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Dead Cells 2 didn't happen because the developers ignored "pressure" from players and followed their hearts
md5
6abe573fd0e3d583c9aae055df76986c
link
https://www.pcgamesn.com/dead-cells/2-why-it-never-happened
image
https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/10/dead-cells-character-looking-shocked-in-front-of-windblown-scene.jpg
description
Despite the original's success, Motion Twin decided to work on Windblown rather than do the obvious thing and create a Dead Cells 2.
content_html
When your beloved indie hits the mainstream in a big way, every player wants a say in what you do next. That was certainly the case for Motion Twin, the developer behind Dead Cells, which has been a mainstay on our list of the best roguelike games since its release in 2018. But where other developers look to the safer bet of a sequel in order to maximize excitement (no shade intended, Supergiant. Transistor 2 next?), Motion Twin went down a different path.
Read the full story on PCGamesN: Dead Cells 2 didn't happen because the developers ignored "pressure" from players and followed their hearts
content_text
When your beloved indie hits the mainstream in a big way, every player wants a say in what you do next. That was certainly the case for Motion Twin, the developer behind Dead Cells, which has been a mainstay on our list of the best roguelike games since its release in 2018. But where other developers look to the safer bet of a sequel in order to maximize excitement (no shade intended, Supergiant. Transistor 2 next?), Motion Twin went down a different path. Read the full story on PCGamesN: Dead Cells 2 didn't happen because the developers ignored "pressure" from players and followed their hearts
pub_date
19 October 2025, 10:07 am
guid
https://www.pcgamesn.com/dead-cells/2-why-it-never-happened
creator
Ben Sledge
processed
TRUE
id: 85073
uid: ay7g0
insdate: 2025-10-19 09:25:02
title: Dead Cells 2 didn't happen because the developers ignored "pressure" from players and followed their hearts
additional:
category: PC Game SN
md5: 6abe573fd0e3d583c9aae055df76986c
link: https://www.pcgamesn.com/dead-cells/2-why-it-never-happened
image: https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/10/dead-cells-character-looking-shocked-in-front-of-windblown-scene.jpg
image_imgur:
description:
Despite the original's success, Motion Twin decided to work on Windblown rather than do the obvious thing and create a Dead Cells 2.
content_html:
When your beloved indie hits the mainstream in a big way, every player wants a say in what you do next. That was certainly the case for Motion Twin, the developer behind Dead Cells, which has been a mainstay on our list of the best roguelike games since its release in 2018. But where other developers look to the safer bet of a sequel in order to maximize excitement (no shade intended, Supergiant. Transistor 2 next?), Motion Twin went down a different path.
Read the full story on PCGamesN: Dead Cells 2 didn't happen because the developers ignored "pressure" from players and followed their hearts
content_text: When your beloved indie hits the mainstream in a big way, every player wants a say in what you do next. That was certainly the case for Motion Twin, the developer behind Dead Cells, which has been a mainstay on our list of the best roguelike games since its release in 2018. But where other developers look to the safer bet of a sequel in order to maximize excitement (no shade intended, Supergiant. Transistor 2 next?), Motion Twin went down a different path. Read the full story on PCGamesN: Dead Cells 2 didn't happen because the developers ignored "pressure" from players and followed their hearts
pub_date: 19 October 2025, 10:07 am
guid: https://www.pcgamesn.com/dead-cells/2-why-it-never-happened
creator: Ben Sledge
related_games:
processed: TRUE