Doom: The Dark Ages Release In May With Giant Mech And Cybernetic Dragon Vehicles

md5

500a1833310a5f3a64c3be562878d632

link

https://www.gamespot.com/articles/doom-the-dark-ages-release-in-may-with-giant-mech-and-cybernetic-dragon-vehicles/1100-6528975/?ftag=CAD-01-10abi2f

image

https://www.gamespot.com/a/uploads/screen_medium/1585/15855271/4432591-doomthedarkages_02_siege.jpg

description

Doom: The Dark Ages releases on May 15, Bethesda announced during a segment in today's Xbox Developer Direct showcase. The lengthy look at the upcoming prequel to Doom 2016 and Doom Eternal also showed much more detail about the weaponry, mission structure, and the story.

Calling this entry a "return to form," Bethesda said that it aimed to shift the feeling of Doom again. Whereas Doom Eternal wanted to make you fight like a fighter jet, Dark Ages makes you an iron tank who can stand your ground. That's thanks largely to the versatility of the new Shield Saw. This piece of equipment lets you block, parry, and attack, with each function complementing your array of firearms. And, Bethesda noted, this means strafing is a viable strategy again. There's also a revised Glory Kill that's more contextual and varied based on your weapons and the angle you're facing the enemy demons.

Though you'll be spending most of your time killing demons on foot as the Slayer, you'll also pilot both a giant mech and a cybernetic dragon. The studio noted that each has its own suite of abilities and minibosses to fight. In a deep dive into a mission, we saw the Slayer confronting a large battle taking place outside a medieval castle, with an open sandbox to discover secrets and resources. After breaking through the enemy lines, you can go back to the main castle gates to trigger what appears to be a giant boss battle.

Doom: The Dark Ages

Story is said to be more front and center in this Doom game, with loads of cutscenes building the story of the Slayer--a living weapon who has been captured by the forces of hell--and his confrontation with the game's antagonist. That means you won't have to read through the codex to understand the game's lore. In a Q&A, Bethesda's Marty Stratton said the story was inspired by Batman: Year One. To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode.

The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick Gordon, but after a public falling out it seemed unlikely he would return for this next installment.

The studio also suggested this will be more approachable than previous Doom entries, with a wide array of difficulty sliders that let you customize different aspects of the combat to your liking. But those sliders go both ways, so if you want to dial up the difficulty, you can always make the action even faster and more brutal. Slider options included a regular difficulty level option, along with finer controls: damage to player, damage to demons, enemy projectile speed, enemy aggression, parry window, daze duration, game speed, and resource values.

Just after the stream, pre-orders went live, including a collector's bundle for $200. That includes a steelbook with key card replica, 12" Doom Slayer statue, campaign DLC, Divinity skin pack, digital soundtrack and art book, and 2-days early access.

content_html

Doom: The Dark Ages releases on May 15, Bethesda announced during a segment in today's Xbox Developer Direct showcase. The lengthy look at the upcoming prequel to Doom 2016 and Doom Eternal also showed much more detail about the weaponry, mission structure, and the story.

Calling this entry a "return to form," Bethesda said that it aimed to shift the feeling of Doom again. Whereas Doom Eternal wanted to make you fight like a fighter jet, Dark Ages makes you an iron tank who can stand your ground. That's thanks largely to the versatility of the new Shield Saw. This piece of equipment lets you block, parry, and attack, with each function complementing your array of firearms. And, Bethesda noted, this means strafing is a viable strategy again. There's also a revised Glory Kill that's more contextual and varied based on your weapons and the angle you're facing the enemy demons.

Though you'll be spending most of your time killing demons on foot as the Slayer, you'll also pilot both a giant mech and a cybernetic dragon. The studio noted that each has its own suite of abilities and minibosses to fight. In a deep dive into a mission, we saw the Slayer confronting a large battle taking place outside a medieval castle, with an open sandbox to discover secrets and resources. After breaking through the enemy lines, you can go back to the main castle gates to trigger what appears to be a giant boss battle.

Doom: The Dark Ages

Story is said to be more front and center in this Doom game, with loads of cutscenes building the story of the Slayer--a living weapon who has been captured by the forces of hell--and his confrontation with the game's antagonist. That means you won't have to read through the codex to understand the game's lore. In a Q&A, Bethesda's Marty Stratton said the story was inspired by Batman: Year One. To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode.

The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick Gordon, but after a public falling out it seemed unlikely he would return for this next installment.

The studio also suggested this will be more approachable than previous Doom entries, with a wide array of difficulty sliders that let you customize different aspects of the combat to your liking. But those sliders go both ways, so if you want to dial up the difficulty, you can always make the action even faster and more brutal. Slider options included a regular difficulty level option, along with finer controls: damage to player, damage to demons, enemy projectile speed, enemy aggression, parry window, daze duration, game speed, and resource values.

Just after the stream, pre-orders went live, including a collector's bundle for $200. That includes a steelbook with key card replica, 12" Doom Slayer statue, campaign DLC, Divinity skin pack, digital soundtrack and art book, and 2-days early access.

content_text

Doom: The Dark Ages releases on May 15, Bethesda announced during a segment in today's Xbox Developer Direct showcase. The lengthy look at the upcoming prequel to Doom 2016 and Doom Eternal also showed much more detail about the weaponry, mission structure, and the story.Calling this entry a "return to form," Bethesda said that it aimed to shift the feeling of Doom again. Whereas Doom Eternal wanted to make you fight like a fighter jet, Dark Ages makes you an iron tank who can stand your ground. That's thanks largely to the versatility of the new Shield Saw. This piece of equipment lets you block, parry, and attack, with each function complementing your array of firearms. And, Bethesda noted, this means strafing is a viable strategy again. There's also a revised Glory Kill that's more contextual and varied based on your weapons and the angle you're facing the enemy demons.Though you'll be spending most of your time killing demons on foot as the Slayer, you'll also pilot both a giant mech and a cybernetic dragon. The studio noted that each has its own suite of abilities and minibosses to fight. In a deep dive into a mission, we saw the Slayer confronting a large battle taking place outside a medieval castle, with an open sandbox to discover secrets and resources. After breaking through the enemy lines, you can go back to the main castle gates to trigger what appears to be a giant boss battle.Doom: The Dark AgesGallery Story is said to be more front and center in this Doom game, with loads of cutscenes building the story of the Slayer--a living weapon who has been captured by the forces of hell--and his confrontation with the game's antagonist. That means you won't have to read through the codex to understand the game's lore. In a Q&A, Bethesda's Marty Stratton said the story was inspired by Batman: Year One. To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode.The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick Gordon, but after a public falling out it seemed unlikely he would return for this next installment.The studio also suggested this will be more approachable than previous Doom entries, with a wide array of difficulty sliders that let you customize different aspects of the combat to your liking. But those sliders go both ways, so if you want to dial up the difficulty, you can always make the action even faster and more brutal. Slider options included a regular difficulty level option, along with finer controls: damage to player, damage to demons, enemy projectile speed, enemy aggression, parry window, daze duration, game speed, and resource values.Just after the stream, pre-orders went live, including a collector's bundle for $200. That includes a steelbook with key card replica, 12" Doom Slayer statue, campaign DLC, Divinity skin pack, digital soundtrack and art book, and 2-days early access.

pub_date

23 January 2025, 6:50 pm

guid

1100-6528975

creator

Steve Watts

processed

TRUE

id: 71011
uid: Tj0f3
insdate: 2025-01-23 19:20:01
title: Doom: The Dark Ages Release In May With Giant Mech And Cybernetic Dragon Vehicles
additional:
category: Game Spot
md5: 500a1833310a5f3a64c3be562878d632
link: https://www.gamespot.com/articles/doom-the-dark-ages-release-in-may-with-giant-mech-and-cybernetic-dragon-vehicles/1100-6528975/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1585/15855271/4432591-doomthedarkages_02_siege.jpg
image_imgur:
description:

Doom: The Dark Ages releases on May 15, Bethesda announced during a segment in today's Xbox Developer Direct showcase. The lengthy look at the upcoming prequel to Doom 2016 and Doom Eternal also showed much more detail about the weaponry, mission structure, and the story.

Calling this entry a "return to form," Bethesda said that it aimed to shift the feeling of Doom again. Whereas Doom Eternal wanted to make you fight like a fighter jet, Dark Ages makes you an iron tank who can stand your ground. That's thanks largely to the versatility of the new Shield Saw. This piece of equipment lets you block, parry, and attack, with each function complementing your array of firearms. And, Bethesda noted, this means strafing is a viable strategy again. There's also a revised Glory Kill that's more contextual and varied based on your weapons and the angle you're facing the enemy demons.

Though you'll be spending most of your time killing demons on foot as the Slayer, you'll also pilot both a giant mech and a cybernetic dragon. The studio noted that each has its own suite of abilities and minibosses to fight. In a deep dive into a mission, we saw the Slayer confronting a large battle taking place outside a medieval castle, with an open sandbox to discover secrets and resources. After breaking through the enemy lines, you can go back to the main castle gates to trigger what appears to be a giant boss battle.

Doom: The Dark Ages

Story is said to be more front and center in this Doom game, with loads of cutscenes building the story of the Slayer--a living weapon who has been captured by the forces of hell--and his confrontation with the game's antagonist. That means you won't have to read through the codex to understand the game's lore. In a Q&A, Bethesda's Marty Stratton said the story was inspired by Batman: Year One. To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode.

The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick Gordon, but after a public falling out it seemed unlikely he would return for this next installment.

The studio also suggested this will be more approachable than previous Doom entries, with a wide array of difficulty sliders that let you customize different aspects of the combat to your liking. But those sliders go both ways, so if you want to dial up the difficulty, you can always make the action even faster and more brutal. Slider options included a regular difficulty level option, along with finer controls: damage to player, damage to demons, enemy projectile speed, enemy aggression, parry window, daze duration, game speed, and resource values.

Just after the stream, pre-orders went live, including a collector's bundle for $200. That includes a steelbook with key card replica, 12" Doom Slayer statue, campaign DLC, Divinity skin pack, digital soundtrack and art book, and 2-days early access.


content_html:

Doom: The Dark Ages releases on May 15, Bethesda announced during a segment in today's Xbox Developer Direct showcase. The lengthy look at the upcoming prequel to Doom 2016 and Doom Eternal also showed much more detail about the weaponry, mission structure, and the story.

Calling this entry a "return to form," Bethesda said that it aimed to shift the feeling of Doom again. Whereas Doom Eternal wanted to make you fight like a fighter jet, Dark Ages makes you an iron tank who can stand your ground. That's thanks largely to the versatility of the new Shield Saw. This piece of equipment lets you block, parry, and attack, with each function complementing your array of firearms. And, Bethesda noted, this means strafing is a viable strategy again. There's also a revised Glory Kill that's more contextual and varied based on your weapons and the angle you're facing the enemy demons.

Though you'll be spending most of your time killing demons on foot as the Slayer, you'll also pilot both a giant mech and a cybernetic dragon. The studio noted that each has its own suite of abilities and minibosses to fight. In a deep dive into a mission, we saw the Slayer confronting a large battle taking place outside a medieval castle, with an open sandbox to discover secrets and resources. After breaking through the enemy lines, you can go back to the main castle gates to trigger what appears to be a giant boss battle.

Doom: The Dark Ages

Story is said to be more front and center in this Doom game, with loads of cutscenes building the story of the Slayer--a living weapon who has been captured by the forces of hell--and his confrontation with the game's antagonist. That means you won't have to read through the codex to understand the game's lore. In a Q&A, Bethesda's Marty Stratton said the story was inspired by Batman: Year One. To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode.

The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick Gordon, but after a public falling out it seemed unlikely he would return for this next installment.

The studio also suggested this will be more approachable than previous Doom entries, with a wide array of difficulty sliders that let you customize different aspects of the combat to your liking. But those sliders go both ways, so if you want to dial up the difficulty, you can always make the action even faster and more brutal. Slider options included a regular difficulty level option, along with finer controls: damage to player, damage to demons, enemy projectile speed, enemy aggression, parry window, daze duration, game speed, and resource values.

Just after the stream, pre-orders went live, including a collector's bundle for $200. That includes a steelbook with key card replica, 12" Doom Slayer statue, campaign DLC, Divinity skin pack, digital soundtrack and art book, and 2-days early access.


content_text: Doom: The Dark Ages releases on May 15, Bethesda announced during a segment in today's Xbox Developer Direct showcase. The lengthy look at the upcoming prequel to Doom 2016 and Doom Eternal also showed much more detail about the weaponry, mission structure, and the story.Calling this entry a "return to form," Bethesda said that it aimed to shift the feeling of Doom again. Whereas Doom Eternal wanted to make you fight like a fighter jet, Dark Ages makes you an iron tank who can stand your ground. That's thanks largely to the versatility of the new Shield Saw. This piece of equipment lets you block, parry, and attack, with each function complementing your array of firearms. And, Bethesda noted, this means strafing is a viable strategy again. There's also a revised Glory Kill that's more contextual and varied based on your weapons and the angle you're facing the enemy demons.Though you'll be spending most of your time killing demons on foot as the Slayer, you'll also pilot both a giant mech and a cybernetic dragon. The studio noted that each has its own suite of abilities and minibosses to fight. In a deep dive into a mission, we saw the Slayer confronting a large battle taking place outside a medieval castle, with an open sandbox to discover secrets and resources. After breaking through the enemy lines, you can go back to the main castle gates to trigger what appears to be a giant boss battle.Doom: The Dark AgesGallery Story is said to be more front and center in this Doom game, with loads of cutscenes building the story of the Slayer--a living weapon who has been captured by the forces of hell--and his confrontation with the game's antagonist. That means you won't have to read through the codex to understand the game's lore. In a Q&A, Bethesda's Marty Stratton said the story was inspired by Batman: Year One. To that end this is also a campaign-only game, the studio confirmed, without a multiplayer mode.The soundtrack will be composed by Finishing Move. Both Doom and Doom Eternal were composed by Mick Gordon, but after a public falling out it seemed unlikely he would return for this next installment.The studio also suggested this will be more approachable than previous Doom entries, with a wide array of difficulty sliders that let you customize different aspects of the combat to your liking. But those sliders go both ways, so if you want to dial up the difficulty, you can always make the action even faster and more brutal. Slider options included a regular difficulty level option, along with finer controls: damage to player, damage to demons, enemy projectile speed, enemy aggression, parry window, daze duration, game speed, and resource values.Just after the stream, pre-orders went live, including a collector's bundle for $200. That includes a steelbook with key card replica, 12" Doom Slayer statue, campaign DLC, Divinity skin pack, digital soundtrack and art book, and 2-days early access.
pub_date: 23 January 2025, 6:50 pm
guid: 1100-6528975
creator: Steve Watts
related_games:
processed: TRUE

No Items Found.

Add Comment
Type in a Nick Name here
 
Other Items in Game Spot
Ubisoft Posts Strong First-Half Growth And Teases Major Creative Shake-Up Coming In 2026 DualSense Limited Edition PS5 Controllers On Sale For Black Friday Bring Democracy To The Alien Hordes With This Helldivers 2 PS5 Black Friday Deal God Of War Ragnarok Is Just $20 For A Limited Time Grab The Last Of Us Part 1 And 2 For Cheap Thanks To Black Friday Marvel's Spider-Man Games Are Seeing Big Black Friday Discounts PS5-Exclusive Soulslike Stellar Blade Is Just $40 Snag A Black Friday Deal On Just Dance 2026 Limited Edition Snag A Black Friday Deal On Just Dance 2026 Limited Edition DualSense Limited Edition PS5 Controllers On Sale For Black Friday Death Stranding 2 Collector's Edition & DualSense Get Limited-Time Holiday Discounts Gran Turismo 7 Gets Big Black Friday Discount Upgrade Nintendo Switch 2 Storage With Steeply Discounted Samsung 512GB microSD Express Upgrade Nintendo Switch 2 Storage With Steeply Discounted Samsung 512GB microSD Express Borderlands 4 Gets Free DLC Today Save Big On 8BitDo's Stellar Ultimate 2 Controllers In Amazon's Black Friday Sale Amazon Sending Out Free Money Now After Agreeing To Prime Settlement, Here's How To Get Paid Battlefield 6 Redsec Is Getting A $1 Million Tournament Series From EA Save Big On 8BitDo's Stellar Ultimate 2 Controllers In Amazon's Black Friday Sale Borderlands 4 Gets Free DLC Today Arc Raiders A Lay Of The Land Quest Guide This New Game Looks Downright Bizarre, And It's Launching On Game Pass Thankfully Arc Raiders A Lay Of The Land Quest Guide CoD: Black Ops 7 Aim-Assist Changes And Weapon Balancing Are Coming In Season 1 Update Silent Hill 2 Remake Quietly Confirmed For Xbox Series X|S Arc Raiders Ancient Fort Guide - All Battery Locations Vampire Crawlers Is Ready To Become Your Next Obsession "I'm Making This For Me, Not To Make Everyone Happy": Vampire Survivors Creator On His Next Game New Vampire Survivors Game, Crawlers, Is A Big Departure, Will Launch On Game Pass New Hitman Level Has Eminem Asking You To Kill Eminem Castlevania As A Vampire Survivors Metroidvania Would Make "So Much Sense," Poncle Says Vampire Survivors Dev Wants To Avoid GTA 6 With New Game -- "The Whole World Is Going To Compete" Vampire Survivors Dev Wants To Avoid GTA 6 With New Game -- "The Whole World Is Going To Compete" Vampire Crawlers Emerged Out Of Multiple Different Prototypes That Were Totally Different Vampire Crawlers Emerged Out Of Multiple Different Prototypes That Were Totally Different Castlevania As A Vampire Survivors Metroidvania Would Make "So Much Sense," Poncle Says 8BitDo Rare 40th Anniversary Edition Xbox Wireless Controller Gets First Big Discount Dragon Generations Codes November 2025 For Free Zeni, Outfits, And More GTA Online's Long-Awaited Mansions Update Is Coming Soon GTA Online's Long-Awaited Mansions Update Is Coming Soon Demeo x Dungeons & Dragons: Battlemarked Brings D&D To VR Today Unleash The Cutest Godzilla With This Week's Epic Games Store Freebies Unleash The Cutest Godzilla With This Week's Epic Games Store Freebies 8BitDo Pro 3 Switch 2 And PC Controller Discounted To Best Price Yet At Amazon Back to the Future's Marty McFly And The DeLorean Are Seemingly Coming To Fortnite 8BitDo Pro 3 Switch 2 And PC Controller Discounted To Best Price Yet At Amazon Pricey WoW Transmog Changes Have Players Angry And Confused Arc Raiders Patch Notes Include Venator Nerf And A Duck Surprise All These Games Sold Exactly One Copy In The US In October Back to the Future's Marty McFly And The DeLorean Are Seemingly Coming To Fortnite
Other Categories in Game News