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Borderlands 4 Will Buff Builds Prior To Any Nerfs
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link
https://www.gamespot.com/articles/borderlands-4-will-buff-builds-prior-to-any-nerfs/1100-6534949/?ftag=CAD-01-10abi2f
image
https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4573269-bl4_screenshot_rafa.png
description
Vault Hunters need not worry about nerfs, at least for now. Instead, developer Gearbox wants to focus on buffs for Borderlands 4 players first and foremost, especially in regard to skills and gear.
On X, Borderlands 4 creative director Graeme Timmins laid out the team's plans for the immediate future. "We've seen the discourse about builds that use unintended interactions and/or the knife. We're not going to act on those immediately; instead, we're looking at our first round of buffs," Timmins wrote. "Those will get addressed, but we're going to start with underperforming gear/skills first."
We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately, instead, we’re looking at our first round of buffs. Those will get addressed but we’re going to start with underperforming gear/skills first.
— Graeme Timmins (@ProdigyXL) September 23, 2025
This isn't the first time Timmins has commented on the issue. Last week, the developer noted that they weren't "going to knee-jerk react to anything," including nerfing a Borderlands 4 player's favorite busted build. It's worth pointing out that the looter-shooter is PvE, so balancing online multiplayer isn't a concern.
Last week, Borderlands 4 received a patch that took aim at PC stability issues. Meanwhile, Gearbox CEO Randy Pitchford seemingly can't stop being defiant about Borderlands 4 problems on social media. Timmins appears to be more tactful, replying to a fan on X that a FOV slider is planned on console and that patience is needed until the update arrives.
For more, check out GameSpot's Borderlands 4 review. The game is currently available on PC, PS5, and Xbox Series X|S--with a Switch 2 version arriving on October 3.
content_html
Vault Hunters need not worry about nerfs, at least for now. Instead, developer Gearbox wants to focus on buffs for Borderlands 4 players first and foremost, especially in regard to skills and gear.
On X, Borderlands 4 creative director Graeme Timmins laid out the team's plans for the immediate future. "We've seen the discourse about builds that use unintended interactions and/or the knife. We're not going to act on those immediately; instead, we're looking at our first round of buffs," Timmins wrote. "Those will get addressed, but we're going to start with underperforming gear/skills first."
We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately, instead, we’re looking at our first round of buffs. Those will get addressed but we’re going to start with underperforming gear/skills first.
— Graeme Timmins (@ProdigyXL) September 23, 2025
This isn't the first time Timmins has commented on the issue. Last week, the developer noted that they weren't "going to knee-jerk react to anything," including nerfing a Borderlands 4 player's favorite busted build. It's worth pointing out that the looter-shooter is PvE, so balancing online multiplayer isn't a concern.
Last week, Borderlands 4 received a patch that took aim at PC stability issues. Meanwhile, Gearbox CEO Randy Pitchford seemingly can't stop being defiant about Borderlands 4 problems on social media. Timmins appears to be more tactful, replying to a fan on X that a FOV slider is planned on console and that patience is needed until the update arrives.
For more, check out GameSpot's Borderlands 4 review. The game is currently available on PC, PS5, and Xbox Series X|S--with a Switch 2 version arriving on October 3.
content_text
Vault Hunters need not worry about nerfs, at least for now. Instead, developer Gearbox wants to focus on buffs for Borderlands 4 players first and foremost, especially in regard to skills and gear.On X, Borderlands 4 creative director Graeme Timmins laid out the team's plans for the immediate future. "We've seen the discourse about builds that use unintended interactions and/or the knife. We're not going to act on those immediately; instead, we're looking at our first round of buffs," Timmins wrote. "Those will get addressed, but we're going to start with underperforming gear/skills first."We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately, instead, we’re looking at our first round of buffs. Those will get addressed but we’re going to start with underperforming gear/skills first. — Graeme Timmins (@ProdigyXL) September 23, 2025This isn't the first time Timmins has commented on the issue. Last week, the developer noted that they weren't "going to knee-jerk react to anything," including nerfing a Borderlands 4 player's favorite busted build. It's worth pointing out that the looter-shooter is PvE, so balancing online multiplayer isn't a concern.Last week, Borderlands 4 received a patch that took aim at PC stability issues. Meanwhile, Gearbox CEO Randy Pitchford seemingly can't stop being defiant about Borderlands 4 problems on social media. Timmins appears to be more tactful, replying to a fan on X that a FOV slider is planned on console and that patience is needed until the update arrives.For more, check out GameSpot's Borderlands 4 review. The game is currently available on PC, PS5, and Xbox Series X|S--with a Switch 2 version arriving on October 3.
pub_date
23 September 2025, 3:59 pm
guid
1100-6534949
creator
Evan Campbell
processed
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id: 83680
uid: LW5eb
insdate: 2025-09-23 16:20:03
title: Borderlands 4 Will Buff Builds Prior To Any Nerfs
additional:
category: Game Spot
md5: fa5440efc20512e0e1d46e889d1db7c1
link: https://www.gamespot.com/articles/borderlands-4-will-buff-builds-prior-to-any-nerfs/1100-6534949/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1813/18138562/4573269-bl4_screenshot_rafa.png
image_imgur:
description:
Vault Hunters need not worry about nerfs, at least for now. Instead, developer Gearbox wants to focus on buffs for Borderlands 4 players first and foremost, especially in regard to skills and gear.
On X, Borderlands 4 creative director Graeme Timmins laid out the team's plans for the immediate future. "We've seen the discourse about builds that use unintended interactions and/or the knife. We're not going to act on those immediately; instead, we're looking at our first round of buffs," Timmins wrote. "Those will get addressed, but we're going to start with underperforming gear/skills first."
We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately, instead, we’re looking at our first round of buffs. Those will get addressed but we’re going to start with underperforming gear/skills first.
— Graeme Timmins (@ProdigyXL) September 23, 2025
This isn't the first time Timmins has commented on the issue. Last week, the developer noted that they weren't "going to knee-jerk react to anything," including nerfing a Borderlands 4 player's favorite busted build. It's worth pointing out that the looter-shooter is PvE, so balancing online multiplayer isn't a concern.
Last week, Borderlands 4 received a patch that took aim at PC stability issues. Meanwhile, Gearbox CEO Randy Pitchford seemingly can't stop being defiant about Borderlands 4 problems on social media. Timmins appears to be more tactful, replying to a fan on X that a FOV slider is planned on console and that patience is needed until the update arrives.
For more, check out GameSpot's Borderlands 4 review. The game is currently available on PC, PS5, and Xbox Series X|S--with a Switch 2 version arriving on October 3.
content_html:
Vault Hunters need not worry about nerfs, at least for now. Instead, developer Gearbox wants to focus on buffs for Borderlands 4 players first and foremost, especially in regard to skills and gear.
On X, Borderlands 4 creative director Graeme Timmins laid out the team's plans for the immediate future. "We've seen the discourse about builds that use unintended interactions and/or the knife. We're not going to act on those immediately; instead, we're looking at our first round of buffs," Timmins wrote. "Those will get addressed, but we're going to start with underperforming gear/skills first."
We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately, instead, we’re looking at our first round of buffs. Those will get addressed but we’re going to start with underperforming gear/skills first.
— Graeme Timmins (@ProdigyXL) September 23, 2025
This isn't the first time Timmins has commented on the issue. Last week, the developer noted that they weren't "going to knee-jerk react to anything," including nerfing a Borderlands 4 player's favorite busted build. It's worth pointing out that the looter-shooter is PvE, so balancing online multiplayer isn't a concern.
Last week, Borderlands 4 received a patch that took aim at PC stability issues. Meanwhile, Gearbox CEO Randy Pitchford seemingly can't stop being defiant about Borderlands 4 problems on social media. Timmins appears to be more tactful, replying to a fan on X that a FOV slider is planned on console and that patience is needed until the update arrives.
For more, check out GameSpot's Borderlands 4 review. The game is currently available on PC, PS5, and Xbox Series X|S--with a Switch 2 version arriving on October 3.
content_text: Vault Hunters need not worry about nerfs, at least for now. Instead, developer Gearbox wants to focus on buffs for Borderlands 4 players first and foremost, especially in regard to skills and gear.On X, Borderlands 4 creative director Graeme Timmins laid out the team's plans for the immediate future. "We've seen the discourse about builds that use unintended interactions and/or the knife. We're not going to act on those immediately; instead, we're looking at our first round of buffs," Timmins wrote. "Those will get addressed, but we're going to start with underperforming gear/skills first."We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately, instead, we’re looking at our first round of buffs. Those will get addressed but we’re going to start with underperforming gear/skills first. — Graeme Timmins (@ProdigyXL) September 23, 2025This isn't the first time Timmins has commented on the issue. Last week, the developer noted that they weren't "going to knee-jerk react to anything," including nerfing a Borderlands 4 player's favorite busted build. It's worth pointing out that the looter-shooter is PvE, so balancing online multiplayer isn't a concern.Last week, Borderlands 4 received a patch that took aim at PC stability issues. Meanwhile, Gearbox CEO Randy Pitchford seemingly can't stop being defiant about Borderlands 4 problems on social media. Timmins appears to be more tactful, replying to a fan on X that a FOV slider is planned on console and that patience is needed until the update arrives.For more, check out GameSpot's Borderlands 4 review. The game is currently available on PC, PS5, and Xbox Series X|S--with a Switch 2 version arriving on October 3.
pub_date: 23 September 2025, 3:59 pm
guid: 1100-6534949
creator: Evan Campbell
related_games:
processed: TRUE