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Dead Cells 2 doesn't exist because its devs would rather make what they want than listen to external pressures
md5
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link
https://www.rockpapershotgun.com/dead-cells-2-doesnt-exist-because-its-devs-would-rather-make-what-they-want-than-listen-to-external-pressures
image
https://assetsio.gnwcdn.com/Dead-Cells-boss-rush-mode.jpg?width=690&quality=85&format=jpg&auto=webp
description
Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview.
content_html
Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview.
content_text
Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview. Read more
pub_date
20 October 2025, 5:12 pm
guid
https://www.rockpapershotgun.com/dead-cells-2-doesnt-exist-because-its-devs-would-rather-make-what-they-want-than-listen-to-external-pressures
creator
Oisin Kuhnke
processed
TRUE
id: 85133
uid: agIMF
insdate: 2025-10-20 16:30:01
title: Dead Cells 2 doesn't exist because its devs would rather make what they want than listen to external pressures
additional:
category: Rock Paper Shotgun
md5: 24a9a331e0e3305bfac908e9e9ee0921
link: https://www.rockpapershotgun.com/dead-cells-2-doesnt-exist-because-its-devs-would-rather-make-what-they-want-than-listen-to-external-pressures
image: https://assetsio.gnwcdn.com/Dead-Cells-boss-rush-mode.jpg?width=690&quality=85&format=jpg&auto=webp
image_imgur:
description:
Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview.
content_html:
Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview.
content_text: Sequels! More often than not, they're completely unnecessary, but until we're at a point where we don't have to bow to the whims of the free market, studios of all sizes will likely continue to push them out. Right now people like familiarity, there's a risk in paying for something new. What if the thing you're buying is a waste of what little money you have? Ah, but a sequel to a thing I already like, more of the thing I know enjoy, that's the stuff. So it's quite refreshing to see Dead Cells developer Motion Twin completely ignore that, and put their heart into making something new, a topic the studio spoke about their feelings on in a recent interview. Read more
pub_date: 20 October 2025, 5:12 pm
guid: https://www.rockpapershotgun.com/dead-cells-2-doesnt-exist-because-its-devs-would-rather-make-what-they-want-than-listen-to-external-pressures
creator: Oisin Kuhnke
related_games:
processed: TRUE