notice: please create a custom view template for the game_news class view-game_news.html
Hell Is Us lead says Silksong's short notice release date was "a little callous," even if he's happy they didn't delay it
md5
110ad924b5d3ba15b00195526b72911a
link
https://www.rockpapershotgun.com/hell-is-us-lead-says-silksongs-short-notice-release-date-was-a-little-callous-even-if-hes-happy-they-didnt-delay-it
image
https://assetsio.gnwcdn.com/hell-is-us_mldDqGF.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
description
I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you've probably seen on your timeline since its release, we're done with that, I'm talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that's Hell Is Us, which came out, oh dear, September 4th. And the game's creative director, Jonathan Jacques-Belletête, understandably has some feelings about that.
content_html
I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you've probably seen on your timeline since its release, we're done with that, I'm talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that's Hell Is Us, which came out, oh dear, September 4th. And the game's creative director, Jonathan Jacques-Belletête, understandably has some feelings about that.
content_text
I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you've probably seen on your timeline since its release, we're done with that, I'm talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that's Hell Is Us, which came out, oh dear, September 4th. And the game's creative director, Jonathan Jacques-Belletête, understandably has some feelings about that. Read more
pub_date
16 September 2025, 6:05 pm
guid
https://www.rockpapershotgun.com/hell-is-us-lead-says-silksongs-short-notice-release-date-was-a-little-callous-even-if-hes-happy-they-didnt-delay-it
creator
Oisin Kuhnke
processed
TRUE
id: 83320
uid: ke7GS
insdate: 2025-09-16 17:30:01
title: Hell Is Us lead says Silksong's short notice release date was "a little callous," even if he's happy they didn't delay it
additional:
category: Rock Paper Shotgun
md5: 110ad924b5d3ba15b00195526b72911a
link: https://www.rockpapershotgun.com/hell-is-us-lead-says-silksongs-short-notice-release-date-was-a-little-callous-even-if-hes-happy-they-didnt-delay-it
image: https://assetsio.gnwcdn.com/hell-is-us_mldDqGF.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
image_imgur:
description:
I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you've probably seen on your timeline since its release, we're done with that, I'm talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that's Hell Is Us, which came out, oh dear, September 4th. And the game's creative director, Jonathan Jacques-Belletête, understandably has some feelings about that.
content_html:
I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you've probably seen on your timeline since its release, we're done with that, I'm talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that's Hell Is Us, which came out, oh dear, September 4th. And the game's creative director, Jonathan Jacques-Belletête, understandably has some feelings about that.
content_text: I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you've probably seen on your timeline since its release, we're done with that, I'm talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that's Hell Is Us, which came out, oh dear, September 4th. And the game's creative director, Jonathan Jacques-Belletête, understandably has some feelings about that. Read more
pub_date: 16 September 2025, 6:05 pm
guid: https://www.rockpapershotgun.com/hell-is-us-lead-says-silksongs-short-notice-release-date-was-a-little-callous-even-if-hes-happy-they-didnt-delay-it
creator: Oisin Kuhnke
related_games:
processed: TRUE