Helldivers 2's Upcoming Patch Delayed Due To "Last-Minute Certification Issue"

md5

59ed8ecb73cddfe798d248727adf32f1

link

https://www.gamespot.com/articles/helldivers-2s-upcoming-patch-delayed-due-to-last-minute-certification-issue/1100-6535627/?ftag=CAD-01-10abi2f

image

https://www.gamespot.com/a/uploads/screen_medium/1578/15789366/4589261-helldivers2image.jpg

description

The immensely popular Helldivers 2 has been having a rough go at things lately, what with the co-op shooter's latest update causing myriad headaches for everyone. A patch meant to address many of the bugs plaguing Helldivers 2--both in the game and in the code--was slated to arrive on October 21, but it's been delayed until either Friday, October 24, or sometime next week due to some unspecified "last-minute certification issue."

Developer Arrowhead Game Studios took to Helldivers 2's official Discord server to deliver the news. The studio wouldn't clarify what the "last-minute certification issue" was, but the team is willing to "work over the weekend" if necessary to get this update optimized for deployment.

"We want to share an update on our most recent patch. It was originally planned for Tuesday, but a last-minute certification issue caused a delay," the developer said. "The team is now targeting delivery by the end of this week, with staff ready to work over the weekend if needed. There's still a small chance the issue won't be fully resolved by Friday, which could push the patch to next week. We're doing everything we can to deliver it this week and will provide an update on Friday either way. Thanks for your patience and understanding."

It's unclear if the delayed patch is the same one Arrowhead Game Studios has planned to arrive in "mid-October-ish" that'll fix the game's performance bugs. However, based on what we know about that update and what the studio has said about this delayed patch, it's safe to assume that they're connected, if not one in the same. After all, the delayed patch, according to Arrowhead Game Studios, will "focus on fixing performance, bugs, and balance," which is what the planned "mid-October-ish" update will do--and more.

"As we previously shared, we have pushed back our content releases, including Warbonds, to focus on fixing performance, bugs, and balance," the studio said. "The upcoming patch includes many bug fixes, performance optimizations, and a weapons/enemy balance pass--not included in the list below. We want to share a smaller list of optimizations with you ahead of time so that you can get a better idea of what's coming, and then the full patch notes will go live with the patch as usual."

This update isn't out yet, so we don't have the full patch notes right now. That said, Arrowhead Game Studios did provide a brief overview of the optimizations you can expect to see when the delayed patch finally drops.

Optimizations For The Upcoming Release:

  • Optimized status effects
  • Optimized physics by only enabling powered ragdolls when needed
  • Optimized physics body handling for damage calculations
  • Optimized Automaton units and NPC eyes, by changing them from particle effects to shaders
  • Optimized AI behaviors by analyzing and stripping out redundant code
  • Reduced stuttering during drop-in sequence for missions on Hive Worlds
  • Improved audio IO performance
  • Snow distribution and overall look has been reworked
  • Improved performance by tweaking LOD settings for characters
  • Optimized asset distribution for several planets types
  • Optimized scattered assets such as grass on various planet types
  • Optimized asset distribution in Hiveworlds and Terminid caves
  • Optimized asset setup and geometry for assets used in Hiveworlds and Terminid caves
  • Optimized status effect physics and particle systems while maintaining visual feedback and fidelity
  • Optimized various Automaton explosion VFX
  • Optimized Acid Rain effects during Acid Storms
  • Optimized Dragonroach fire attack VFX
  • Made various optimizations to the fire system, including particle and light optimization.
  • Improved performance by optimizing the rendering of several shaders

content_html

The immensely popular Helldivers 2 has been having a rough go at things lately, what with the co-op shooter's latest update causing myriad headaches for everyone. A patch meant to address many of the bugs plaguing Helldivers 2--both in the game and in the code--was slated to arrive on October 21, but it's been delayed until either Friday, October 24, or sometime next week due to some unspecified "last-minute certification issue."

Developer Arrowhead Game Studios took to Helldivers 2's official Discord server to deliver the news. The studio wouldn't clarify what the "last-minute certification issue" was, but the team is willing to "work over the weekend" if necessary to get this update optimized for deployment.

"We want to share an update on our most recent patch. It was originally planned for Tuesday, but a last-minute certification issue caused a delay," the developer said. "The team is now targeting delivery by the end of this week, with staff ready to work over the weekend if needed. There's still a small chance the issue won't be fully resolved by Friday, which could push the patch to next week. We're doing everything we can to deliver it this week and will provide an update on Friday either way. Thanks for your patience and understanding."

It's unclear if the delayed patch is the same one Arrowhead Game Studios has planned to arrive in "mid-October-ish" that'll fix the game's performance bugs. However, based on what we know about that update and what the studio has said about this delayed patch, it's safe to assume that they're connected, if not one in the same. After all, the delayed patch, according to Arrowhead Game Studios, will "focus on fixing performance, bugs, and balance," which is what the planned "mid-October-ish" update will do--and more.

"As we previously shared, we have pushed back our content releases, including Warbonds, to focus on fixing performance, bugs, and balance," the studio said. "The upcoming patch includes many bug fixes, performance optimizations, and a weapons/enemy balance pass--not included in the list below. We want to share a smaller list of optimizations with you ahead of time so that you can get a better idea of what's coming, and then the full patch notes will go live with the patch as usual."

This update isn't out yet, so we don't have the full patch notes right now. That said, Arrowhead Game Studios did provide a brief overview of the optimizations you can expect to see when the delayed patch finally drops.

Optimizations For The Upcoming Release:

  • Optimized status effects
  • Optimized physics by only enabling powered ragdolls when needed
  • Optimized physics body handling for damage calculations
  • Optimized Automaton units and NPC eyes, by changing them from particle effects to shaders
  • Optimized AI behaviors by analyzing and stripping out redundant code
  • Reduced stuttering during drop-in sequence for missions on Hive Worlds
  • Improved audio IO performance
  • Snow distribution and overall look has been reworked
  • Improved performance by tweaking LOD settings for characters
  • Optimized asset distribution for several planets types
  • Optimized scattered assets such as grass on various planet types
  • Optimized asset distribution in Hiveworlds and Terminid caves
  • Optimized asset setup and geometry for assets used in Hiveworlds and Terminid caves
  • Optimized status effect physics and particle systems while maintaining visual feedback and fidelity
  • Optimized various Automaton explosion VFX
  • Optimized Acid Rain effects during Acid Storms
  • Optimized Dragonroach fire attack VFX
  • Made various optimizations to the fire system, including particle and light optimization.
  • Improved performance by optimizing the rendering of several shaders

content_text

The immensely popular Helldivers 2 has been having a rough go at things lately, what with the co-op shooter's latest update causing myriad headaches for everyone. A patch meant to address many of the bugs plaguing Helldivers 2--both in the game and in the code--was slated to arrive on October 21, but it's been delayed until either Friday, October 24, or sometime next week due to some unspecified "last-minute certification issue."Developer Arrowhead Game Studios took to Helldivers 2's official Discord server to deliver the news. The studio wouldn't clarify what the "last-minute certification issue" was, but the team is willing to "work over the weekend" if necessary to get this update optimized for deployment."We want to share an update on our most recent patch. It was originally planned for Tuesday, but a last-minute certification issue caused a delay," the developer said. "The team is now targeting delivery by the end of this week, with staff ready to work over the weekend if needed. There's still a small chance the issue won't be fully resolved by Friday, which could push the patch to next week. We're doing everything we can to deliver it this week and will provide an update on Friday either way. Thanks for your patience and understanding."It's unclear if the delayed patch is the same one Arrowhead Game Studios has planned to arrive in "mid-October-ish" that'll fix the game's performance bugs. However, based on what we know about that update and what the studio has said about this delayed patch, it's safe to assume that they're connected, if not one in the same. After all, the delayed patch, according to Arrowhead Game Studios, will "focus on fixing performance, bugs, and balance," which is what the planned "mid-October-ish" update will do--and more."As we previously shared, we have pushed back our content releases, including Warbonds, to focus on fixing performance, bugs, and balance," the studio said. "The upcoming patch includes many bug fixes, performance optimizations, and a weapons/enemy balance pass--not included in the list below. We want to share a smaller list of optimizations with you ahead of time so that you can get a better idea of what's coming, and then the full patch notes will go live with the patch as usual."This update isn't out yet, so we don't have the full patch notes right now. That said, Arrowhead Game Studios did provide a brief overview of the optimizations you can expect to see when the delayed patch finally drops.Optimizations For The Upcoming Release:Optimized status effectsOptimized physics by only enabling powered ragdolls when neededOptimized physics body handling for damage calculationsOptimized Automaton units and NPC eyes, by changing them from particle effects to shadersOptimized AI behaviors by analyzing and stripping out redundant codeReduced stuttering during drop-in sequence for missions on Hive WorldsImproved audio IO performanceSnow distribution and overall look has been reworkedImproved performance by tweaking LOD settings for charactersOptimized asset distribution for several planets typesOptimized scattered assets such as grass on various planet typesOptimized asset distribution in Hiveworlds and Terminid cavesOptimized asset setup and geometry for assets used in Hiveworlds and Terminid cavesOptimized status effect physics and particle systems while maintaining visual feedback and fidelityOptimized various Automaton explosion VFXOptimized Acid Rain effects during Acid StormsOptimized Dragonroach fire attack VFXMade various optimizations to the fire system, including particle and light optimization.Improved performance by optimizing the rendering of several shaders

pub_date

22 October 2025, 3:37 pm

guid

1100-6535627

creator

Levi Winslow

processed

TRUE

id: 85293
uid: b4wW0
insdate: 2025-10-22 16:20:01
title: Helldivers 2's Upcoming Patch Delayed Due To "Last-Minute Certification Issue"
additional:
category: Game Spot
md5: 59ed8ecb73cddfe798d248727adf32f1
link: https://www.gamespot.com/articles/helldivers-2s-upcoming-patch-delayed-due-to-last-minute-certification-issue/1100-6535627/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1578/15789366/4589261-helldivers2image.jpg
image_imgur:
description:

The immensely popular Helldivers 2 has been having a rough go at things lately, what with the co-op shooter's latest update causing myriad headaches for everyone. A patch meant to address many of the bugs plaguing Helldivers 2--both in the game and in the code--was slated to arrive on October 21, but it's been delayed until either Friday, October 24, or sometime next week due to some unspecified "last-minute certification issue."

Developer Arrowhead Game Studios took to Helldivers 2's official Discord server to deliver the news. The studio wouldn't clarify what the "last-minute certification issue" was, but the team is willing to "work over the weekend" if necessary to get this update optimized for deployment.

"We want to share an update on our most recent patch. It was originally planned for Tuesday, but a last-minute certification issue caused a delay," the developer said. "The team is now targeting delivery by the end of this week, with staff ready to work over the weekend if needed. There's still a small chance the issue won't be fully resolved by Friday, which could push the patch to next week. We're doing everything we can to deliver it this week and will provide an update on Friday either way. Thanks for your patience and understanding."

It's unclear if the delayed patch is the same one Arrowhead Game Studios has planned to arrive in "mid-October-ish" that'll fix the game's performance bugs. However, based on what we know about that update and what the studio has said about this delayed patch, it's safe to assume that they're connected, if not one in the same. After all, the delayed patch, according to Arrowhead Game Studios, will "focus on fixing performance, bugs, and balance," which is what the planned "mid-October-ish" update will do--and more.

"As we previously shared, we have pushed back our content releases, including Warbonds, to focus on fixing performance, bugs, and balance," the studio said. "The upcoming patch includes many bug fixes, performance optimizations, and a weapons/enemy balance pass--not included in the list below. We want to share a smaller list of optimizations with you ahead of time so that you can get a better idea of what's coming, and then the full patch notes will go live with the patch as usual."

This update isn't out yet, so we don't have the full patch notes right now. That said, Arrowhead Game Studios did provide a brief overview of the optimizations you can expect to see when the delayed patch finally drops.

Optimizations For The Upcoming Release:

  • Optimized status effects
  • Optimized physics by only enabling powered ragdolls when needed
  • Optimized physics body handling for damage calculations
  • Optimized Automaton units and NPC eyes, by changing them from particle effects to shaders
  • Optimized AI behaviors by analyzing and stripping out redundant code
  • Reduced stuttering during drop-in sequence for missions on Hive Worlds
  • Improved audio IO performance
  • Snow distribution and overall look has been reworked
  • Improved performance by tweaking LOD settings for characters
  • Optimized asset distribution for several planets types
  • Optimized scattered assets such as grass on various planet types
  • Optimized asset distribution in Hiveworlds and Terminid caves
  • Optimized asset setup and geometry for assets used in Hiveworlds and Terminid caves
  • Optimized status effect physics and particle systems while maintaining visual feedback and fidelity
  • Optimized various Automaton explosion VFX
  • Optimized Acid Rain effects during Acid Storms
  • Optimized Dragonroach fire attack VFX
  • Made various optimizations to the fire system, including particle and light optimization.
  • Improved performance by optimizing the rendering of several shaders

content_html:

The immensely popular Helldivers 2 has been having a rough go at things lately, what with the co-op shooter's latest update causing myriad headaches for everyone. A patch meant to address many of the bugs plaguing Helldivers 2--both in the game and in the code--was slated to arrive on October 21, but it's been delayed until either Friday, October 24, or sometime next week due to some unspecified "last-minute certification issue."

Developer Arrowhead Game Studios took to Helldivers 2's official Discord server to deliver the news. The studio wouldn't clarify what the "last-minute certification issue" was, but the team is willing to "work over the weekend" if necessary to get this update optimized for deployment.

"We want to share an update on our most recent patch. It was originally planned for Tuesday, but a last-minute certification issue caused a delay," the developer said. "The team is now targeting delivery by the end of this week, with staff ready to work over the weekend if needed. There's still a small chance the issue won't be fully resolved by Friday, which could push the patch to next week. We're doing everything we can to deliver it this week and will provide an update on Friday either way. Thanks for your patience and understanding."

It's unclear if the delayed patch is the same one Arrowhead Game Studios has planned to arrive in "mid-October-ish" that'll fix the game's performance bugs. However, based on what we know about that update and what the studio has said about this delayed patch, it's safe to assume that they're connected, if not one in the same. After all, the delayed patch, according to Arrowhead Game Studios, will "focus on fixing performance, bugs, and balance," which is what the planned "mid-October-ish" update will do--and more.

"As we previously shared, we have pushed back our content releases, including Warbonds, to focus on fixing performance, bugs, and balance," the studio said. "The upcoming patch includes many bug fixes, performance optimizations, and a weapons/enemy balance pass--not included in the list below. We want to share a smaller list of optimizations with you ahead of time so that you can get a better idea of what's coming, and then the full patch notes will go live with the patch as usual."

This update isn't out yet, so we don't have the full patch notes right now. That said, Arrowhead Game Studios did provide a brief overview of the optimizations you can expect to see when the delayed patch finally drops.

Optimizations For The Upcoming Release:

  • Optimized status effects
  • Optimized physics by only enabling powered ragdolls when needed
  • Optimized physics body handling for damage calculations
  • Optimized Automaton units and NPC eyes, by changing them from particle effects to shaders
  • Optimized AI behaviors by analyzing and stripping out redundant code
  • Reduced stuttering during drop-in sequence for missions on Hive Worlds
  • Improved audio IO performance
  • Snow distribution and overall look has been reworked
  • Improved performance by tweaking LOD settings for characters
  • Optimized asset distribution for several planets types
  • Optimized scattered assets such as grass on various planet types
  • Optimized asset distribution in Hiveworlds and Terminid caves
  • Optimized asset setup and geometry for assets used in Hiveworlds and Terminid caves
  • Optimized status effect physics and particle systems while maintaining visual feedback and fidelity
  • Optimized various Automaton explosion VFX
  • Optimized Acid Rain effects during Acid Storms
  • Optimized Dragonroach fire attack VFX
  • Made various optimizations to the fire system, including particle and light optimization.
  • Improved performance by optimizing the rendering of several shaders

content_text: The immensely popular Helldivers 2 has been having a rough go at things lately, what with the co-op shooter's latest update causing myriad headaches for everyone. A patch meant to address many of the bugs plaguing Helldivers 2--both in the game and in the code--was slated to arrive on October 21, but it's been delayed until either Friday, October 24, or sometime next week due to some unspecified "last-minute certification issue."Developer Arrowhead Game Studios took to Helldivers 2's official Discord server to deliver the news. The studio wouldn't clarify what the "last-minute certification issue" was, but the team is willing to "work over the weekend" if necessary to get this update optimized for deployment."We want to share an update on our most recent patch. It was originally planned for Tuesday, but a last-minute certification issue caused a delay," the developer said. "The team is now targeting delivery by the end of this week, with staff ready to work over the weekend if needed. There's still a small chance the issue won't be fully resolved by Friday, which could push the patch to next week. We're doing everything we can to deliver it this week and will provide an update on Friday either way. Thanks for your patience and understanding."It's unclear if the delayed patch is the same one Arrowhead Game Studios has planned to arrive in "mid-October-ish" that'll fix the game's performance bugs. However, based on what we know about that update and what the studio has said about this delayed patch, it's safe to assume that they're connected, if not one in the same. After all, the delayed patch, according to Arrowhead Game Studios, will "focus on fixing performance, bugs, and balance," which is what the planned "mid-October-ish" update will do--and more."As we previously shared, we have pushed back our content releases, including Warbonds, to focus on fixing performance, bugs, and balance," the studio said. "The upcoming patch includes many bug fixes, performance optimizations, and a weapons/enemy balance pass--not included in the list below. We want to share a smaller list of optimizations with you ahead of time so that you can get a better idea of what's coming, and then the full patch notes will go live with the patch as usual."This update isn't out yet, so we don't have the full patch notes right now. That said, Arrowhead Game Studios did provide a brief overview of the optimizations you can expect to see when the delayed patch finally drops.Optimizations For The Upcoming Release:Optimized status effectsOptimized physics by only enabling powered ragdolls when neededOptimized physics body handling for damage calculationsOptimized Automaton units and NPC eyes, by changing them from particle effects to shadersOptimized AI behaviors by analyzing and stripping out redundant codeReduced stuttering during drop-in sequence for missions on Hive WorldsImproved audio IO performanceSnow distribution and overall look has been reworkedImproved performance by tweaking LOD settings for charactersOptimized asset distribution for several planets typesOptimized scattered assets such as grass on various planet typesOptimized asset distribution in Hiveworlds and Terminid cavesOptimized asset setup and geometry for assets used in Hiveworlds and Terminid cavesOptimized status effect physics and particle systems while maintaining visual feedback and fidelityOptimized various Automaton explosion VFXOptimized Acid Rain effects during Acid StormsOptimized Dragonroach fire attack VFXMade various optimizations to the fire system, including particle and light optimization.Improved performance by optimizing the rendering of several shaders
pub_date: 22 October 2025, 3:37 pm
guid: 1100-6535627
creator: Levi Winslow
related_games:
processed: TRUE

No Items Found.

Add Comment
Type in a Nick Name here
 
Other Items in Game Spot
NFL's Baltimore Ravens Lose Locker Room Video Games After Tough Start Scarface: The World Is Yours PC Re-release Raises More Questions Than Answers Exclusive Games Are "Antiquated," Xbox President Says EA And NFL Extend Deal For More Madden Games Battlefield 6 Player Racks Up Massive Score Despite Only 8 Kills Best Gadgets For Each Class In Battlefield 6 A Rematch Button May Come To Rematch One Day, But Probably Not Until Season 3 Arc Raiders Tips: 15 Things To Know Before You Play PS5 Surpasses Lifetime PS3 Hardware Sales In US Escape From Duckov Sells 1 Million Copies, Adds Mod Support Battlefield 6 Season 1 Trailer Shows Off New Maps, Golf Carts, And Plenty Of Explosions Helldivers 2's Upcoming Patch Delayed Due To "Last-Minute Certification Issue" Upcoming Battlefield 6 Update Aims To Shoot Down Bot-Filled Matches Borderlands 4 Had The Biggest Launch In Franchise History In The US Borderlands 4 Had The Biggest Launch In Franchise History In The US Marvel Cosmic Invasion Gets December Launch Date and New Trailer Introducing Iron Man And Phoenix Kojima Says AI Could Shape The Future Of Games, But Silent Hill F Producer Strongly Disagrees Pikmin 4 To Add Camera Mode And Super Cute New Pikmin In Free Update Marvel Cosmic Invasion Gets December Launch Date and New Trailer Introducing Iron Man And Phoenix Palworld Dev's Publishing Arm Won't Work With GenAI Games Palworld Dev's Publishing Arm Won't Work With GenAI Games Hidden Gnome Location In PowerWash Simulator 2 - Gnome From Home Guide Full PowerWash Simulator 2 Mission List And Campaign Length Remedy CEO Steps Down After FBC: Firebreak Comes Up Short PowerWash Simulator 2 Will Get Three Paid DLC Crossover Packs In 2026 Starfield Designer Says Game Fell Short Of Fallout And Elder Scrolls, Calls Space "Inherently Boring" Former PlayStation Boss Says PS6 Can't Rely On Power And Graphics Alone Devs Who Don't Embrace AI Are Selling Themselves Short, Ex-God Of War Dev Says New PS5 Update Is Out Now, Does Something Unexpected Luigi's Mansion Is Coming To Nintendo Switch 2 In Time For Halloween Payday 2 Is Getting New Updates From Partner Studio Arcade1Up's New Budget Pac-Man & Mortal Kombat Cabinets Now Sold On Amazon 50 Most-Played Steam Next Fest Demos Are Heavy On Horror And Adventure Angry Birds Developer Cuts 36 Jobs After One Game Underperforms Battlefield 6 Bot XP Farms Are No More The Next Xbox Will Be "High-End" With A "Curated Experience," Xbox President Says Simpsons: Hit & Run Designer Loves Fan-Made Futurama Re-Skin CoD: Black Ops 7 Dev Reveals Highly Requested Changes To Aim Assist, Perks, And Movement Madden Update Helps You Repeat NFL History Watch Ninja Gaiden 4 Played On A Helicopter Flying Over Miami Watch Ninja Gaiden 4 Played On A Helicopter Flying Over Miami Netflix Announces Catan Projects Based On The Hit Board Game Xbox Announces Another Price Hike, This Time For Developers Fortnite's Rumored Simpsons Collab Could Feature A Flanders Skin Fortnite's Rumored Simpsons Collab Could Feature A Flanders Skin Romancing SaGa 2 Remake And More Stellar Square Enix RPGs Get Big Discounts Battlefield 6 Players Are Roasting An Orange Skin Florida AG Alleges Roblox Is A Predator "Breeding Ground," Opens Investigation Silent Hill Is At Its Best When It Takes Risks How To Get Cacao Seeds In Grow A Garden
Other Categories in Game News