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Retro RTS Tempest Rising is much more than a new Command and Conquer
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https://www.pcgamesn.com/tempest-rising/new-command-and-conquer
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https://www.pcgamesn.com/wp-content/sites/pcgamesn/2024/07/tempest-rising-steam-rts-game-strategy-games-command-and-conquer.jpg
description
This whole retro revival thing - this trend right now for boomer shooters, low-poly horrors, and spiritual successors to erstwhile classics - it’s nice, and it’s cute, and it makes you feel warm inside, but it’s going to get old pretty quick. If you’re a game developer, the current, greater-than-ever appetite for nostalgia might scream opportunity. You’ve got players who are middle aged, maybe have a bit of money, but the games they love and remember aren’t being made any more. All you’ve got to do is rebuild and reheat what sold well in the past - it’s a lay up. Except it’s not going to last very long. Ignoring the fact that about 1,000 other developers have got the same plan, if you make, say, an FPS that strongly evokes the collective memories of Half-Life, people who see it are probably just going to go and play Half-Life. You need to offer something more. Nostalgia is a strong hook, but your game has to stand on its own.
content_html
This whole retro revival thing - this trend right now for boomer shooters, low-poly horrors, and spiritual successors to erstwhile classics - it’s nice, and it’s cute, and it makes you feel warm inside, but it’s going to get old pretty quick. If you’re a game developer, the current, greater-than-ever appetite for nostalgia might scream opportunity. You’ve got players who are middle aged, maybe have a bit of money, but the games they love and remember aren’t being made any more. All you’ve got to do is rebuild and reheat what sold well in the past - it’s a lay up. Except it’s not going to last very long. Ignoring the fact that about 1,000 other developers have got the same plan, if you make, say, an FPS that strongly evokes the collective memories of Half-Life, people who see it are probably just going to go and play Half-Life. You need to offer something more. Nostalgia is a strong hook, but your game has to stand on its own.
content_text
This whole retro revival thing - this trend right now for boomer shooters, low-poly horrors, and spiritual successors to erstwhile classics - it’s nice, and it’s cute, and it makes you feel warm inside, but it’s going to get old pretty quick. If you’re a game developer, the current, greater-than-ever appetite for nostalgia might scream opportunity. You’ve got players who are middle aged, maybe have a bit of money, but the games they love and remember aren’t being made any more. All you’ve got to do is rebuild and reheat what sold well in the past - it’s a lay up. Except it’s not going to last very long. Ignoring the fact that about 1,000 other developers have got the same plan, if you make, say, an FPS that strongly evokes the collective memories of Half-Life, people who see it are probably just going to go and play Half-Life. You need to offer something more. Nostalgia is a strong hook, but your game has to stand on its own. Continue reading Retro RTS Tempest Rising is much more than a new Command and Conquer MORE FROM PCGAMESN: Tempest Rising announcement, The best RTS games, The best PC strategy games
pub_date
19 July 2024, 11:00 am
guid
https://www.pcgamesn.com/?post_type=feature&p=389276
creator
Ed Smith
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uid: G0dlt
insdate: 2024-07-19 10:25:01
title: Retro RTS Tempest Rising is much more than a new Command and Conquer
additional:
category: PC Game SN
md5: a05751423ad0d87b4d5cc42b1d7db568
link: https://www.pcgamesn.com/tempest-rising/new-command-and-conquer
image: https://www.pcgamesn.com/wp-content/sites/pcgamesn/2024/07/tempest-rising-steam-rts-game-strategy-games-command-and-conquer.jpg
image_imgur:
description:
This whole retro revival thing - this trend right now for boomer shooters, low-poly horrors, and spiritual successors to erstwhile classics - it’s nice, and it’s cute, and it makes you feel warm inside, but it’s going to get old pretty quick. If you’re a game developer, the current, greater-than-ever appetite for nostalgia might scream opportunity. You’ve got players who are middle aged, maybe have a bit of money, but the games they love and remember aren’t being made any more. All you’ve got to do is rebuild and reheat what sold well in the past - it’s a lay up. Except it’s not going to last very long. Ignoring the fact that about 1,000 other developers have got the same plan, if you make, say, an FPS that strongly evokes the collective memories of Half-Life, people who see it are probably just going to go and play Half-Life. You need to offer something more. Nostalgia is a strong hook, but your game has to stand on its own.
content_html:
This whole retro revival thing - this trend right now for boomer shooters, low-poly horrors, and spiritual successors to erstwhile classics - it’s nice, and it’s cute, and it makes you feel warm inside, but it’s going to get old pretty quick. If you’re a game developer, the current, greater-than-ever appetite for nostalgia might scream opportunity. You’ve got players who are middle aged, maybe have a bit of money, but the games they love and remember aren’t being made any more. All you’ve got to do is rebuild and reheat what sold well in the past - it’s a lay up. Except it’s not going to last very long. Ignoring the fact that about 1,000 other developers have got the same plan, if you make, say, an FPS that strongly evokes the collective memories of Half-Life, people who see it are probably just going to go and play Half-Life. You need to offer something more. Nostalgia is a strong hook, but your game has to stand on its own.
content_text: This whole retro revival thing - this trend right now for boomer shooters, low-poly horrors, and spiritual successors to erstwhile classics - it’s nice, and it’s cute, and it makes you feel warm inside, but it’s going to get old pretty quick. If you’re a game developer, the current, greater-than-ever appetite for nostalgia might scream opportunity. You’ve got players who are middle aged, maybe have a bit of money, but the games they love and remember aren’t being made any more. All you’ve got to do is rebuild and reheat what sold well in the past - it’s a lay up. Except it’s not going to last very long. Ignoring the fact that about 1,000 other developers have got the same plan, if you make, say, an FPS that strongly evokes the collective memories of Half-Life, people who see it are probably just going to go and play Half-Life. You need to offer something more. Nostalgia is a strong hook, but your game has to stand on its own. Continue reading Retro RTS Tempest Rising is much more than a new Command and Conquer MORE FROM PCGAMESN: Tempest Rising announcement, The best RTS games, The best PC strategy games
pub_date: 19 July 2024, 11:00 am
guid: https://www.pcgamesn.com/?post_type=feature&p=389276
creator: Ed Smith
related_games:
processed: TRUE