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In going deeper, Wall World 2 brings its dullest moments to the surface
md5
05b3f09a31cb1255659903ad4e679e88
link
https://www.rockpapershotgun.com/in-going-deeper-wall-world-2-brings-its-dullest-moments-to-the-surface
image
https://assetsio.gnwcdn.com/Wall-World-2-screenshot-mining.jpg?width=690&quality=85&format=jpg&auto=webp
description
Wall World 2 isn't as easy to explain as its predecessor. Yes, it is still a roguelike in which you split your time between piloting a robotic spider up and down a giant wall in search of weak spots from which you can mine deep into the cliff face, digging up minerals to spend upgrading your mecha-arachnid's weapons, enhancing its ability to fight off periodic waves of pustule-covered aliens, until you either kill the biggest pustule-covered alien or die in the attempt. But now it's become a much more complex game, embellishing both its mining and combat halves and thinning the divide between them.
This is going to take a little explaining, with a lot of changes falling into the plus and minus columns, so here's an easy improvement to tide you over. You can now name your robospider; mine is called Nigel.
content_html
Wall World 2 isn't as easy to explain as its predecessor. Yes, it is still a roguelike in which you split your time between piloting a robotic spider up and down a giant wall in search of weak spots from which you can mine deep into the cliff face, digging up minerals to spend upgrading your mecha-arachnid's weapons, enhancing its ability to fight off periodic waves of pustule-covered aliens, until you either kill the biggest pustule-covered alien or die in the attempt. But now it's become a much more complex game, embellishing both its mining and combat halves and thinning the divide between them.
This is going to take a little explaining, with a lot of changes falling into the plus and minus columns, so here's an easy improvement to tide you over. You can now name your robospider; mine is called Nigel.
content_text
Wall World 2 isn't as easy to explain as its predecessor. Yes, it is still a roguelike in which you split your time between piloting a robotic spider up and down a giant wall in search of weak spots from which you can mine deep into the cliff face, digging up minerals to spend upgrading your mecha-arachnid's weapons, enhancing its ability to fight off periodic waves of pustule-covered aliens, until you either kill the biggest pustule-covered alien or die in the attempt. But now it's become a much more complex game, embellishing both its mining and combat halves and thinning the divide between them. This is going to take a little explaining, with a lot of changes falling into the plus and minus columns, so here's an easy improvement to tide you over. You can now name your robospider; mine is called Nigel. Read more
pub_date
13 November 2025, 11:00 am
guid
https://www.rockpapershotgun.com/in-going-deeper-wall-world-2-brings-its-dullest-moments-to-the-surface
creator
Julian Benson
processed
TRUE
id: 86526
uid: UhSG3
insdate: 2025-11-13 11:30:02
title: In going deeper, Wall World 2 brings its dullest moments to the surface
additional:
category: Rock Paper Shotgun
md5: 05b3f09a31cb1255659903ad4e679e88
link: https://www.rockpapershotgun.com/in-going-deeper-wall-world-2-brings-its-dullest-moments-to-the-surface
image: https://assetsio.gnwcdn.com/Wall-World-2-screenshot-mining.jpg?width=690&quality=85&format=jpg&auto=webp
image_imgur:
description:
Wall World 2 isn't as easy to explain as its predecessor. Yes, it is still a roguelike in which you split your time between piloting a robotic spider up and down a giant wall in search of weak spots from which you can mine deep into the cliff face, digging up minerals to spend upgrading your mecha-arachnid's weapons, enhancing its ability to fight off periodic waves of pustule-covered aliens, until you either kill the biggest pustule-covered alien or die in the attempt. But now it's become a much more complex game, embellishing both its mining and combat halves and thinning the divide between them.
This is going to take a little explaining, with a lot of changes falling into the plus and minus columns, so here's an easy improvement to tide you over. You can now name your robospider; mine is called Nigel.
content_html:
Wall World 2 isn't as easy to explain as its predecessor. Yes, it is still a roguelike in which you split your time between piloting a robotic spider up and down a giant wall in search of weak spots from which you can mine deep into the cliff face, digging up minerals to spend upgrading your mecha-arachnid's weapons, enhancing its ability to fight off periodic waves of pustule-covered aliens, until you either kill the biggest pustule-covered alien or die in the attempt. But now it's become a much more complex game, embellishing both its mining and combat halves and thinning the divide between them.
This is going to take a little explaining, with a lot of changes falling into the plus and minus columns, so here's an easy improvement to tide you over. You can now name your robospider; mine is called Nigel.
content_text: Wall World 2 isn't as easy to explain as its predecessor. Yes, it is still a roguelike in which you split your time between piloting a robotic spider up and down a giant wall in search of weak spots from which you can mine deep into the cliff face, digging up minerals to spend upgrading your mecha-arachnid's weapons, enhancing its ability to fight off periodic waves of pustule-covered aliens, until you either kill the biggest pustule-covered alien or die in the attempt. But now it's become a much more complex game, embellishing both its mining and combat halves and thinning the divide between them. This is going to take a little explaining, with a lot of changes falling into the plus and minus columns, so here's an easy improvement to tide you over. You can now name your robospider; mine is called Nigel. Read more
pub_date: 13 November 2025, 11:00 am
guid: https://www.rockpapershotgun.com/in-going-deeper-wall-world-2-brings-its-dullest-moments-to-the-surface
creator: Julian Benson
related_games:
processed: TRUE