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Battlefield 6 dev says we "wouldn't believe" how hard it is to remaster old maps
md5
abd5c4c2b3764c72ed0667c276a7a00b
link
https://www.pcgamesn.com/battlefield-6/operation-firestorm-remaster
image
https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/09/battlefield-6-final-preview.jpg
description
Battlefield developers explain the difficulties of remastering old maps, thanks to high player expectations and "rose-tinted glasses."
content_html
Remastering an old game is simple, right? You just pop the files into your new engine, click the big red button labeled 'remaster,' et voila. Remastering a map must be even easier, seeing as it's smaller than a full game, right? Wrong. Even if I'm taking a simplistic approach to criticisms of remasters, a lot more work goes into them than you'd expect. Battlefield 6 is no different, and we sat down with the devs after going hands-on with Operation Flashpoint to find out exactly what goes into remastering classic maps, and how they have to live up to player expectations.
Read the full story on PCGamesN: Battlefield 6 dev says we "wouldn't believe" how hard it is to remaster old maps
content_text
Remastering an old game is simple, right? You just pop the files into your new engine, click the big red button labeled 'remaster,' et voila. Remastering a map must be even easier, seeing as it's smaller than a full game, right? Wrong. Even if I'm taking a simplistic approach to criticisms of remasters, a lot more work goes into them than you'd expect. Battlefield 6 is no different, and we sat down with the devs after going hands-on with Operation Flashpoint to find out exactly what goes into remastering classic maps, and how they have to live up to player expectations. Read the full story on PCGamesN: Battlefield 6 dev says we "wouldn't believe" how hard it is to remaster old maps
pub_date
18 September 2025, 10:00 am
guid
https://www.pcgamesn.com/battlefield-6/operation-firestorm-remaster
creator
Ben Sledge
processed
TRUE
id: 83452
uid: sHGtx
insdate: 2025-09-18 09:25:02
title: Battlefield 6 dev says we "wouldn't believe" how hard it is to remaster old maps
additional:
category: PC Game SN
md5: abd5c4c2b3764c72ed0667c276a7a00b
link: https://www.pcgamesn.com/battlefield-6/operation-firestorm-remaster
image: https://www.pcgamesn.com/wp-content/sites/pcgamesn/2025/09/battlefield-6-final-preview.jpg
image_imgur:
description:
Battlefield developers explain the difficulties of remastering old maps, thanks to high player expectations and "rose-tinted glasses."
content_html:
Remastering an old game is simple, right? You just pop the files into your new engine, click the big red button labeled 'remaster,' et voila. Remastering a map must be even easier, seeing as it's smaller than a full game, right? Wrong. Even if I'm taking a simplistic approach to criticisms of remasters, a lot more work goes into them than you'd expect. Battlefield 6 is no different, and we sat down with the devs after going hands-on with Operation Flashpoint to find out exactly what goes into remastering classic maps, and how they have to live up to player expectations.
Read the full story on PCGamesN: Battlefield 6 dev says we "wouldn't believe" how hard it is to remaster old maps
content_text: Remastering an old game is simple, right? You just pop the files into your new engine, click the big red button labeled 'remaster,' et voila. Remastering a map must be even easier, seeing as it's smaller than a full game, right? Wrong. Even if I'm taking a simplistic approach to criticisms of remasters, a lot more work goes into them than you'd expect. Battlefield 6 is no different, and we sat down with the devs after going hands-on with Operation Flashpoint to find out exactly what goes into remastering classic maps, and how they have to live up to player expectations. Read the full story on PCGamesN: Battlefield 6 dev says we "wouldn't believe" how hard it is to remaster old maps
pub_date: 18 September 2025, 10:00 am
guid: https://www.pcgamesn.com/battlefield-6/operation-firestorm-remaster
creator: Ben Sledge
related_games:
processed: TRUE