notice: please create a custom view template for the game_news class view-game_news.html
Better for Battlefield 6 vehicles to start off "too weak", says producer to players sore about tooled-up engineers
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5a3ea84e5cf9d138ef1b65850b45b6f8
link
https://www.rockpapershotgun.com/better-for-battlefield-6-vehicles-to-start-off-too-weak-says-producer-to-players-sore-about-tooled-up-engineers
image
https://assetsio.gnwcdn.com/battlefield-6-open-beta-details-labs-feedback-01.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
description
In my experience, there are two kinds of tank in Battlefield games. There are the ones driven by other people, which are cut from solid granite yet move like ballet dancers. And then there are the ones driven by me, which are made out of candy floss and handle like shopping trolleys. Possibly, this reflects some kind of underlying "skill issue", but come now, that's speculative reporting that flies in the face of logic. Clearly it's a balancing issue. Here's Battlefield 6 lead producer David Sirland with a little more, based on learnings during the new shooter's multiplayer beta.
content_html
In my experience, there are two kinds of tank in Battlefield games. There are the ones driven by other people, which are cut from solid granite yet move like ballet dancers. And then there are the ones driven by me, which are made out of candy floss and handle like shopping trolleys. Possibly, this reflects some kind of underlying "skill issue", but come now, that's speculative reporting that flies in the face of logic. Clearly it's a balancing issue. Here's Battlefield 6 lead producer David Sirland with a little more, based on learnings during the new shooter's multiplayer beta.
content_text
In my experience, there are two kinds of tank in Battlefield games. There are the ones driven by other people, which are cut from solid granite yet move like ballet dancers. And then there are the ones driven by me, which are made out of candy floss and handle like shopping trolleys. Possibly, this reflects some kind of underlying "skill issue", but come now, that's speculative reporting that flies in the face of logic. Clearly it's a balancing issue. Here's Battlefield 6 lead producer David Sirland with a little more, based on learnings during the new shooter's multiplayer beta. Read more
pub_date
10 September 2025, 10:09 am
guid
https://www.rockpapershotgun.com/better-for-battlefield-6-vehicles-to-start-off-too-weak-says-producer-to-players-sore-about-tooled-up-engineers
creator
Edwin Evans-Thirlwell
processed
TRUE
id: 82868
uid: VESiJ
insdate: 2025-09-10 09:30:01
title: Better for Battlefield 6 vehicles to start off "too weak", says producer to players sore about tooled-up engineers
additional:
category: Rock Paper Shotgun
md5: 5a3ea84e5cf9d138ef1b65850b45b6f8
link: https://www.rockpapershotgun.com/better-for-battlefield-6-vehicles-to-start-off-too-weak-says-producer-to-players-sore-about-tooled-up-engineers
image: https://assetsio.gnwcdn.com/battlefield-6-open-beta-details-labs-feedback-01.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
image_imgur:
description:
In my experience, there are two kinds of tank in Battlefield games. There are the ones driven by other people, which are cut from solid granite yet move like ballet dancers. And then there are the ones driven by me, which are made out of candy floss and handle like shopping trolleys. Possibly, this reflects some kind of underlying "skill issue", but come now, that's speculative reporting that flies in the face of logic. Clearly it's a balancing issue. Here's Battlefield 6 lead producer David Sirland with a little more, based on learnings during the new shooter's multiplayer beta.
content_html:
In my experience, there are two kinds of tank in Battlefield games. There are the ones driven by other people, which are cut from solid granite yet move like ballet dancers. And then there are the ones driven by me, which are made out of candy floss and handle like shopping trolleys. Possibly, this reflects some kind of underlying "skill issue", but come now, that's speculative reporting that flies in the face of logic. Clearly it's a balancing issue. Here's Battlefield 6 lead producer David Sirland with a little more, based on learnings during the new shooter's multiplayer beta.
content_text: In my experience, there are two kinds of tank in Battlefield games. There are the ones driven by other people, which are cut from solid granite yet move like ballet dancers. And then there are the ones driven by me, which are made out of candy floss and handle like shopping trolleys. Possibly, this reflects some kind of underlying "skill issue", but come now, that's speculative reporting that flies in the face of logic. Clearly it's a balancing issue. Here's Battlefield 6 lead producer David Sirland with a little more, based on learnings during the new shooter's multiplayer beta. Read more
pub_date: 10 September 2025, 10:09 am
guid: https://www.rockpapershotgun.com/better-for-battlefield-6-vehicles-to-start-off-too-weak-says-producer-to-players-sore-about-tooled-up-engineers
creator: Edwin Evans-Thirlwell
related_games:
processed: TRUE