Supervive isn't shutting down, but its player count is "taught"

md5

24ed6f56464af480ff1e031074314023

link

https://www.pcgamesn.com/supervive/interview-post-release

image

https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/10/supervive-interview-theorycraft-state-of-game-steam-player-count-league-of-legends-rival.jpg

description

Supervive could have been a League of Legends killer, but its low player count feels like a death sentence - or does it? I ask EP Jess Nam.

content_html

Every now and then, someone truly innovates on a genre. There are a thousand League of Legends clones out there (I see you, Bang Bang), but to my mind, there’s only one game that really took Riot’s age-old MOBA formula and revolutionized it. That game is Supervive, an action-heavy, lightning-fast top-down brawler that shakes up the genre by adding verticality and the occasional high-speed train. I played it in various forms ahead of launch, and I once claimed that it would be the game that finally filled the LoL-shaped void in my heart. As my interest in Riot’s behemoth hit an all-time low at the start of this year, Supervive looked primed to be the game that my partner and I would play all night, every night. Sadly, that hasn’t been the case.

Read the full story on PCGamesN: Supervive isn't shutting down, but its player count is "taught"

content_text

Every now and then, someone truly innovates on a genre. There are a thousand League of Legends clones out there (I see you, Bang Bang), but to my mind, there’s only one game that really took Riot’s age-old MOBA formula and revolutionized it. That game is Supervive, an action-heavy, lightning-fast top-down brawler that shakes up the genre by adding verticality and the occasional high-speed train. I played it in various forms ahead of launch, and I once claimed that it would be the game that finally filled the LoL-shaped void in my heart. As my interest in Riot’s behemoth hit an all-time low at the start of this year, Supervive looked primed to be the game that my partner and I would play all night, every night. Sadly, that hasn’t been the case. Read the full story on PCGamesN: Supervive isn't shutting down, but its player count is "taught"

pub_date

12 October 2025, 10:01 am

guid

https://www.pcgamesn.com/supervive/interview-post-release

creator

Lauren Bergin

processed

TRUE

id: 84702
uid: OzPtH
insdate: 2025-10-12 09:25:01
title: Supervive isn't shutting down, but its player count is "taught"
additional:
category: PC Game SN
md5: 24ed6f56464af480ff1e031074314023
link: https://www.pcgamesn.com/supervive/interview-post-release
image: https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/10/supervive-interview-theorycraft-state-of-game-steam-player-count-league-of-legends-rival.jpg
image_imgur:
description:

Supervive could have been a League of Legends killer, but its low player count feels like a death sentence - or does it? I ask EP Jess Nam.


content_html:

Every now and then, someone truly innovates on a genre. There are a thousand League of Legends clones out there (I see you, Bang Bang), but to my mind, there’s only one game that really took Riot’s age-old MOBA formula and revolutionized it. That game is Supervive, an action-heavy, lightning-fast top-down brawler that shakes up the genre by adding verticality and the occasional high-speed train. I played it in various forms ahead of launch, and I once claimed that it would be the game that finally filled the LoL-shaped void in my heart. As my interest in Riot’s behemoth hit an all-time low at the start of this year, Supervive looked primed to be the game that my partner and I would play all night, every night. Sadly, that hasn’t been the case.

Read the full story on PCGamesN: Supervive isn't shutting down, but its player count is "taught"


content_text: Every now and then, someone truly innovates on a genre. There are a thousand League of Legends clones out there (I see you, Bang Bang), but to my mind, there’s only one game that really took Riot’s age-old MOBA formula and revolutionized it. That game is Supervive, an action-heavy, lightning-fast top-down brawler that shakes up the genre by adding verticality and the occasional high-speed train. I played it in various forms ahead of launch, and I once claimed that it would be the game that finally filled the LoL-shaped void in my heart. As my interest in Riot’s behemoth hit an all-time low at the start of this year, Supervive looked primed to be the game that my partner and I would play all night, every night. Sadly, that hasn’t been the case. Read the full story on PCGamesN: Supervive isn't shutting down, but its player count is "taught"
pub_date: 12 October 2025, 10:01 am
guid: https://www.pcgamesn.com/supervive/interview-post-release
creator: Lauren Bergin
related_games:
processed: TRUE

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