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Modern Warfare 3 devs talk multiplayer gun balance and how the meta will shift "from season to season"
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link
https://www.rockpapershotgun.com/modern-warfare-3-devs-talk-multiplayer-gun-balance-and-how-the-meta-will-shift-from-season-to-season
image
https://assetsio.reedpopcdn.com/modern-warfare-3-lachmann-shroud.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur
https://i.imgur.com/C1qMdPJ.jpg
description
Call Of Duty: Modern Warfare 3 developers Sledgehammer Games (umpteenth reminder: that's Modern Warfare 3 as in the 2023 game, not the 2011 FPS of the same name) have hosted a Reddit AMA in which they answered a bunch of questions about the evolution of the game's competitive meta. That's meta as in the overall balance of power between Modern Warfare 3 loadouts, playstyles and so forth based on a variety of factors such as map design, rather than the Alan Wake 2 kind of "meta", where characters talk about how they're just characters in a game and so on. I would dearly like to see some crossover between these types of "meta". I guess the Call of Duty that comes closest to fulfilling that idea is Black Ops 3, with its fourth-wall-breaking cyborg theatrics.
Anyway, the discussion is interesting because it touches on the fact that the evolution of an FPS competitive meta is an artful balance of prediction and reaction, imposing new directions on players at times, taking direction from them at others. The developers want the Modern Warfare 3 meta to change "from season to season" - the question, of course, is how to do this without alienating fans of certain weapons and strategies.
content_html
Call Of Duty: Modern Warfare 3 developers Sledgehammer Games (umpteenth reminder: that's Modern Warfare 3 as in the 2023 game, not the 2011 FPS of the same name) have hosted a Reddit AMA in which they answered a bunch of questions about the evolution of the game's competitive meta. That's meta as in the overall balance of power between Modern Warfare 3 loadouts, playstyles and so forth based on a variety of factors such as map design, rather than the Alan Wake 2 kind of "meta", where characters talk about how they're just characters in a game and so on. I would dearly like to see some crossover between these types of "meta". I guess the Call of Duty that comes closest to fulfilling that idea is Black Ops 3, with its fourth-wall-breaking cyborg theatrics.
Anyway, the discussion is interesting because it touches on the fact that the evolution of an FPS competitive meta is an artful balance of prediction and reaction, imposing new directions on players at times, taking direction from them at others. The developers want the Modern Warfare 3 meta to change "from season to season" - the question, of course, is how to do this without alienating fans of certain weapons and strategies.
content_text
Call Of Duty: Modern Warfare 3 developers Sledgehammer Games (umpteenth reminder: that's Modern Warfare 3 as in the 2023 game, not the 2011 FPS of the same name) have hosted a Reddit AMA in which they answered a bunch of questions about the evolution of the game's competitive meta. That's meta as in the overall balance of power between Modern Warfare 3 loadouts, playstyles and so forth based on a variety of factors such as map design, rather than the Alan Wake 2 kind of "meta", where characters talk about how they're just characters in a game and so on. I would dearly like to see some crossover between these types of "meta". I guess the Call of Duty that comes closest to fulfilling that idea is Black Ops 3, with its fourth-wall-breaking cyborg theatrics. Anyway, the discussion is interesting because it touches on the fact that the evolution of an FPS competitive meta is an artful balance of prediction and reaction, imposing new directions on players at times, taking direction from them at others. The developers want the Modern Warfare 3 meta to change "from season to season" - the question, of course, is how to do this without alienating fans of certain weapons and strategies. Read more
pub_date
21 November 2023, 10:45 am
guid
https://www.rockpapershotgun.com/modern-warfare-3-devs-talk-multiplayer-gun-balance-and-how-the-meta-will-shift-from-season-to-season
creator
Edwin Evans-Thirlwell
processed
TRUE
id: 47003
uid: caDbI
insdate: 2023-11-21 11:30:05
title: Modern Warfare 3 devs talk multiplayer gun balance and how the meta will shift "from season to season"
additional:
category: Rock Paper Shotgun
md5: 13c2940bd487ee49e4562778e1fbbac7
link: https://www.rockpapershotgun.com/modern-warfare-3-devs-talk-multiplayer-gun-balance-and-how-the-meta-will-shift-from-season-to-season
image: https://assetsio.reedpopcdn.com/modern-warfare-3-lachmann-shroud.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur: https://i.imgur.com/C1qMdPJ.jpg
description:
Call Of Duty: Modern Warfare 3 developers Sledgehammer Games (umpteenth reminder: that's Modern Warfare 3 as in the 2023 game, not the 2011 FPS of the same name) have hosted a Reddit AMA in which they answered a bunch of questions about the evolution of the game's competitive meta. That's meta as in the overall balance of power between Modern Warfare 3 loadouts, playstyles and so forth based on a variety of factors such as map design, rather than the Alan Wake 2 kind of "meta", where characters talk about how they're just characters in a game and so on. I would dearly like to see some crossover between these types of "meta". I guess the Call of Duty that comes closest to fulfilling that idea is Black Ops 3, with its fourth-wall-breaking cyborg theatrics.
Anyway, the discussion is interesting because it touches on the fact that the evolution of an FPS competitive meta is an artful balance of prediction and reaction, imposing new directions on players at times, taking direction from them at others. The developers want the Modern Warfare 3 meta to change "from season to season" - the question, of course, is how to do this without alienating fans of certain weapons and strategies.
content_html:
Call Of Duty: Modern Warfare 3 developers Sledgehammer Games (umpteenth reminder: that's Modern Warfare 3 as in the 2023 game, not the 2011 FPS of the same name) have hosted a Reddit AMA in which they answered a bunch of questions about the evolution of the game's competitive meta. That's meta as in the overall balance of power between Modern Warfare 3 loadouts, playstyles and so forth based on a variety of factors such as map design, rather than the Alan Wake 2 kind of "meta", where characters talk about how they're just characters in a game and so on. I would dearly like to see some crossover between these types of "meta". I guess the Call of Duty that comes closest to fulfilling that idea is Black Ops 3, with its fourth-wall-breaking cyborg theatrics.
Anyway, the discussion is interesting because it touches on the fact that the evolution of an FPS competitive meta is an artful balance of prediction and reaction, imposing new directions on players at times, taking direction from them at others. The developers want the Modern Warfare 3 meta to change "from season to season" - the question, of course, is how to do this without alienating fans of certain weapons and strategies.
content_text: Call Of Duty: Modern Warfare 3 developers Sledgehammer Games (umpteenth reminder: that's Modern Warfare 3 as in the 2023 game, not the 2011 FPS of the same name) have hosted a Reddit AMA in which they answered a bunch of questions about the evolution of the game's competitive meta. That's meta as in the overall balance of power between Modern Warfare 3 loadouts, playstyles and so forth based on a variety of factors such as map design, rather than the Alan Wake 2 kind of "meta", where characters talk about how they're just characters in a game and so on. I would dearly like to see some crossover between these types of "meta". I guess the Call of Duty that comes closest to fulfilling that idea is Black Ops 3, with its fourth-wall-breaking cyborg theatrics. Anyway, the discussion is interesting because it touches on the fact that the evolution of an FPS competitive meta is an artful balance of prediction and reaction, imposing new directions on players at times, taking direction from them at others. The developers want the Modern Warfare 3 meta to change "from season to season" - the question, of course, is how to do this without alienating fans of certain weapons and strategies. Read more
pub_date: 21 November 2023, 10:45 am
guid: https://www.rockpapershotgun.com/modern-warfare-3-devs-talk-multiplayer-gun-balance-and-how-the-meta-will-shift-from-season-to-season
creator: Edwin Evans-Thirlwell
related_games:
processed: TRUE