mistake.

A bug making Lilith unkillable wouldn't be the biggest deal if Blizzard hadn't tied an important reward, a Resplendent Spark used to create Mythic Uniques, to the first time players kill her each season. Despite the annoying nature of the boss fight, players almost always want to defeat her at least once to claim the Spark before ignoring the boss for the rest of the season. That, however, isn't exactly possible when she can't be killed.

Blizzard hasn't issued a response to the thread on Reddit or offered an ETA on when players can expect a fix. Broken boss fights aren't the only issue Diablo 4 players are contending with, as the game's new Reliquary battle pass has also drawn criticism for its poor design. Blizzard has stated its looking to make changes to Diablo 4's Reliquary system in the future, partially out of response to Diablo 4's disappointing Berserk crossover, but that those changes won't be arriving as part of its upcoming Season 9. Diablo 4 Season 9, Sins of the Horadrim, is set to arrive on July 1 and will let players craft their own spells.

content_text

Diablo 4 Season 8 revamped its endgame bosses, including the game's first "pinnacle" boss, the Echo of Lilith. While the revamp did make bosses more rewarding, it didn't do much to make the already annoying Lilith boss fight any better, and players are now reporting an invincibility bug that is making matters even worse.As spotted on Reddit, players are encountering a bug where Lilith becomes unkillable. Players encountering the Lilith bug are reporting the ability to get her to around 33-35% health, after which she becomes entirely immune to damage and never transitions into her second phase.Nobody is quite sure what the reason for the bug is. Some players report it happening while in a full party, while others said it happened to them playing solo. A few players theorize that the bug could be coming as a result of player's dealing too much damage.Even before her Season 8 rework, Lilith has always been a hard fight (despite her being defeated for the first time less than a week after Diablo 4 came out). Her various phases made her a significant challenge unless players could deal enough damage to largely ignore the fight's oppressive mechanics.Unfortunately, in Season 8, players are now forced to deal with those mechanics even more than before. Even if a player can deal an incredible amount of damage, it's impossible to "brute force" through the phases, as attacks that would previously transition her into the next phase will instead only drop her health to a specific percentage. This makes for extended periods of time during where Lilith is entirely immune to damage, forcing players to dodge her various projectiles and spike waves which inflict a stacking debuff that will eventually one-shot players for a mistake.A bug making Lilith unkillable wouldn't be the biggest deal if Blizzard hadn't tied an important reward, a Resplendent Spark used to create Mythic Uniques, to the first time players kill her each season. Despite the annoying nature of the boss fight, players almost always want to defeat her at least once to claim the Spark before ignoring the boss for the rest of the season. That, however, isn't exactly possible when she can't be killed.Blizzard hasn't issued a response to the thread on Reddit or offered an ETA on when players can expect a fix. Broken boss fights aren't the only issue Diablo 4 players are contending with, as the game's new Reliquary battle pass has also drawn criticism for its poor design. Blizzard has stated its looking to make changes to Diablo 4's Reliquary system in the future, partially out of response to Diablo 4's disappointing Berserk crossover, but that those changes won't be arriving as part of its upcoming Season 9. Diablo 4 Season 9, Sins of the Horadrim, is set to arrive on July 1 and will let players craft their own spells.

pub_date

20 June 2025, 7:45 pm

guid

1100-6532596

creator

Cameron Koch

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TRUE

id: 79292
uid: Em27Q
insdate: 2025-06-20 20:20:02
title: Diablo 4 Season 8 Players Are Fed Up With Its Bugged Lilith Boss Fight
additional:
category: Game Spot
md5: 04609949ca02fe757cfab10d73c4e412
link: https://www.gamespot.com/articles/diablo-4-season-8-players-are-fed-up-with-its-bugged-lilith-boss-fight/1100-6532596/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1647/16470614/4518364-diablo4season8buggedlilithbossfight.jpg
image_imgur:
description:

Diablo 4 Season 8 revamped its endgame bosses, including the game's first "pinnacle" boss, the Echo of Lilith. While the revamp did make bosses more rewarding, it didn't do much to make the already annoying Lilith boss fight any better, and players are now reporting an invincibility bug that is making matters even worse.

As spotted on Reddit, players are encountering a bug where Lilith becomes unkillable. Players encountering the Lilith bug are reporting the ability to get her to around 33-35% health, after which she becomes entirely immune to damage and never transitions into her second phase.

Nobody is quite sure what the reason for the bug is. Some players report it happening while in a full party, while others said it happened to them playing solo. A few players theorize that the bug could be coming as a result of player's dealing too much damage.

Even before her Season 8 rework, Lilith has always been a hard fight (despite her being defeated for the first time less than a week after Diablo 4 came out). Her various phases made her a significant challenge unless players could deal enough damage to largely ignore the fight's oppressive mechanics.

Unfortunately, in Season 8, players are now forced to deal with those mechanics even more than before. Even if a player can deal an incredible amount of damage, it's impossible to "brute force" through the phases, as attacks that would previously transition her into the next phase will instead only drop her health to a specific percentage. This makes for extended periods of time during where Lilith is entirely immune to damage, forcing players to dodge her various projectiles and spike waves which inflict a stacking debuff that will eventually one-shot players for a mistake.

A bug making Lilith unkillable wouldn't be the biggest deal if Blizzard hadn't tied an important reward, a Resplendent Spark used to create Mythic Uniques, to the first time players kill her each season. Despite the annoying nature of the boss fight, players almost always want to defeat her at least once to claim the Spark before ignoring the boss for the rest of the season. That, however, isn't exactly possible when she can't be killed.

Blizzard hasn't issued a response to the thread on Reddit or offered an ETA on when players can expect a fix. Broken boss fights aren't the only issue Diablo 4 players are contending with, as the game's new Reliquary battle pass has also drawn criticism for its poor design. Blizzard has stated its looking to make changes to Diablo 4's Reliquary system in the future, partially out of response to Diablo 4's disappointing Berserk crossover, but that those changes won't be arriving as part of its upcoming Season 9. Diablo 4 Season 9, Sins of the Horadrim, is set to arrive on July 1 and will let players craft their own spells.


content_html:

Diablo 4 Season 8 revamped its endgame bosses, including the game's first "pinnacle" boss, the Echo of Lilith. While the revamp did make bosses more rewarding, it didn't do much to make the already annoying Lilith boss fight any better, and players are now reporting an invincibility bug that is making matters even worse.

As spotted on Reddit, players are encountering a bug where Lilith becomes unkillable. Players encountering the Lilith bug are reporting the ability to get her to around 33-35% health, after which she becomes entirely immune to damage and never transitions into her second phase.

Nobody is quite sure what the reason for the bug is. Some players report it happening while in a full party, while others said it happened to them playing solo. A few players theorize that the bug could be coming as a result of player's dealing too much damage.

Even before her Season 8 rework, Lilith has always been a hard fight (despite her being defeated for the first time less than a week after Diablo 4 came out). Her various phases made her a significant challenge unless players could deal enough damage to largely ignore the fight's oppressive mechanics.

Unfortunately, in Season 8, players are now forced to deal with those mechanics even more than before. Even if a player can deal an incredible amount of damage, it's impossible to "brute force" through the phases, as attacks that would previously transition her into the next phase will instead only drop her health to a specific percentage. This makes for extended periods of time during where Lilith is entirely immune to damage, forcing players to dodge her various projectiles and spike waves which inflict a stacking debuff that will eventually one-shot players for a mistake.

A bug making Lilith unkillable wouldn't be the biggest deal if Blizzard hadn't tied an important reward, a Resplendent Spark used to create Mythic Uniques, to the first time players kill her each season. Despite the annoying nature of the boss fight, players almost always want to defeat her at least once to claim the Spark before ignoring the boss for the rest of the season. That, however, isn't exactly possible when she can't be killed.

Blizzard hasn't issued a response to the thread on Reddit or offered an ETA on when players can expect a fix. Broken boss fights aren't the only issue Diablo 4 players are contending with, as the game's new Reliquary battle pass has also drawn criticism for its poor design. Blizzard has stated its looking to make changes to Diablo 4's Reliquary system in the future, partially out of response to Diablo 4's disappointing Berserk crossover, but that those changes won't be arriving as part of its upcoming Season 9. Diablo 4 Season 9, Sins of the Horadrim, is set to arrive on July 1 and will let players craft their own spells.


content_text: Diablo 4 Season 8 revamped its endgame bosses, including the game's first "pinnacle" boss, the Echo of Lilith. While the revamp did make bosses more rewarding, it didn't do much to make the already annoying Lilith boss fight any better, and players are now reporting an invincibility bug that is making matters even worse.As spotted on Reddit, players are encountering a bug where Lilith becomes unkillable. Players encountering the Lilith bug are reporting the ability to get her to around 33-35% health, after which she becomes entirely immune to damage and never transitions into her second phase.Nobody is quite sure what the reason for the bug is. Some players report it happening while in a full party, while others said it happened to them playing solo. A few players theorize that the bug could be coming as a result of player's dealing too much damage.Even before her Season 8 rework, Lilith has always been a hard fight (despite her being defeated for the first time less than a week after Diablo 4 came out). Her various phases made her a significant challenge unless players could deal enough damage to largely ignore the fight's oppressive mechanics.Unfortunately, in Season 8, players are now forced to deal with those mechanics even more than before. Even if a player can deal an incredible amount of damage, it's impossible to "brute force" through the phases, as attacks that would previously transition her into the next phase will instead only drop her health to a specific percentage. This makes for extended periods of time during where Lilith is entirely immune to damage, forcing players to dodge her various projectiles and spike waves which inflict a stacking debuff that will eventually one-shot players for a mistake.A bug making Lilith unkillable wouldn't be the biggest deal if Blizzard hadn't tied an important reward, a Resplendent Spark used to create Mythic Uniques, to the first time players kill her each season. Despite the annoying nature of the boss fight, players almost always want to defeat her at least once to claim the Spark before ignoring the boss for the rest of the season. That, however, isn't exactly possible when she can't be killed.Blizzard hasn't issued a response to the thread on Reddit or offered an ETA on when players can expect a fix. Broken boss fights aren't the only issue Diablo 4 players are contending with, as the game's new Reliquary battle pass has also drawn criticism for its poor design. Blizzard has stated its looking to make changes to Diablo 4's Reliquary system in the future, partially out of response to Diablo 4's disappointing Berserk crossover, but that those changes won't be arriving as part of its upcoming Season 9. Diablo 4 Season 9, Sins of the Horadrim, is set to arrive on July 1 and will let players craft their own spells.
pub_date: 20 June 2025, 7:45 pm
guid: 1100-6532596
creator: Cameron Koch
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