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We may never get a Dead Space 2 remake, but this huge community patch fixes a lot of the PC version's problems
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ed4e3f310a831df69c52a4fcd5509301
link
https://www.rockpapershotgun.com/we-may-never-get-a-dead-space-2-remake-but-this-huge-community-patch-fixes-a-lot-of-the-pc-versions-problems
image
https://assetsio.gnwcdn.com/dead-space-2-b.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
description
I don't massively feel the need for a new version of Dead Space 2, even following EA's posh remake of the first, but if you've been dreaming of another visit to the game's sprawling interstellar necropolis, you could do worse than to check out the community-brewed Marker Patch.
Primarily created by Wemino, whose other projects include tune-ups for bullet-time shooter F.E.A.R. and American McGee's Alice, it's a cure-all bundle of fixes for various issues with the game's PC release, including problems created by running it at higher frame-rates on heavier-duty 10 core PCs. Vemino has also increased the max number of genuinely dead Necromorphs that can be present in the environment, forced anisotropic filtering throughout, and added options to stop the game automatically connecting to online services that are no longer offered by EA.
content_html
I don't massively feel the need for a new version of Dead Space 2, even following EA's posh remake of the first, but if you've been dreaming of another visit to the game's sprawling interstellar necropolis, you could do worse than to check out the community-brewed Marker Patch.
Primarily created by Wemino, whose other projects include tune-ups for bullet-time shooter F.E.A.R. and American McGee's Alice, it's a cure-all bundle of fixes for various issues with the game's PC release, including problems created by running it at higher frame-rates on heavier-duty 10 core PCs. Vemino has also increased the max number of genuinely dead Necromorphs that can be present in the environment, forced anisotropic filtering throughout, and added options to stop the game automatically connecting to online services that are no longer offered by EA.
content_text
I don't massively feel the need for a new version of Dead Space 2, even following EA's posh remake of the first, but if you've been dreaming of another visit to the game's sprawling interstellar necropolis, you could do worse than to check out the community-brewed Marker Patch. Primarily created by Wemino, whose other projects include tune-ups for bullet-time shooter F.E.A.R. and American McGee's Alice, it's a cure-all bundle of fixes for various issues with the game's PC release, including problems created by running it at higher frame-rates on heavier-duty 10 core PCs. Vemino has also increased the max number of genuinely dead Necromorphs that can be present in the environment, forced anisotropic filtering throughout, and added options to stop the game automatically connecting to online services that are no longer offered by EA. Read more
pub_date
26 September 2025, 12:31 pm
guid
https://www.rockpapershotgun.com/we-may-never-get-a-dead-space-2-remake-but-this-huge-community-patch-fixes-a-lot-of-the-pc-versions-problems
creator
Edwin Evans-Thirlwell
processed
TRUE
id: 83932
uid: PaFx4
insdate: 2025-09-26 12:30:02
title: We may never get a Dead Space 2 remake, but this huge community patch fixes a lot of the PC version's problems
additional:
category: Rock Paper Shotgun
md5: ed4e3f310a831df69c52a4fcd5509301
link: https://www.rockpapershotgun.com/we-may-never-get-a-dead-space-2-remake-but-this-huge-community-patch-fixes-a-lot-of-the-pc-versions-problems
image: https://assetsio.gnwcdn.com/dead-space-2-b.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
image_imgur:
description:
I don't massively feel the need for a new version of Dead Space 2, even following EA's posh remake of the first, but if you've been dreaming of another visit to the game's sprawling interstellar necropolis, you could do worse than to check out the community-brewed Marker Patch.
Primarily created by Wemino, whose other projects include tune-ups for bullet-time shooter F.E.A.R. and American McGee's Alice, it's a cure-all bundle of fixes for various issues with the game's PC release, including problems created by running it at higher frame-rates on heavier-duty 10 core PCs. Vemino has also increased the max number of genuinely dead Necromorphs that can be present in the environment, forced anisotropic filtering throughout, and added options to stop the game automatically connecting to online services that are no longer offered by EA.
content_html:

I don't massively feel the need for a new version of Dead Space 2, even following EA's posh remake of the first, but if you've been dreaming of another visit to the game's sprawling interstellar necropolis, you could do worse than to check out the community-brewed Marker Patch.
Primarily created by Wemino, whose other projects include tune-ups for bullet-time shooter F.E.A.R. and American McGee's Alice, it's a cure-all bundle of fixes for various issues with the game's PC release, including problems created by running it at higher frame-rates on heavier-duty 10 core PCs. Vemino has also increased the max number of genuinely dead Necromorphs that can be present in the environment, forced anisotropic filtering throughout, and added options to stop the game automatically connecting to online services that are no longer offered by EA.
content_text: I don't massively feel the need for a new version of Dead Space 2, even following EA's posh remake of the first, but if you've been dreaming of another visit to the game's sprawling interstellar necropolis, you could do worse than to check out the community-brewed Marker Patch. Primarily created by Wemino, whose other projects include tune-ups for bullet-time shooter F.E.A.R. and American McGee's Alice, it's a cure-all bundle of fixes for various issues with the game's PC release, including problems created by running it at higher frame-rates on heavier-duty 10 core PCs. Vemino has also increased the max number of genuinely dead Necromorphs that can be present in the environment, forced anisotropic filtering throughout, and added options to stop the game automatically connecting to online services that are no longer offered by EA. Read more
pub_date: 26 September 2025, 12:31 pm
guid: https://www.rockpapershotgun.com/we-may-never-get-a-dead-space-2-remake-but-this-huge-community-patch-fixes-a-lot-of-the-pc-versions-problems
creator: Edwin Evans-Thirlwell
related_games:
processed: TRUE