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Endless Legend 2's early access launch is a triumph of asymmetrical 4X design, but I do wish it were even stranger
md5
686203717b9155705adf7c7e952ef0e1
link
https://www.rockpapershotgun.com/endless-legend-2s-early-access-launch-is-a-triumph-of-asymmetrical-4x-design-but-i-do-wish-it-were-even-stranger
image
https://assetsio.gnwcdn.com/1_UC7NZk1.png?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
description
As the ravening shitbeetles of the Edwinphage overran the coral fortifications of the neighbouring Aspect kingdom, filling the air with the moist crunch of mandible on polyp, it occurred to me that I don't feel as much like a horrible doomsday cockroach as I should. We'll circle back to that feeling. Endless Legend 2 launches into early access on 22nd September, and I've now spent around 20 hours with it. I've previously praised its new/reborn factions and retreating ocean mechanic, and I plan to carry on praising, but there are definitely some more comprehensive issues I'd love Amplitude to address as this splendid scarab of a turn-based strategy game rumbles toward 1.0.
content_html
As the ravening shitbeetles of the Edwinphage overran the coral fortifications of the neighbouring Aspect kingdom, filling the air with the moist crunch of mandible on polyp, it occurred to me that I don't feel as much like a horrible doomsday cockroach as I should. We'll circle back to that feeling. Endless Legend 2 launches into early access on 22nd September, and I've now spent around 20 hours with it. I've previously praised its new/reborn factions and retreating ocean mechanic, and I plan to carry on praising, but there are definitely some more comprehensive issues I'd love Amplitude to address as this splendid scarab of a turn-based strategy game rumbles toward 1.0.
content_text
As the ravening shitbeetles of the Edwinphage overran the coral fortifications of the neighbouring Aspect kingdom, filling the air with the moist crunch of mandible on polyp, it occurred to me that I don't feel as much like a horrible doomsday cockroach as I should. We'll circle back to that feeling. Endless Legend 2 launches into early access on 22nd September, and I've now spent around 20 hours with it. I've previously praised its new/reborn factions and retreating ocean mechanic, and I plan to carry on praising, but there are definitely some more comprehensive issues I'd love Amplitude to address as this splendid scarab of a turn-based strategy game rumbles toward 1.0. Read more
pub_date
18 September 2025, 3:32 pm
guid
https://www.rockpapershotgun.com/endless-legend-2s-early-access-launch-is-a-triumph-of-asymmetrical-4x-design-but-i-do-wish-it-were-even-stranger
creator
Edwin Evans-Thirlwell
processed
TRUE
id: 83475
uid: QwxGb
insdate: 2025-09-18 15:30:02
title: Endless Legend 2's early access launch is a triumph of asymmetrical 4X design, but I do wish it were even stranger
additional:
category: Rock Paper Shotgun
md5: 686203717b9155705adf7c7e952ef0e1
link: https://www.rockpapershotgun.com/endless-legend-2s-early-access-launch-is-a-triumph-of-asymmetrical-4x-design-but-i-do-wish-it-were-even-stranger
image: https://assetsio.gnwcdn.com/1_UC7NZk1.png?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
image_imgur:
description:
As the ravening shitbeetles of the Edwinphage overran the coral fortifications of the neighbouring Aspect kingdom, filling the air with the moist crunch of mandible on polyp, it occurred to me that I don't feel as much like a horrible doomsday cockroach as I should. We'll circle back to that feeling. Endless Legend 2 launches into early access on 22nd September, and I've now spent around 20 hours with it. I've previously praised its new/reborn factions and retreating ocean mechanic, and I plan to carry on praising, but there are definitely some more comprehensive issues I'd love Amplitude to address as this splendid scarab of a turn-based strategy game rumbles toward 1.0.
content_html:

As the ravening shitbeetles of the Edwinphage overran the coral fortifications of the neighbouring Aspect kingdom, filling the air with the moist crunch of mandible on polyp, it occurred to me that I don't feel as much like a horrible doomsday cockroach as I should. We'll circle back to that feeling. Endless Legend 2 launches into early access on 22nd September, and I've now spent around 20 hours with it. I've previously praised its new/reborn factions and retreating ocean mechanic, and I plan to carry on praising, but there are definitely some more comprehensive issues I'd love Amplitude to address as this splendid scarab of a turn-based strategy game rumbles toward 1.0.
content_text: As the ravening shitbeetles of the Edwinphage overran the coral fortifications of the neighbouring Aspect kingdom, filling the air with the moist crunch of mandible on polyp, it occurred to me that I don't feel as much like a horrible doomsday cockroach as I should. We'll circle back to that feeling. Endless Legend 2 launches into early access on 22nd September, and I've now spent around 20 hours with it. I've previously praised its new/reborn factions and retreating ocean mechanic, and I plan to carry on praising, but there are definitely some more comprehensive issues I'd love Amplitude to address as this splendid scarab of a turn-based strategy game rumbles toward 1.0. Read more
pub_date: 18 September 2025, 3:32 pm
guid: https://www.rockpapershotgun.com/endless-legend-2s-early-access-launch-is-a-triumph-of-asymmetrical-4x-design-but-i-do-wish-it-were-even-stranger
creator: Edwin Evans-Thirlwell
related_games:
processed: TRUE