Myst Devs Used "AI Assistance" To Make Latest Game, And Fans Are Unhappy

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https://www.gamespot.com/articles/myst-devs-used-ai-assistance-to-make-latest-game-and-fans-are-unhappy/1100-6514951/?ftag=CAD-01-10abi2f

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https://www.gamespot.com/a/uploads/screen_medium/1596/15969599/4149640-myst.jpg

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https://i.imgur.com/kNPhXat.jpg

description

Game developers have expressed hope and concern about the future of AI in gaming, but it seems that for one developer, that future is already here. Myst studio Cyan Worlds apparently used AI tools to "assist" in creating much of the content for its new puzzle game Firmament, and some of its backers are up in arms about it.

As spotted by Kotaku, the credits of the game include a paragraph that lists the content that was made with "AI assistance." That list is almost comically long, and it includes: "Journals, logs, checklists, newspapers, stories, songs, poems, letters, loosely scattered papers; all backer portraits; all founders portraits; the 'sunset' paintings; the art-nouveau wallpaper in the Swan dormitory hallways; propaganda banners; coastal spill decal kit; all voiced mentor, announcer, founder, and other speeches; backer-exclusive content." In other words, a large amount of the game's content was created via AI.

In a statement, Cyan Worlds clarified to Kotaku that these parts of the game were merely "assisted" by AI tools, and gave the game's voice acting as a example. The studio said that the voice acting was performed by an actual human being, but the final performance was modified by AI in terms of timbre, pitch, and tone. This didn't stop several of the game's Kickstarter backers from expressing disappointment with Cyan Worlds' use of the technology.

"Extremely disappointed to learn of the use of AI in the creation of Firmament," wrote backer Derram. "If this plagiarized homogeny is what we can expect going forward instead of the lovingly created worlds, world building and performances of past Cyan games, then the company has truly lost my interest."

It's worth noting that Firmament has received a fairly cool reaction from the studio's fanbase, as it currently has a Mixed rating on Steam. Reviewers have called the game's lore "bland and uninteresting." One has to wonder if this has anything to do with the AI tech used. In other AI news, Nvidia recently unveiled a suite of AI-powered tech that it claims could automate many aspects of game development.

content_html

Game developers have expressed hope and concern about the future of AI in gaming, but it seems that for one developer, that future is already here. Myst studio Cyan Worlds apparently used AI tools to "assist" in creating much of the content for its new puzzle game Firmament, and some of its backers are up in arms about it.

As spotted by Kotaku, the credits of the game include a paragraph that lists the content that was made with "AI assistance." That list is almost comically long, and it includes: "Journals, logs, checklists, newspapers, stories, songs, poems, letters, loosely scattered papers; all backer portraits; all founders portraits; the 'sunset' paintings; the art-nouveau wallpaper in the Swan dormitory hallways; propaganda banners; coastal spill decal kit; all voiced mentor, announcer, founder, and other speeches; backer-exclusive content." In other words, a large amount of the game's content was created via AI.

In a statement, Cyan Worlds clarified to Kotaku that these parts of the game were merely "assisted" by AI tools, and gave the game's voice acting as a example. The studio said that the voice acting was performed by an actual human being, but the final performance was modified by AI in terms of timbre, pitch, and tone. This didn't stop several of the game's Kickstarter backers from expressing disappointment with Cyan Worlds' use of the technology.

"Extremely disappointed to learn of the use of AI in the creation of Firmament," wrote backer Derram. "If this plagiarized homogeny is what we can expect going forward instead of the lovingly created worlds, world building and performances of past Cyan games, then the company has truly lost my interest."

It's worth noting that Firmament has received a fairly cool reaction from the studio's fanbase, as it currently has a Mixed rating on Steam. Reviewers have called the game's lore "bland and uninteresting." One has to wonder if this has anything to do with the AI tech used. In other AI news, Nvidia recently unveiled a suite of AI-powered tech that it claims could automate many aspects of game development.

content_text

Game developers have expressed hope and concern about the future of AI in gaming, but it seems that for one developer, that future is already here. Myst studio Cyan Worlds apparently used AI tools to "assist" in creating much of the content for its new puzzle game Firmament, and some of its backers are up in arms about it.As spotted by Kotaku, the credits of the game include a paragraph that lists the content that was made with "AI assistance." That list is almost comically long, and it includes: "Journals, logs, checklists, newspapers, stories, songs, poems, letters, loosely scattered papers; all backer portraits; all founders portraits; the 'sunset' paintings; the art-nouveau wallpaper in the Swan dormitory hallways; propaganda banners; coastal spill decal kit; all voiced mentor, announcer, founder, and other speeches; backer-exclusive content." In other words, a large amount of the game's content was created via AI.In a statement, Cyan Worlds clarified to Kotaku that these parts of the game were merely "assisted" by AI tools, and gave the game's voice acting as a example. The studio said that the voice acting was performed by an actual human being, but the final performance was modified by AI in terms of timbre, pitch, and tone. This didn't stop several of the game's Kickstarter backers from expressing disappointment with Cyan Worlds' use of the technology."Extremely disappointed to learn of the use of AI in the creation of Firmament," wrote backer Derram. "If this plagiarized homogeny is what we can expect going forward instead of the lovingly created worlds, world building and performances of past Cyan games, then the company has truly lost my interest."It's worth noting that Firmament has received a fairly cool reaction from the studio's fanbase, as it currently has a Mixed rating on Steam. Reviewers have called the game's lore "bland and uninteresting." One has to wonder if this has anything to do with the AI tech used. In other AI news, Nvidia recently unveiled a suite of AI-powered tech that it claims could automate many aspects of game development.

pub_date

8 June 2023, 4:27 pm

guid

1100-6514951

creator

Steven T. Wright

processed

TRUE

id: 29093
uid: SkEhj
insdate: 2023-06-08 16:20:01
title: Myst Devs Used "AI Assistance" To Make Latest Game, And Fans Are Unhappy
additional:
category: Game Spot
md5: 0cff51501e850cf33a9f18da52956e20
link: https://www.gamespot.com/articles/myst-devs-used-ai-assistance-to-make-latest-game-and-fans-are-unhappy/1100-6514951/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1596/15969599/4149640-myst.jpg
image_imgur: https://i.imgur.com/kNPhXat.jpg
description:

Game developers have expressed hope and concern about the future of AI in gaming, but it seems that for one developer, that future is already here. Myst studio Cyan Worlds apparently used AI tools to "assist" in creating much of the content for its new puzzle game Firmament, and some of its backers are up in arms about it.

As spotted by Kotaku, the credits of the game include a paragraph that lists the content that was made with "AI assistance." That list is almost comically long, and it includes: "Journals, logs, checklists, newspapers, stories, songs, poems, letters, loosely scattered papers; all backer portraits; all founders portraits; the 'sunset' paintings; the art-nouveau wallpaper in the Swan dormitory hallways; propaganda banners; coastal spill decal kit; all voiced mentor, announcer, founder, and other speeches; backer-exclusive content." In other words, a large amount of the game's content was created via AI.

In a statement, Cyan Worlds clarified to Kotaku that these parts of the game were merely "assisted" by AI tools, and gave the game's voice acting as a example. The studio said that the voice acting was performed by an actual human being, but the final performance was modified by AI in terms of timbre, pitch, and tone. This didn't stop several of the game's Kickstarter backers from expressing disappointment with Cyan Worlds' use of the technology.

"Extremely disappointed to learn of the use of AI in the creation of Firmament," wrote backer Derram. "If this plagiarized homogeny is what we can expect going forward instead of the lovingly created worlds, world building and performances of past Cyan games, then the company has truly lost my interest."

It's worth noting that Firmament has received a fairly cool reaction from the studio's fanbase, as it currently has a Mixed rating on Steam. Reviewers have called the game's lore "bland and uninteresting." One has to wonder if this has anything to do with the AI tech used. In other AI news, Nvidia recently unveiled a suite of AI-powered tech that it claims could automate many aspects of game development.


content_html:

Game developers have expressed hope and concern about the future of AI in gaming, but it seems that for one developer, that future is already here. Myst studio Cyan Worlds apparently used AI tools to "assist" in creating much of the content for its new puzzle game Firmament, and some of its backers are up in arms about it.

As spotted by Kotaku, the credits of the game include a paragraph that lists the content that was made with "AI assistance." That list is almost comically long, and it includes: "Journals, logs, checklists, newspapers, stories, songs, poems, letters, loosely scattered papers; all backer portraits; all founders portraits; the 'sunset' paintings; the art-nouveau wallpaper in the Swan dormitory hallways; propaganda banners; coastal spill decal kit; all voiced mentor, announcer, founder, and other speeches; backer-exclusive content." In other words, a large amount of the game's content was created via AI.

In a statement, Cyan Worlds clarified to Kotaku that these parts of the game were merely "assisted" by AI tools, and gave the game's voice acting as a example. The studio said that the voice acting was performed by an actual human being, but the final performance was modified by AI in terms of timbre, pitch, and tone. This didn't stop several of the game's Kickstarter backers from expressing disappointment with Cyan Worlds' use of the technology.

"Extremely disappointed to learn of the use of AI in the creation of Firmament," wrote backer Derram. "If this plagiarized homogeny is what we can expect going forward instead of the lovingly created worlds, world building and performances of past Cyan games, then the company has truly lost my interest."

It's worth noting that Firmament has received a fairly cool reaction from the studio's fanbase, as it currently has a Mixed rating on Steam. Reviewers have called the game's lore "bland and uninteresting." One has to wonder if this has anything to do with the AI tech used. In other AI news, Nvidia recently unveiled a suite of AI-powered tech that it claims could automate many aspects of game development.


content_text: Game developers have expressed hope and concern about the future of AI in gaming, but it seems that for one developer, that future is already here. Myst studio Cyan Worlds apparently used AI tools to "assist" in creating much of the content for its new puzzle game Firmament, and some of its backers are up in arms about it.As spotted by Kotaku, the credits of the game include a paragraph that lists the content that was made with "AI assistance." That list is almost comically long, and it includes: "Journals, logs, checklists, newspapers, stories, songs, poems, letters, loosely scattered papers; all backer portraits; all founders portraits; the 'sunset' paintings; the art-nouveau wallpaper in the Swan dormitory hallways; propaganda banners; coastal spill decal kit; all voiced mentor, announcer, founder, and other speeches; backer-exclusive content." In other words, a large amount of the game's content was created via AI.In a statement, Cyan Worlds clarified to Kotaku that these parts of the game were merely "assisted" by AI tools, and gave the game's voice acting as a example. The studio said that the voice acting was performed by an actual human being, but the final performance was modified by AI in terms of timbre, pitch, and tone. This didn't stop several of the game's Kickstarter backers from expressing disappointment with Cyan Worlds' use of the technology."Extremely disappointed to learn of the use of AI in the creation of Firmament," wrote backer Derram. "If this plagiarized homogeny is what we can expect going forward instead of the lovingly created worlds, world building and performances of past Cyan games, then the company has truly lost my interest."It's worth noting that Firmament has received a fairly cool reaction from the studio's fanbase, as it currently has a Mixed rating on Steam. Reviewers have called the game's lore "bland and uninteresting." One has to wonder if this has anything to do with the AI tech used. In other AI news, Nvidia recently unveiled a suite of AI-powered tech that it claims could automate many aspects of game development.
pub_date: 8 June 2023, 4:27 pm
guid: 1100-6514951
creator: Steven T. Wright
related_games:
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