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AMD Fluid Motion Frames 2 is the all-games-welcome DLSS 3 alternative that the first version should have been
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link
https://www.rockpapershotgun.com/amd-fluid-motion-frames-2-is-the-all-games-welcome-dlss-3-alternative-that-the-first-version-should-have-been
image
https://assetsio.gnwcdn.com/like-a-dragon-infinite-wealth-e.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
description
There’s a new version of AMD Fluid Motion Frames (AFMF) available to try, and good news for Radeon GPU owners: it is drastically, almost comically better than the original version. Whereas AMD’s first take on driver-level frame generation – the same kind of framerate-roiding image generation trickery that FSR 3 and DLSS 3 are based around – came yoked to a barrel of jittering, stuttering, and visual artefacting issues, Fluid Motion Frames 2 is as smooth and you’d like. Without compromising on the ability to deploy it in theoretically any DirectX 11- or 12-based game, too.
content_html
There’s a new version of AMD Fluid Motion Frames (AFMF) available to try, and good news for Radeon GPU owners: it is drastically, almost comically better than the original version. Whereas AMD’s first take on driver-level frame generation – the same kind of framerate-roiding image generation trickery that FSR 3 and DLSS 3 are based around – came yoked to a barrel of jittering, stuttering, and visual artefacting issues, Fluid Motion Frames 2 is as smooth and you’d like. Without compromising on the ability to deploy it in theoretically any DirectX 11- or 12-based game, too.
content_text
There’s a new version of AMD Fluid Motion Frames (AFMF) available to try, and good news for Radeon GPU owners: it is drastically, almost comically better than the original version. Whereas AMD’s first take on driver-level frame generation – the same kind of framerate-roiding image generation trickery that FSR 3 and DLSS 3 are based around – came yoked to a barrel of jittering, stuttering, and visual artefacting issues, Fluid Motion Frames 2 is as smooth and you’d like. Without compromising on the ability to deploy it in theoretically any DirectX 11- or 12-based game, too. Read more
pub_date
30 July 2024, 4:59 pm
guid
https://www.rockpapershotgun.com/amd-fluid-motion-frames-2-is-the-all-games-welcome-dlss-3-alternative-that-the-first-version-should-have-been
creator
James Archer
processed
TRUE
id: 61919
uid: xLt4p
insdate: 2024-07-30 16:30:02
title: AMD Fluid Motion Frames 2 is the all-games-welcome DLSS 3 alternative that the first version should have been
additional:
category: Rock Paper Shotgun
md5: 0aa9f8107284aad108a11185a64e766b
link: https://www.rockpapershotgun.com/amd-fluid-motion-frames-2-is-the-all-games-welcome-dlss-3-alternative-that-the-first-version-should-have-been
image: https://assetsio.gnwcdn.com/like-a-dragon-infinite-wealth-e.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp
image_imgur:
description:
There’s a new version of AMD Fluid Motion Frames (AFMF) available to try, and good news for Radeon GPU owners: it is drastically, almost comically better than the original version. Whereas AMD’s first take on driver-level frame generation – the same kind of framerate-roiding image generation trickery that FSR 3 and DLSS 3 are based around – came yoked to a barrel of jittering, stuttering, and visual artefacting issues, Fluid Motion Frames 2 is as smooth and you’d like. Without compromising on the ability to deploy it in theoretically any DirectX 11- or 12-based game, too.
content_html:
There’s a new version of AMD Fluid Motion Frames (AFMF) available to try, and good news for Radeon GPU owners: it is drastically, almost comically better than the original version. Whereas AMD’s first take on driver-level frame generation – the same kind of framerate-roiding image generation trickery that FSR 3 and DLSS 3 are based around – came yoked to a barrel of jittering, stuttering, and visual artefacting issues, Fluid Motion Frames 2 is as smooth and you’d like. Without compromising on the ability to deploy it in theoretically any DirectX 11- or 12-based game, too.
content_text: There’s a new version of AMD Fluid Motion Frames (AFMF) available to try, and good news for Radeon GPU owners: it is drastically, almost comically better than the original version. Whereas AMD’s first take on driver-level frame generation – the same kind of framerate-roiding image generation trickery that FSR 3 and DLSS 3 are based around – came yoked to a barrel of jittering, stuttering, and visual artefacting issues, Fluid Motion Frames 2 is as smooth and you’d like. Without compromising on the ability to deploy it in theoretically any DirectX 11- or 12-based game, too. Read more
pub_date: 30 July 2024, 4:59 pm
guid: https://www.rockpapershotgun.com/amd-fluid-motion-frames-2-is-the-all-games-welcome-dlss-3-alternative-that-the-first-version-should-have-been
creator: James Archer
related_games:
processed: TRUE