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Homeworld 3 developer update introduces the "flavor layer"
md5
62166eb56e91a9033fe71388c378d8a8
link
https://www.rockpapershotgun.com/homeworld-3-developer-update-introduces-the-flavor-layer
image
https://assetsio.reedpopcdn.com/Homeworld-3-screenshot.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur
https://i.imgur.com/ReRtyS2.jpg
description
Homeworld and its sequel were real-time strategy games that stuck in the memory mainly due to the atmosphere they managed to create via dialogue, music choices and striking ship designs. I had mentally labelled coming sequel Homeworld 3 as "more of the same, but better looking", without thinking much more about it.
A new development update from developers Blackbird Interactive doesn't so much prove me wrong as go into great detail about what "better looking" really means - while also making me excited about the new "flavor layer" of ship-to-ship communication.
content_html
Homeworld and its sequel were real-time strategy games that stuck in the memory mainly due to the atmosphere they managed to create via dialogue, music choices and striking ship designs. I had mentally labelled coming sequel Homeworld 3 as "more of the same, but better looking", without thinking much more about it.
A new development update from developers Blackbird Interactive doesn't so much prove me wrong as go into great detail about what "better looking" really means - while also making me excited about the new "flavor layer" of ship-to-ship communication.
content_text
Homeworld and its sequel were real-time strategy games that stuck in the memory mainly due to the atmosphere they managed to create via dialogue, music choices and striking ship designs. I had mentally labelled coming sequel Homeworld 3 as "more of the same, but better looking", without thinking much more about it. A new development update from developers Blackbird Interactive doesn't so much prove me wrong as go into great detail about what "better looking" really means - while also making me excited about the new "flavor layer" of ship-to-ship communication. Read more
pub_date
1 July 2023, 10:49 pm
guid
https://www.rockpapershotgun.com/homeworld-3-developer-update-introduces-the-flavor-layer
creator
Graham Smith
processed
TRUE
id: 31918
uid: GAgZN
insdate: 2023-07-01 22:30:01
title: Homeworld 3 developer update introduces the "flavor layer"
additional:
category: Rock Paper Shotgun
md5: 62166eb56e91a9033fe71388c378d8a8
link: https://www.rockpapershotgun.com/homeworld-3-developer-update-introduces-the-flavor-layer
image: https://assetsio.reedpopcdn.com/Homeworld-3-screenshot.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur: https://i.imgur.com/ReRtyS2.jpg
description:
Homeworld and its sequel were real-time strategy games that stuck in the memory mainly due to the atmosphere they managed to create via dialogue, music choices and striking ship designs. I had mentally labelled coming sequel Homeworld 3 as "more of the same, but better looking", without thinking much more about it.
A new development update from developers Blackbird Interactive doesn't so much prove me wrong as go into great detail about what "better looking" really means - while also making me excited about the new "flavor layer" of ship-to-ship communication.
content_html:
Homeworld and its sequel were real-time strategy games that stuck in the memory mainly due to the atmosphere they managed to create via dialogue, music choices and striking ship designs. I had mentally labelled coming sequel Homeworld 3 as "more of the same, but better looking", without thinking much more about it.
A new development update from developers Blackbird Interactive doesn't so much prove me wrong as go into great detail about what "better looking" really means - while also making me excited about the new "flavor layer" of ship-to-ship communication.
content_text: Homeworld and its sequel were real-time strategy games that stuck in the memory mainly due to the atmosphere they managed to create via dialogue, music choices and striking ship designs. I had mentally labelled coming sequel Homeworld 3 as "more of the same, but better looking", without thinking much more about it. A new development update from developers Blackbird Interactive doesn't so much prove me wrong as go into great detail about what "better looking" really means - while also making me excited about the new "flavor layer" of ship-to-ship communication. Read more
pub_date: 1 July 2023, 10:49 pm
guid: https://www.rockpapershotgun.com/homeworld-3-developer-update-introduces-the-flavor-layer
creator: Graham Smith
related_games:
processed: TRUE