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Assassin's Creed Shadows team "actively looking at" tougher difficulty options
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link
https://www.rockpapershotgun.com/assassins-creed-shadows-team-actively-looking-at-tougher-difficulty-options
image
https://assetsio.gnwcdn.com/best-weapons-ac-shadows.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
description
Assassin's Creed Shadows's dev team are "actively looking at" adding options for a more challenging jaunt through the throaty-poke 'em up's incarnation of feudal Japan. "We're looking at these things and monitoring what people say about the game," creative director Jonathon Dumont told GamesRadar+ at this year's GDC.
Shadows currently features four difficulty options for both stealth and combat, ranging from 'story' to 'expert', as well as the 'guaranteed assassination' toggle from recent previous entries, which ensures that when you stab a man in the neck with a large sharp piece of metal, he does not react with a blasé "ow! Nevertheless…".
content_html
Assassin's Creed Shadows's dev team are "actively looking at" adding options for a more challenging jaunt through the throaty-poke 'em up's incarnation of feudal Japan. "We're looking at these things and monitoring what people say about the game," creative director Jonathon Dumont told GamesRadar+ at this year's GDC.
Shadows currently features four difficulty options for both stealth and combat, ranging from 'story' to 'expert', as well as the 'guaranteed assassination' toggle from recent previous entries, which ensures that when you stab a man in the neck with a large sharp piece of metal, he does not react with a blasé "ow! Nevertheless…".
content_text
Assassin's Creed Shadows's dev team are "actively looking at" adding options for a more challenging jaunt through the throaty-poke 'em up's incarnation of feudal Japan. "We're looking at these things and monitoring what people say about the game," creative director Jonathon Dumont told GamesRadar+ at this year's GDC. Shadows currently features four difficulty options for both stealth and combat, ranging from 'story' to 'expert', as well as the 'guaranteed assassination' toggle from recent previous entries, which ensures that when you stab a man in the neck with a large sharp piece of metal, he does not react with a blasé "ow! Nevertheless…". Read more
pub_date
31 March 2025, 12:49 pm
guid
https://www.rockpapershotgun.com/assassins-creed-shadows-team-actively-looking-at-tougher-difficulty-options
creator
Nic Reuben
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TRUE
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uid: hrtvK
insdate: 2025-03-31 12:30:04
title: Assassin's Creed Shadows team "actively looking at" tougher difficulty options
additional:
category: Rock Paper Shotgun
md5: 624cc5e888355185af2cbdfe6005da9d
link: https://www.rockpapershotgun.com/assassins-creed-shadows-team-actively-looking-at-tougher-difficulty-options
image: https://assetsio.gnwcdn.com/best-weapons-ac-shadows.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur:
description:
Assassin's Creed Shadows's dev team are "actively looking at" adding options for a more challenging jaunt through the throaty-poke 'em up's incarnation of feudal Japan. "We're looking at these things and monitoring what people say about the game," creative director Jonathon Dumont told GamesRadar+ at this year's GDC.
Shadows currently features four difficulty options for both stealth and combat, ranging from 'story' to 'expert', as well as the 'guaranteed assassination' toggle from recent previous entries, which ensures that when you stab a man in the neck with a large sharp piece of metal, he does not react with a blasé "ow! Nevertheless…".
content_html:
Assassin's Creed Shadows's dev team are "actively looking at" adding options for a more challenging jaunt through the throaty-poke 'em up's incarnation of feudal Japan. "We're looking at these things and monitoring what people say about the game," creative director Jonathon Dumont told GamesRadar+ at this year's GDC.
Shadows currently features four difficulty options for both stealth and combat, ranging from 'story' to 'expert', as well as the 'guaranteed assassination' toggle from recent previous entries, which ensures that when you stab a man in the neck with a large sharp piece of metal, he does not react with a blasé "ow! Nevertheless…".
content_text: Assassin's Creed Shadows's dev team are "actively looking at" adding options for a more challenging jaunt through the throaty-poke 'em up's incarnation of feudal Japan. "We're looking at these things and monitoring what people say about the game," creative director Jonathon Dumont told GamesRadar+ at this year's GDC. Shadows currently features four difficulty options for both stealth and combat, ranging from 'story' to 'expert', as well as the 'guaranteed assassination' toggle from recent previous entries, which ensures that when you stab a man in the neck with a large sharp piece of metal, he does not react with a blasé "ow! Nevertheless…". Read more
pub_date: 31 March 2025, 12:49 pm
guid: https://www.rockpapershotgun.com/assassins-creed-shadows-team-actively-looking-at-tougher-difficulty-options
creator: Nic Reuben
related_games:
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