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From Detroit to Deadlock: Quantic Dream are making a MOBA
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link
https://www.rockpapershotgun.com/from-detroit-to-deadlock-quantic-dream-are-making-a-moba
image
https://assetsio.gnwcdn.com/Spellcasters-Chronicles-heroes.jpg?width=690&quality=85&format=jpg&auto=webp
description
Huh. It turns out Quantic Dream, makers of such decision-heavy dramas as Heavy Rain and Detroit: Become Human, haven’t just been tinkering with their long-teased Star Wars: Eclipse. They’re also taking a sharp turn into competitive multiplayer, announcing Spellcasters Chronicles: a 3v3, third-person, free-to-play MOBA full of aerial magefights and big stompy demon lads. Huh.
It's hard to imagine a starker departure from the studio’s previous work, or a riskier one. The modern Multiplayer Online Battle Arena isn’t so much a genre as a graveyard, with League of Legends and Dota 2 ambling around and occasionally sharing a knowing look between the headstones. Still, Spellcasters Chronicles seems determined to try, offering shorter, punchier matches and bigger maelstroms of hero-shooter spectacle.
content_html
Huh. It turns out Quantic Dream, makers of such decision-heavy dramas as Heavy Rain and Detroit: Become Human, haven’t just been tinkering with their long-teased Star Wars: Eclipse. They’re also taking a sharp turn into competitive multiplayer, announcing Spellcasters Chronicles: a 3v3, third-person, free-to-play MOBA full of aerial magefights and big stompy demon lads. Huh.
It's hard to imagine a starker departure from the studio’s previous work, or a riskier one. The modern Multiplayer Online Battle Arena isn’t so much a genre as a graveyard, with League of Legends and Dota 2 ambling around and occasionally sharing a knowing look between the headstones. Still, Spellcasters Chronicles seems determined to try, offering shorter, punchier matches and bigger maelstroms of hero-shooter spectacle.
content_text
Huh. It turns out Quantic Dream, makers of such decision-heavy dramas as Heavy Rain and Detroit: Become Human, haven’t just been tinkering with their long-teased Star Wars: Eclipse. They’re also taking a sharp turn into competitive multiplayer, announcing Spellcasters Chronicles: a 3v3, third-person, free-to-play MOBA full of aerial magefights and big stompy demon lads. Huh. It's hard to imagine a starker departure from the studio’s previous work, or a riskier one. The modern Multiplayer Online Battle Arena isn’t so much a genre as a graveyard, with League of Legends and Dota 2 ambling around and occasionally sharing a knowing look between the headstones. Still, Spellcasters Chronicles seems determined to try, offering shorter, punchier matches and bigger maelstroms of hero-shooter spectacle. Read more
pub_date
16 October 2025, 4:09 pm
guid
https://www.rockpapershotgun.com/from-detroit-to-deadlock-quantic-dream-are-making-a-moba
creator
James Archer
processed
TRUE
id: 84945
uid: iVFsq
insdate: 2025-10-16 15:30:02
title: From Detroit to Deadlock: Quantic Dream are making a MOBA
additional:
category: Rock Paper Shotgun
md5: dfed16e2d9dbd7929c814da9f55780b4
link: https://www.rockpapershotgun.com/from-detroit-to-deadlock-quantic-dream-are-making-a-moba
image: https://assetsio.gnwcdn.com/Spellcasters-Chronicles-heroes.jpg?width=690&quality=85&format=jpg&auto=webp
image_imgur:
description:
Huh. It turns out Quantic Dream, makers of such decision-heavy dramas as Heavy Rain and Detroit: Become Human, haven’t just been tinkering with their long-teased Star Wars: Eclipse. They’re also taking a sharp turn into competitive multiplayer, announcing Spellcasters Chronicles: a 3v3, third-person, free-to-play MOBA full of aerial magefights and big stompy demon lads. Huh.
It's hard to imagine a starker departure from the studio’s previous work, or a riskier one. The modern Multiplayer Online Battle Arena isn’t so much a genre as a graveyard, with League of Legends and Dota 2 ambling around and occasionally sharing a knowing look between the headstones. Still, Spellcasters Chronicles seems determined to try, offering shorter, punchier matches and bigger maelstroms of hero-shooter spectacle.
content_html:
Huh. It turns out Quantic Dream, makers of such decision-heavy dramas as Heavy Rain and Detroit: Become Human, haven’t just been tinkering with their long-teased Star Wars: Eclipse. They’re also taking a sharp turn into competitive multiplayer, announcing Spellcasters Chronicles: a 3v3, third-person, free-to-play MOBA full of aerial magefights and big stompy demon lads. Huh.
It's hard to imagine a starker departure from the studio’s previous work, or a riskier one. The modern Multiplayer Online Battle Arena isn’t so much a genre as a graveyard, with League of Legends and Dota 2 ambling around and occasionally sharing a knowing look between the headstones. Still, Spellcasters Chronicles seems determined to try, offering shorter, punchier matches and bigger maelstroms of hero-shooter spectacle.
content_text: Huh. It turns out Quantic Dream, makers of such decision-heavy dramas as Heavy Rain and Detroit: Become Human, haven’t just been tinkering with their long-teased Star Wars: Eclipse. They’re also taking a sharp turn into competitive multiplayer, announcing Spellcasters Chronicles: a 3v3, third-person, free-to-play MOBA full of aerial magefights and big stompy demon lads. Huh. It's hard to imagine a starker departure from the studio’s previous work, or a riskier one. The modern Multiplayer Online Battle Arena isn’t so much a genre as a graveyard, with League of Legends and Dota 2 ambling around and occasionally sharing a knowing look between the headstones. Still, Spellcasters Chronicles seems determined to try, offering shorter, punchier matches and bigger maelstroms of hero-shooter spectacle. Read more
pub_date: 16 October 2025, 4:09 pm
guid: https://www.rockpapershotgun.com/from-detroit-to-deadlock-quantic-dream-are-making-a-moba
creator: James Archer
related_games:
processed: TRUE