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Ubisoft are making an XCOM-style Rainbow Six game inspired by Siege, claim reports
md5
f03d4033f2abd25e7c8f3146383f9913
link
https://www.rockpapershotgun.com/ubisoft-are-making-an-xcom-style-rainbow-six-game-inspired-by-siege-claim-reports
image
https://assetsio.gnwcdn.com/rainbow-six-siege-operators.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
description
I fondly cherish my many memories of claustrophobia, confusion and terror in Tom Clancy's Rainbow Six Siege. I can't get enough of the experience of being lodged behind the furniture like some teenager's hurriedly hidden copy of Loaded (or whatever the kids are reading now), rifle pivoting wildly between barricaded doors and windows, as enemy players bustle around the roof like awful, C4-toting pigeons.
Still, every now and then I do feel the urge for some kind of proper, real-time tactical overview. Don't we have drones for that, Mr Clancy? As such, I'm moderately pleased to hear that Ubisoft are working on a top-down turn-based game set in the Rainbow Six universe.
content_html
I fondly cherish my many memories of claustrophobia, confusion and terror in Tom Clancy's Rainbow Six Siege. I can't get enough of the experience of being lodged behind the furniture like some teenager's hurriedly hidden copy of Loaded (or whatever the kids are reading now), rifle pivoting wildly between barricaded doors and windows, as enemy players bustle around the roof like awful, C4-toting pigeons.
Still, every now and then I do feel the urge for some kind of proper, real-time tactical overview. Don't we have drones for that, Mr Clancy? As such, I'm moderately pleased to hear that Ubisoft are working on a top-down turn-based game set in the Rainbow Six universe.
content_text
I fondly cherish my many memories of claustrophobia, confusion and terror in Tom Clancy's Rainbow Six Siege. I can't get enough of the experience of being lodged behind the furniture like some teenager's hurriedly hidden copy of Loaded (or whatever the kids are reading now), rifle pivoting wildly between barricaded doors and windows, as enemy players bustle around the roof like awful, C4-toting pigeons. Still, every now and then I do feel the urge for some kind of proper, real-time tactical overview. Don't we have drones for that, Mr Clancy? As such, I'm moderately pleased to hear that Ubisoft are working on a top-down turn-based game set in the Rainbow Six universe. Read more
pub_date
8 April 2025, 11:26 am
guid
https://www.rockpapershotgun.com/ubisoft-are-making-an-xcom-style-rainbow-six-game-inspired-by-siege-claim-reports
creator
Edwin Evans-Thirlwell
processed
TRUE
id: 75053
uid: mX3rc
insdate: 2025-04-08 12:30:02
title: Ubisoft are making an XCOM-style Rainbow Six game inspired by Siege, claim reports
additional:
category: Rock Paper Shotgun
md5: f03d4033f2abd25e7c8f3146383f9913
link: https://www.rockpapershotgun.com/ubisoft-are-making-an-xcom-style-rainbow-six-game-inspired-by-siege-claim-reports
image: https://assetsio.gnwcdn.com/rainbow-six-siege-operators.jpg?width=1920&height=1920&fit=bounds&quality=70&format=jpg&auto=webp
image_imgur:
description:
I fondly cherish my many memories of claustrophobia, confusion and terror in Tom Clancy's Rainbow Six Siege. I can't get enough of the experience of being lodged behind the furniture like some teenager's hurriedly hidden copy of Loaded (or whatever the kids are reading now), rifle pivoting wildly between barricaded doors and windows, as enemy players bustle around the roof like awful, C4-toting pigeons.
Still, every now and then I do feel the urge for some kind of proper, real-time tactical overview. Don't we have drones for that, Mr Clancy? As such, I'm moderately pleased to hear that Ubisoft are working on a top-down turn-based game set in the Rainbow Six universe.
content_html:
I fondly cherish my many memories of claustrophobia, confusion and terror in Tom Clancy's Rainbow Six Siege. I can't get enough of the experience of being lodged behind the furniture like some teenager's hurriedly hidden copy of Loaded (or whatever the kids are reading now), rifle pivoting wildly between barricaded doors and windows, as enemy players bustle around the roof like awful, C4-toting pigeons.
Still, every now and then I do feel the urge for some kind of proper, real-time tactical overview. Don't we have drones for that, Mr Clancy? As such, I'm moderately pleased to hear that Ubisoft are working on a top-down turn-based game set in the Rainbow Six universe.
content_text: I fondly cherish my many memories of claustrophobia, confusion and terror in Tom Clancy's Rainbow Six Siege. I can't get enough of the experience of being lodged behind the furniture like some teenager's hurriedly hidden copy of Loaded (or whatever the kids are reading now), rifle pivoting wildly between barricaded doors and windows, as enemy players bustle around the roof like awful, C4-toting pigeons. Still, every now and then I do feel the urge for some kind of proper, real-time tactical overview. Don't we have drones for that, Mr Clancy? As such, I'm moderately pleased to hear that Ubisoft are working on a top-down turn-based game set in the Rainbow Six universe. Read more
pub_date: 8 April 2025, 11:26 am
guid: https://www.rockpapershotgun.com/ubisoft-are-making-an-xcom-style-rainbow-six-game-inspired-by-siege-claim-reports
creator: Edwin Evans-Thirlwell
related_games:
processed: TRUE