notice: please create a custom view template for the game_news class view-game_news.html
One of 2024's grandest and hardest first-person exploration games just got a lot easier
md5
dedc3d536264df0c01eeb48fde2b5110
link
https://www.rockpapershotgun.com/one-of-2024s-grandest-and-hardest-first-person-exploration-games-just-got-a-lot-easier
image
https://assetsio.gnwcdn.com/6_fTD9tZd.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
description
I'm still bumbling, tumbling and blundering through the cavernous labyrinths of first-person spelunking sim Lorn's Lure, in which you are an android exploring a series of enormous machines and sunken artificial habitats. I hope one day to level up from "bumbling, tumbling and blundering" to "running and jumping". Perhaps I'll even get as far as "speedrunning". But in the likely event that I plateau at "blundering", it's a relief to know that developer Rubeki Games has updated the game with an Explore Mode that makes certain sections dramatically easier.
content_html
I'm still bumbling, tumbling and blundering through the cavernous labyrinths of first-person spelunking sim Lorn's Lure, in which you are an android exploring a series of enormous machines and sunken artificial habitats. I hope one day to level up from "bumbling, tumbling and blundering" to "running and jumping". Perhaps I'll even get as far as "speedrunning". But in the likely event that I plateau at "blundering", it's a relief to know that developer Rubeki Games has updated the game with an Explore Mode that makes certain sections dramatically easier.
content_text
I'm still bumbling, tumbling and blundering through the cavernous labyrinths of first-person spelunking sim Lorn's Lure, in which you are an android exploring a series of enormous machines and sunken artificial habitats. I hope one day to level up from "bumbling, tumbling and blundering" to "running and jumping". Perhaps I'll even get as far as "speedrunning". But in the likely event that I plateau at "blundering", it's a relief to know that developer Rubeki Games has updated the game with an Explore Mode that makes certain sections dramatically easier. Read more
pub_date
18 November 2024, 4:30 pm
guid
https://www.rockpapershotgun.com/one-of-2024s-grandest-and-hardest-first-person-exploration-games-just-got-a-lot-easier
creator
Edwin Evans-Thirlwell
processed
TRUE
id: 67894
uid: uTWJg
insdate: 2024-11-18 17:30:01
title: One of 2024's grandest and hardest first-person exploration games just got a lot easier
additional:
category: Rock Paper Shotgun
md5: dedc3d536264df0c01eeb48fde2b5110
link: https://www.rockpapershotgun.com/one-of-2024s-grandest-and-hardest-first-person-exploration-games-just-got-a-lot-easier
image: https://assetsio.gnwcdn.com/6_fTD9tZd.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur:
description:
I'm still bumbling, tumbling and blundering through the cavernous labyrinths of first-person spelunking sim Lorn's Lure, in which you are an android exploring a series of enormous machines and sunken artificial habitats. I hope one day to level up from "bumbling, tumbling and blundering" to "running and jumping". Perhaps I'll even get as far as "speedrunning". But in the likely event that I plateau at "blundering", it's a relief to know that developer Rubeki Games has updated the game with an Explore Mode that makes certain sections dramatically easier.
content_html:
I'm still bumbling, tumbling and blundering through the cavernous labyrinths of first-person spelunking sim Lorn's Lure, in which you are an android exploring a series of enormous machines and sunken artificial habitats. I hope one day to level up from "bumbling, tumbling and blundering" to "running and jumping". Perhaps I'll even get as far as "speedrunning". But in the likely event that I plateau at "blundering", it's a relief to know that developer Rubeki Games has updated the game with an Explore Mode that makes certain sections dramatically easier.
content_text: I'm still bumbling, tumbling and blundering through the cavernous labyrinths of first-person spelunking sim Lorn's Lure, in which you are an android exploring a series of enormous machines and sunken artificial habitats. I hope one day to level up from "bumbling, tumbling and blundering" to "running and jumping". Perhaps I'll even get as far as "speedrunning". But in the likely event that I plateau at "blundering", it's a relief to know that developer Rubeki Games has updated the game with an Explore Mode that makes certain sections dramatically easier. Read more
pub_date: 18 November 2024, 4:30 pm
guid: https://www.rockpapershotgun.com/one-of-2024s-grandest-and-hardest-first-person-exploration-games-just-got-a-lot-easier
creator: Edwin Evans-Thirlwell
related_games:
processed: TRUE