notice: please create a custom view template for the game_news class view-game_news.html
Steam's overlords still think in-game ads are fine as long as they're "appropriate"
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link
https://www.rockpapershotgun.com/steams-overlords-still-think-in-game-ads-are-fine-as-long-as-theyre-appropriate
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https://assetsio.gnwcdn.com/energizer.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur
https://i.imgur.com/hk4o4eh.png
description
Cheery mom-and-pop computer game business Valve have created a new Steamworks page for their policy about in-game adverts and advertising in general, with a troubleshooter's list of dos and don'ts for developers.
As Graham pointed out to me just now, Valve's handling of such things hasn't really changed over the past few years, but I can't pass up the opportunity to chew the fat a little about the intriguingly murky, slippery-slope business of turning your virtual world into an ad platform. Also, I had already written this article by the time he pointed that out to me, and I can't bear to send all my precious words to the abyss.
content_html
Cheery mom-and-pop computer game business Valve have created a new Steamworks page for their policy about in-game adverts and advertising in general, with a troubleshooter's list of dos and don'ts for developers.
As Graham pointed out to me just now, Valve's handling of such things hasn't really changed over the past few years, but I can't pass up the opportunity to chew the fat a little about the intriguingly murky, slippery-slope business of turning your virtual world into an ad platform. Also, I had already written this article by the time he pointed that out to me, and I can't bear to send all my precious words to the abyss.
content_text
Cheery mom-and-pop computer game business Valve have created a new Steamworks page for their policy about in-game adverts and advertising in general, with a troubleshooter's list of dos and don'ts for developers. As Graham pointed out to me just now, Valve's handling of such things hasn't really changed over the past few years, but I can't pass up the opportunity to chew the fat a little about the intriguingly murky, slippery-slope business of turning your virtual world into an ad platform. Also, I had already written this article by the time he pointed that out to me, and I can't bear to send all my precious words to the abyss. Read more
pub_date
10 February 2025, 12:26 pm
guid
https://www.rockpapershotgun.com/steams-overlords-still-think-in-game-ads-are-fine-as-long-as-theyre-appropriate
creator
Edwin Evans-Thirlwell
processed
TRUE
id: 71923
uid: lg5uW
insdate: 2025-02-10 13:30:01
title: Steam's overlords still think in-game ads are fine as long as they're "appropriate"
additional:
category: Rock Paper Shotgun
md5: 301e81524216c023670076700a68e6cf
link: https://www.rockpapershotgun.com/steams-overlords-still-think-in-game-ads-are-fine-as-long-as-theyre-appropriate
image: https://assetsio.gnwcdn.com/energizer.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur: https://i.imgur.com/hk4o4eh.png
description:
Cheery mom-and-pop computer game business Valve have created a new Steamworks page for their policy about in-game adverts and advertising in general, with a troubleshooter's list of dos and don'ts for developers.
As Graham pointed out to me just now, Valve's handling of such things hasn't really changed over the past few years, but I can't pass up the opportunity to chew the fat a little about the intriguingly murky, slippery-slope business of turning your virtual world into an ad platform. Also, I had already written this article by the time he pointed that out to me, and I can't bear to send all my precious words to the abyss.
content_html:
Cheery mom-and-pop computer game business Valve have created a new Steamworks page for their policy about in-game adverts and advertising in general, with a troubleshooter's list of dos and don'ts for developers.
As Graham pointed out to me just now, Valve's handling of such things hasn't really changed over the past few years, but I can't pass up the opportunity to chew the fat a little about the intriguingly murky, slippery-slope business of turning your virtual world into an ad platform. Also, I had already written this article by the time he pointed that out to me, and I can't bear to send all my precious words to the abyss.
content_text: Cheery mom-and-pop computer game business Valve have created a new Steamworks page for their policy about in-game adverts and advertising in general, with a troubleshooter's list of dos and don'ts for developers. As Graham pointed out to me just now, Valve's handling of such things hasn't really changed over the past few years, but I can't pass up the opportunity to chew the fat a little about the intriguingly murky, slippery-slope business of turning your virtual world into an ad platform. Also, I had already written this article by the time he pointed that out to me, and I can't bear to send all my precious words to the abyss. Read more
pub_date: 10 February 2025, 12:26 pm
guid: https://www.rockpapershotgun.com/steams-overlords-still-think-in-game-ads-are-fine-as-long-as-theyre-appropriate
creator: Edwin Evans-Thirlwell
related_games:
processed: TRUE