notice: please create a custom view template for the game_news class view-game_news.html
Strange Antiquities is a perfect sequel that sent my witchy heart aflutter
md5
937da1bbf893e46ada644cb4eedffbc0
link
https://www.pcgamesn.com/strange-antiquities/gamescom-interview
image
https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/09/strange-antiquities-puzzle-game-out-now-steam-interview-gamescom-2025.jpg
description
Strange Antiquities is finally out in the world, so to celebrate its official Steam launch, here's my interview with developer Bad Viking.
content_html
There’s beauty in simplicity. While I love games that push me to my limits, sometimes curling up with a hot chocolate (pumpkin spice at this time of year, of course) and playing a good ol’ visual novel is exactly what I need. I recently delved back into the World of Darkness with Vampire: The Masquerade - Reckoning of New York, followed by a brief stint brewing warm drinks in Coffee Talk. All of this, however, was in preparation for Strange Antiquities, the highly anticipated follow-up to Bad Viking’s puzzle game turned detective story, Strange Horticulture. It’s been three years since we last pet Jupiter the cat and tinkered around with potentially lethal leafy oddities, and a part of me wondered how Antiquities would set itself apart from its predecessor without suffering from feature bloat.
Read the full story on PCGamesN: Strange Antiquities is a perfect sequel that sent my witchy heart aflutter
content_text
There’s beauty in simplicity. While I love games that push me to my limits, sometimes curling up with a hot chocolate (pumpkin spice at this time of year, of course) and playing a good ol’ visual novel is exactly what I need. I recently delved back into the World of Darkness with Vampire: The Masquerade - Reckoning of New York, followed by a brief stint brewing warm drinks in Coffee Talk. All of this, however, was in preparation for Strange Antiquities, the highly anticipated follow-up to Bad Viking’s puzzle game turned detective story, Strange Horticulture. It’s been three years since we last pet Jupiter the cat and tinkered around with potentially lethal leafy oddities, and a part of me wondered how Antiquities would set itself apart from its predecessor without suffering from feature bloat. Read the full story on PCGamesN: Strange Antiquities is a perfect sequel that sent my witchy heart aflutter
pub_date
20 September 2025, 5:10 pm
guid
https://www.pcgamesn.com/strange-antiquities/gamescom-interview
creator
Lauren Bergin
processed
TRUE
id: 83569
uid: ktyOz
insdate: 2025-09-20 16:25:01
title: Strange Antiquities is a perfect sequel that sent my witchy heart aflutter
additional:
category: PC Game SN
md5: 937da1bbf893e46ada644cb4eedffbc0
link: https://www.pcgamesn.com/strange-antiquities/gamescom-interview
image: https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/09/strange-antiquities-puzzle-game-out-now-steam-interview-gamescom-2025.jpg
image_imgur:
description:
Strange Antiquities is finally out in the world, so to celebrate its official Steam launch, here's my interview with developer Bad Viking.
content_html:
There’s beauty in simplicity. While I love games that push me to my limits, sometimes curling up with a hot chocolate (pumpkin spice at this time of year, of course) and playing a good ol’ visual novel is exactly what I need. I recently delved back into the World of Darkness with Vampire: The Masquerade - Reckoning of New York, followed by a brief stint brewing warm drinks in Coffee Talk. All of this, however, was in preparation for Strange Antiquities, the highly anticipated follow-up to Bad Viking’s puzzle game turned detective story, Strange Horticulture. It’s been three years since we last pet Jupiter the cat and tinkered around with potentially lethal leafy oddities, and a part of me wondered how Antiquities would set itself apart from its predecessor without suffering from feature bloat.
Read the full story on PCGamesN: Strange Antiquities is a perfect sequel that sent my witchy heart aflutter
content_text: There’s beauty in simplicity. While I love games that push me to my limits, sometimes curling up with a hot chocolate (pumpkin spice at this time of year, of course) and playing a good ol’ visual novel is exactly what I need. I recently delved back into the World of Darkness with Vampire: The Masquerade - Reckoning of New York, followed by a brief stint brewing warm drinks in Coffee Talk. All of this, however, was in preparation for Strange Antiquities, the highly anticipated follow-up to Bad Viking’s puzzle game turned detective story, Strange Horticulture. It’s been three years since we last pet Jupiter the cat and tinkered around with potentially lethal leafy oddities, and a part of me wondered how Antiquities would set itself apart from its predecessor without suffering from feature bloat. Read the full story on PCGamesN: Strange Antiquities is a perfect sequel that sent my witchy heart aflutter
pub_date: 20 September 2025, 5:10 pm
guid: https://www.pcgamesn.com/strange-antiquities/gamescom-interview
creator: Lauren Bergin
related_games:
processed: TRUE