Sony Passed On The Order: 1886 Sequel, Dev Claims

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https://www.gamespot.com/articles/sony-passed-on-the-order-1886-sequel-dev-claims/1100-6529368/?ftag=CAD-01-10abi2f

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https://www.gamespot.com/a/uploads/screen_medium/1646/16465123/4441385-image_2025-02-10_141842147cropped.jpg

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The Order: 1886 developer Ready at Dawn pitched a sequel to Sony but was ultimately rejected. While the reason was unclear, the developer thought that had the game's critical reception been higher, there would've been a better chance.

"We really thought that with The Order, we had set up such a unique and appealing baseline that people were going to forgive some of its shortcomings," Ready at Dawn co-founder Andrea Pessino said in an interview with MinnMax. "It would've been an incredible sequel, I can tell you for a fact."

Despite The Order 1886's lukewarm critical reception, sitting at a 63 on GameSpot's sister site Metacritic, Ready at Dawn pitched a sequel. Pessino explained that it was actually better that Sony passed on the sequel because the budget would've been small and the studio didn't have any leverage to negotiate a better contract. However, Pessino said that the team would've taken the opportunity anyway in order to redeem The Order: 1886.

Pessnio didn't divulge any details about where the sequel would take place, as the IP belongs to Sony and not Ready at Dawn. One of the problems during the development of The Order: 1886 was the pressure to ship so content was cut--interactive elements became cutscenes and movies. "We were desperate, you know, we had to ship," he said. "We need at least one more year and we didn't get it."

Pessino didn't reveal how much The Order: 1886 sold, but thought Sony's rejection was based on critical reception rather than sales numbers. Interestingly, he said that internal mock reviews placed the game's score at around the 70s range, yet when the game was released, the critical reception ended up being lower. Had it actually scored somewhere in the 70s, then Pessino was convinced there could've been a sequel.

A sequel to The Order 1886 isn't the only one that Sony passed on. Last week, it was revealed that Sony passed on Resistance 4 when it was pitched as well. Ready at Dawn was acquired by Meta in 2020, but was shut down last August.

content_html

The Order: 1886 developer Ready at Dawn pitched a sequel to Sony but was ultimately rejected. While the reason was unclear, the developer thought that had the game's critical reception been higher, there would've been a better chance.

"We really thought that with The Order, we had set up such a unique and appealing baseline that people were going to forgive some of its shortcomings," Ready at Dawn co-founder Andrea Pessino said in an interview with MinnMax. "It would've been an incredible sequel, I can tell you for a fact."

Despite The Order 1886's lukewarm critical reception, sitting at a 63 on GameSpot's sister site Metacritic, Ready at Dawn pitched a sequel. Pessino explained that it was actually better that Sony passed on the sequel because the budget would've been small and the studio didn't have any leverage to negotiate a better contract. However, Pessino said that the team would've taken the opportunity anyway in order to redeem The Order: 1886.

Pessnio didn't divulge any details about where the sequel would take place, as the IP belongs to Sony and not Ready at Dawn. One of the problems during the development of The Order: 1886 was the pressure to ship so content was cut--interactive elements became cutscenes and movies. "We were desperate, you know, we had to ship," he said. "We need at least one more year and we didn't get it."

Pessino didn't reveal how much The Order: 1886 sold, but thought Sony's rejection was based on critical reception rather than sales numbers. Interestingly, he said that internal mock reviews placed the game's score at around the 70s range, yet when the game was released, the critical reception ended up being lower. Had it actually scored somewhere in the 70s, then Pessino was convinced there could've been a sequel.

A sequel to The Order 1886 isn't the only one that Sony passed on. Last week, it was revealed that Sony passed on Resistance 4 when it was pitched as well. Ready at Dawn was acquired by Meta in 2020, but was shut down last August.

content_text

The Order: 1886 developer Ready at Dawn pitched a sequel to Sony but was ultimately rejected. While the reason was unclear, the developer thought that had the game's critical reception been higher, there would've been a better chance."We really thought that with The Order, we had set up such a unique and appealing baseline that people were going to forgive some of its shortcomings," Ready at Dawn co-founder Andrea Pessino said in an interview with MinnMax. "It would've been an incredible sequel, I can tell you for a fact."Despite The Order 1886's lukewarm critical reception, sitting at a 63 on GameSpot's sister site Metacritic, Ready at Dawn pitched a sequel. Pessino explained that it was actually better that Sony passed on the sequel because the budget would've been small and the studio didn't have any leverage to negotiate a better contract. However, Pessino said that the team would've taken the opportunity anyway in order to redeem The Order: 1886.Pessnio didn't divulge any details about where the sequel would take place, as the IP belongs to Sony and not Ready at Dawn. One of the problems during the development of The Order: 1886 was the pressure to ship so content was cut--interactive elements became cutscenes and movies. "We were desperate, you know, we had to ship," he said. "We need at least one more year and we didn't get it."Pessino didn't reveal how much The Order: 1886 sold, but thought Sony's rejection was based on critical reception rather than sales numbers. Interestingly, he said that internal mock reviews placed the game's score at around the 70s range, yet when the game was released, the critical reception ended up being lower. Had it actually scored somewhere in the 70s, then Pessino was convinced there could've been a sequel.A sequel to The Order 1886 isn't the only one that Sony passed on. Last week, it was revealed that Sony passed on Resistance 4 when it was pitched as well. Ready at Dawn was acquired by Meta in 2020, but was shut down last August.

pub_date

10 February 2025, 7:33 pm

guid

1100-6529368

creator

George Yang

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TRUE

id: 71960
uid: hUZ62
insdate: 2025-02-10 21:20:01
title: Sony Passed On The Order: 1886 Sequel, Dev Claims
additional:
category: Game Spot
md5: 5d4318e928a7797f49d5e81b737afbb0
link: https://www.gamespot.com/articles/sony-passed-on-the-order-1886-sequel-dev-claims/1100-6529368/?ftag=CAD-01-10abi2f
image: https://www.gamespot.com/a/uploads/screen_medium/1646/16465123/4441385-image_2025-02-10_141842147cropped.jpg
image_imgur: https://i.imgur.com/fxQ7BRx.jpeg
description:

The Order: 1886 developer Ready at Dawn pitched a sequel to Sony but was ultimately rejected. While the reason was unclear, the developer thought that had the game's critical reception been higher, there would've been a better chance.

"We really thought that with The Order, we had set up such a unique and appealing baseline that people were going to forgive some of its shortcomings," Ready at Dawn co-founder Andrea Pessino said in an interview with MinnMax. "It would've been an incredible sequel, I can tell you for a fact."

Despite The Order 1886's lukewarm critical reception, sitting at a 63 on GameSpot's sister site Metacritic, Ready at Dawn pitched a sequel. Pessino explained that it was actually better that Sony passed on the sequel because the budget would've been small and the studio didn't have any leverage to negotiate a better contract. However, Pessino said that the team would've taken the opportunity anyway in order to redeem The Order: 1886.

Pessnio didn't divulge any details about where the sequel would take place, as the IP belongs to Sony and not Ready at Dawn. One of the problems during the development of The Order: 1886 was the pressure to ship so content was cut--interactive elements became cutscenes and movies. "We were desperate, you know, we had to ship," he said. "We need at least one more year and we didn't get it."

Pessino didn't reveal how much The Order: 1886 sold, but thought Sony's rejection was based on critical reception rather than sales numbers. Interestingly, he said that internal mock reviews placed the game's score at around the 70s range, yet when the game was released, the critical reception ended up being lower. Had it actually scored somewhere in the 70s, then Pessino was convinced there could've been a sequel.

A sequel to The Order 1886 isn't the only one that Sony passed on. Last week, it was revealed that Sony passed on Resistance 4 when it was pitched as well. Ready at Dawn was acquired by Meta in 2020, but was shut down last August.


content_html:

The Order: 1886 developer Ready at Dawn pitched a sequel to Sony but was ultimately rejected. While the reason was unclear, the developer thought that had the game's critical reception been higher, there would've been a better chance.

"We really thought that with The Order, we had set up such a unique and appealing baseline that people were going to forgive some of its shortcomings," Ready at Dawn co-founder Andrea Pessino said in an interview with MinnMax. "It would've been an incredible sequel, I can tell you for a fact."

Despite The Order 1886's lukewarm critical reception, sitting at a 63 on GameSpot's sister site Metacritic, Ready at Dawn pitched a sequel. Pessino explained that it was actually better that Sony passed on the sequel because the budget would've been small and the studio didn't have any leverage to negotiate a better contract. However, Pessino said that the team would've taken the opportunity anyway in order to redeem The Order: 1886.

Pessnio didn't divulge any details about where the sequel would take place, as the IP belongs to Sony and not Ready at Dawn. One of the problems during the development of The Order: 1886 was the pressure to ship so content was cut--interactive elements became cutscenes and movies. "We were desperate, you know, we had to ship," he said. "We need at least one more year and we didn't get it."

Pessino didn't reveal how much The Order: 1886 sold, but thought Sony's rejection was based on critical reception rather than sales numbers. Interestingly, he said that internal mock reviews placed the game's score at around the 70s range, yet when the game was released, the critical reception ended up being lower. Had it actually scored somewhere in the 70s, then Pessino was convinced there could've been a sequel.

A sequel to The Order 1886 isn't the only one that Sony passed on. Last week, it was revealed that Sony passed on Resistance 4 when it was pitched as well. Ready at Dawn was acquired by Meta in 2020, but was shut down last August.


content_text: The Order: 1886 developer Ready at Dawn pitched a sequel to Sony but was ultimately rejected. While the reason was unclear, the developer thought that had the game's critical reception been higher, there would've been a better chance."We really thought that with The Order, we had set up such a unique and appealing baseline that people were going to forgive some of its shortcomings," Ready at Dawn co-founder Andrea Pessino said in an interview with MinnMax. "It would've been an incredible sequel, I can tell you for a fact."Despite The Order 1886's lukewarm critical reception, sitting at a 63 on GameSpot's sister site Metacritic, Ready at Dawn pitched a sequel. Pessino explained that it was actually better that Sony passed on the sequel because the budget would've been small and the studio didn't have any leverage to negotiate a better contract. However, Pessino said that the team would've taken the opportunity anyway in order to redeem The Order: 1886.Pessnio didn't divulge any details about where the sequel would take place, as the IP belongs to Sony and not Ready at Dawn. One of the problems during the development of The Order: 1886 was the pressure to ship so content was cut--interactive elements became cutscenes and movies. "We were desperate, you know, we had to ship," he said. "We need at least one more year and we didn't get it."Pessino didn't reveal how much The Order: 1886 sold, but thought Sony's rejection was based on critical reception rather than sales numbers. Interestingly, he said that internal mock reviews placed the game's score at around the 70s range, yet when the game was released, the critical reception ended up being lower. Had it actually scored somewhere in the 70s, then Pessino was convinced there could've been a sequel.A sequel to The Order 1886 isn't the only one that Sony passed on. Last week, it was revealed that Sony passed on Resistance 4 when it was pitched as well. Ready at Dawn was acquired by Meta in 2020, but was shut down last August.
pub_date: 10 February 2025, 7:33 pm
guid: 1100-6529368
creator: George Yang
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