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Oblivion Remastered modder delivering Fallout 4-style settlement building reckons the game can still "usher in a modding renaissance"
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link
https://www.rockpapershotgun.com/oblivion-remastered-modder-delivering-fallout-4-style-settlement-building-reckons-the-game-could-still-usher-in-a-modding-renaissance
image
https://assetsio.gnwcdn.com/oblivion-remastered-fallout-4-modder-interview-01.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
description
"It felt like a blank slate, just waiting to be experimented with," MadAborModding tells me.
The modder, who’s currently working on expanding an impressive proof of concept for Fallout 4-style house building into a full-blown Cyrodiilic settlement system, says that Oblivion Remastered’s behind-the-scenes differences to other Bethesda games are what drew him to it. "With so much of the game now running on Unreal Engine," he explains, "I saw an opportunity to approach modding from an entirely new angle."
content_html
"It felt like a blank slate, just waiting to be experimented with," MadAborModding tells me.
The modder, who’s currently working on expanding an impressive proof of concept for Fallout 4-style house building into a full-blown Cyrodiilic settlement system, says that Oblivion Remastered’s behind-the-scenes differences to other Bethesda games are what drew him to it. "With so much of the game now running on Unreal Engine," he explains, "I saw an opportunity to approach modding from an entirely new angle."
content_text
"It felt like a blank slate, just waiting to be experimented with," MadAborModding tells me. The modder, who’s currently working on expanding an impressive proof of concept for Fallout 4-style house building into a full-blown Cyrodiilic settlement system, says that Oblivion Remastered’s behind-the-scenes differences to other Bethesda games are what drew him to it. "With so much of the game now running on Unreal Engine," he explains, "I saw an opportunity to approach modding from an entirely new angle." Read more
pub_date
4 July 2025, 4:40 pm
guid
https://www.rockpapershotgun.com/oblivion-remastered-modder-delivering-fallout-4-style-settlement-building-reckons-the-game-could-still-usher-in-a-modding-renaissance
creator
Mark Warren
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TRUE
id: 80018
uid: Lq0Up
insdate: 2025-07-04 16:30:04
title: Oblivion Remastered modder delivering Fallout 4-style settlement building reckons the game can still "usher in a modding renaissance"
additional:
category: Rock Paper Shotgun
md5: 868668c2ff67656f6b76402ae5902ab4
link: https://www.rockpapershotgun.com/oblivion-remastered-modder-delivering-fallout-4-style-settlement-building-reckons-the-game-could-still-usher-in-a-modding-renaissance
image: https://assetsio.gnwcdn.com/oblivion-remastered-fallout-4-modder-interview-01.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
image_imgur:
description:
"It felt like a blank slate, just waiting to be experimented with," MadAborModding tells me.
The modder, who’s currently working on expanding an impressive proof of concept for Fallout 4-style house building into a full-blown Cyrodiilic settlement system, says that Oblivion Remastered’s behind-the-scenes differences to other Bethesda games are what drew him to it. "With so much of the game now running on Unreal Engine," he explains, "I saw an opportunity to approach modding from an entirely new angle."
content_html:
"It felt like a blank slate, just waiting to be experimented with," MadAborModding tells me.
The modder, who’s currently working on expanding an impressive proof of concept for Fallout 4-style house building into a full-blown Cyrodiilic settlement system, says that Oblivion Remastered’s behind-the-scenes differences to other Bethesda games are what drew him to it. "With so much of the game now running on Unreal Engine," he explains, "I saw an opportunity to approach modding from an entirely new angle."
content_text: "It felt like a blank slate, just waiting to be experimented with," MadAborModding tells me. The modder, who’s currently working on expanding an impressive proof of concept for Fallout 4-style house building into a full-blown Cyrodiilic settlement system, says that Oblivion Remastered’s behind-the-scenes differences to other Bethesda games are what drew him to it. "With so much of the game now running on Unreal Engine," he explains, "I saw an opportunity to approach modding from an entirely new angle." Read more
pub_date: 4 July 2025, 4:40 pm
guid: https://www.rockpapershotgun.com/oblivion-remastered-modder-delivering-fallout-4-style-settlement-building-reckons-the-game-could-still-usher-in-a-modding-renaissance
creator: Mark Warren
related_games:
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