Dead Cells 2 doesn't exist because its devs would rather make what they want than listen to external pressures

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24a9a331e0e3305bfac908e9e9ee0921

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https://www.rockpapershotgun.com/dead-cells-2-doesnt-exist-because-its-devs-would-rather-make-what-they-want-than-listen-to-external-pressures

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https://assetsio.gnwcdn.com/Dead-Cells-boss-rush-mode.jpg?width=690&quality=85&format=jpg&auto=webp

description

Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview.

Read more

content_html

Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview.

Read more

content_text

Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview. Read more

pub_date

20 October 2025, 5:12 pm

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https://www.rockpapershotgun.com/dead-cells-2-doesnt-exist-because-its-devs-would-rather-make-what-they-want-than-listen-to-external-pressures

creator

Oisin Kuhnke

processed

TRUE

id: 85133
uid: agIMF
insdate: 2025-10-20 16:30:01
title: Dead Cells 2 doesn't exist because its devs would rather make what they want than listen to external pressures
additional:
category: Rock Paper Shotgun
md5: 24a9a331e0e3305bfac908e9e9ee0921
link: https://www.rockpapershotgun.com/dead-cells-2-doesnt-exist-because-its-devs-would-rather-make-what-they-want-than-listen-to-external-pressures
image: https://assetsio.gnwcdn.com/Dead-Cells-boss-rush-mode.jpg?width=690&quality=85&format=jpg&auto=webp
image_imgur:
description:

Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview.

Read more


content_html:

Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview.

Read more


content_text: Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview. Read more
pub_date: 20 October 2025, 5:12 pm
guid: https://www.rockpapershotgun.com/dead-cells-2-doesnt-exist-because-its-devs-would-rather-make-what-they-want-than-listen-to-external-pressures
creator: Oisin Kuhnke
related_games:
processed: TRUE

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